{"id":30716971,"url":"https://github.com/dlzer/go-player-two","last_synced_at":"2025-09-03T08:29:58.561Z","repository":{"id":175975772,"uuid":"654796211","full_name":"DLzer/go-player-two","owner":"DLzer","description":"A small bi-directional communication server written in Go.","archived":false,"fork":false,"pushed_at":"2023-06-26T18:55:06.000Z","size":20,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-01-14T10:06:48.980Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Go","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/DLzer.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-06-17T01:44:55.000Z","updated_at":"2023-06-17T01:45:45.000Z","dependencies_parsed_at":null,"dependency_job_id":"1eb72560-1e78-4489-bbce-2eb7ae0c9308","html_url":"https://github.com/DLzer/go-player-two","commit_stats":null,"previous_names":["dlzer/go-player-two"],"tags_count":5,"template":false,"template_full_name":null,"purl":"pkg:github/DLzer/go-player-two","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DLzer%2Fgo-player-two","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DLzer%2Fgo-player-two/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DLzer%2Fgo-player-two/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DLzer%2Fgo-player-two/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/DLzer","download_url":"https://codeload.github.com/DLzer/go-player-two/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DLzer%2Fgo-player-two/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":273413533,"owners_count":25101220,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-09-03T02:00:09.631Z","response_time":76,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-09-03T08:29:55.403Z","updated_at":"2025-09-03T08:29:58.552Z","avatar_url":"https://github.com/DLzer.png","language":"Go","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Go Player Two\n\nGo Player Two is a small yet robust multiplayer game server written in go and meant for use in light bi-directional websocket communication between two parties.\n\n# Building\n\n## Build using Makefile\n\nMake a new server\n```bash\nmake aserver\n\u003e\u003e Starting Server...\n```\n\nMake a new client to test the server. Two clients makes a party.\n```bash\nmake aclient\n\u003e\u003e Starting Client...\n```\n\n## Build the binary\n\nSelect the binary that matches your OS from the latest release version.\nRun the binary to start the server. By default connections are over port 40000.\n\n# Operations\n\nStarting the server will spin up an http server and listen for connections hitting the `/engine` endpoint. A matchmaking pool will already be awaiting client connections. Once the matchmaking pool has two client it will start the bi-directional communication of 'game' data.\n\nClients can send data through the upgraded connection to be verified and passed through the game server which will update the opponents player state.\n\n# Disclaimer\n\nThis project is a work in progress and is not meant for marketable or production use.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdlzer%2Fgo-player-two","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdlzer%2Fgo-player-two","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdlzer%2Fgo-player-two/lists"}