{"id":27946770,"url":"https://github.com/dmccuskey/ghost-vs-monsters---oop","last_synced_at":"2025-05-07T13:57:48.912Z","repository":{"id":141492575,"uuid":"2464536","full_name":"dmccuskey/Ghost-vs-Monsters---OOP","owner":"dmccuskey","description":"Re-write of Corona SDK mobile app Ghost vs Monsters into object-oriented architecture","archived":false,"fork":false,"pushed_at":"2015-03-26T01:54:49.000Z","size":6415,"stargazers_count":34,"open_issues_count":0,"forks_count":15,"subscribers_count":7,"default_branch":"master","last_synced_at":"2025-05-07T13:57:33.515Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"http://docs.davidmccuskey.com/display/docs/Ghosts+vs+Monsters+Details","language":"Lua","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/dmccuskey.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2011-09-27T00:42:44.000Z","updated_at":"2022-08-12T20:36:51.000Z","dependencies_parsed_at":"2023-03-13T10:33:14.074Z","dependency_job_id":null,"html_url":"https://github.com/dmccuskey/Ghost-vs-Monsters---OOP","commit_stats":null,"previous_names":[],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/dmccuskey%2FGhost-vs-Monsters---OOP","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/dmccuskey%2FGhost-vs-Monsters---OOP/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/dmccuskey%2FGhost-vs-Monsters---OOP/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/dmccuskey%2FGhost-vs-Monsters---OOP/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/dmccuskey","download_url":"https://codeload.github.com/dmccuskey/Ghost-vs-Monsters---OOP/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252892523,"owners_count":21820647,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2025-05-07T13:57:45.070Z","updated_at":"2025-05-07T13:57:48.899Z","avatar_url":"https://github.com/dmccuskey.png","language":"Lua","funding_links":[],"categories":[],"sub_categories":[],"readme":"## Ghost vs Monsters OOP 2.0 ##\n\nThis repo contains the complete app _[Ghost vs Monsters](https://github.com/ansca/Ghosts-vs.-Monsters)_ re-written in an object-oriented style of programming. It's intended as a example of how one might separate functionality within a Corona mobile application.\n\n**This new 2.0 release has been modernized for changes over past three years with the Corona SDK engine, DMC Corona Libraries, as well as my coding/organization style.** :)\n\n### Highlights ###\n\n* Simplification of level data\n* even more use of OOP and State Pattern\n* **new** Fully G2 Compatible\n* **new** now uses Corona Composer (removed Director lib)\n* **new** re-organized files into folders\n* **new** update to latest [dmc-corona-library](https://github.com/dmccuskey/DMC-Corona-Library) (incl dmc-objects 2.0)\n* **new** buttons from new [dmc-widgets](https://github.com/dmccuskey/DMC-Corona-Widgets) (removed UI lib, dmc-buttons lib)\n* **new** some Component Objects moved to own files (eg, ghost, monster, loading overlay, pause overlay, etc)\n* **new** improved overall code organization\n* **new** example of global communication via [dmc-megaphone](https://github.com/dmccuskey/dmc-megaphone) (can be enabled)\n* **new** managers created for Sounds, Levels (non-visual)\n* **new** new App Controller: controls core app setup and scene navigation\n* **new** new Test Controller: enables full Component test development\n* **new** only 3 global variables\n\n\n### More Information ###\n\n*This version*\n\nDetails about the changes: http://docs.davidmccuskey.com/display/docs/Ghosts+vs+Monsters+Details\n\n*Original version*\n\nThe original Ghosts vs. Monsters was a physics-based game template designed for mobile devices. It was created by Jonathan Beebe and Biffy Beebe for Corona SDK (http://coronalabs.com).\n\nMany thanks to everyone at Beebe Games and Corona Labs for making the code publicly available!\n\n* Intro: http://blog.anscamobile.com/2010/12/ghosts-vs-monsters-open-source-game-in-corona-sdk/\n\n* Github: https://github.com/ansca/Ghosts-vs.-Monsters\n\n\n### Misc ###\n\nThis app is likely to be used as the small-app template in my git repo for [Corona App Templates](https://github.com/dmccuskey/Corona-App-Templates)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdmccuskey%2Fghost-vs-monsters---oop","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdmccuskey%2Fghost-vs-monsters---oop","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdmccuskey%2Fghost-vs-monsters---oop/lists"}