{"id":19125628,"url":"https://github.com/dmitmel/crosscode-tweak-pack","last_synced_at":"2026-02-23T16:10:06.656Z","repository":{"id":95463761,"uuid":"376144789","full_name":"dmitmel/crosscode-tweak-pack","owner":"dmitmel","description":"Micro-mods by dmitmel in a single 999-in-1 package, ranging from QoL tweaks to cheats. 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Also includes tools for debugging and mod development!\n\n## Included mods\n\nThe mods in this list are divided into various categories:\n\n- **QoL** - quality-of-life, various enhancements that don't affect the gameplay significantly.\n  **Recommended by me for the first playthrough!** (also see my other mod called\n  [World map overhaul](#world-map-overhaul)).\n- **debug** - tools for debugging or somehow else related to mod development.\n- **cheat** - self-descriptive and come with all implications of cheating (i.e. condemnation from\n  random people on the Internet), but it's not like I'm gonna prevent you from using these. :P\n- **assist** - additional settings for the\n  [Assist Mode](https://www.reddit.com/r/Games/comments/9qhlc5/crosscode_updated_to_101_introduces_assist_mode/).\n\nMost mods are disabled by default (where it is technically possible).\n\n### Sidenote: Where to find settings of the included mods?\n\nIt's simple. Most of them can be found by scrolling down in the **\"General\"** tab of the regular\ngame settings menu:\n\n![screenshot](screenshots/mod-settings.png)\n\nHowever, other settings may go to other tabs where it makes more sense. For instance, all shortcuts\nare added to the **\"Controls\"** tab, and all assist options are, obviously, added to the\n**\"Assists\"** tab.\n\n### Bindable mouse buttons [QoL]\n\n[_Previous location_](https://github.com/dmitmel/dotfiles/commit/bddaea14dd98032b28abb1ab238dc7684466332a)\n\\\n_Always enabled_\n\nAllows binding the 4th and 5th mouse buttons (sometimes called \"side buttons\") to any action in the\nControls settings. **Be aware that those buttons don't have an icon for now!**\n\n### Render hitboxes [debug]\n\n[_Previous location_](https://github.com/dmitmel/crosscode-render-hitboxes)\n\n![screenshot](screenshots/render-hitboxes.png)\n\nRenders hitboxes as red wireframes.\n\n### Teleport anywhere! [cheat]\n\n[_Previous location_](https://github.com/dmitmel/crosscode-teleport-anywhere)\n\n![screenshot](screenshots/teleport-anywhere.png)\n\nTeleport to any map/room in an area or a dungeon simply by clicking it in the map menu. **Doesn't\nwork with gamepads** because the developer doesn't have one for testing.\n\n### Scale enemy HP [assist]\n\n[_Previous location_](https://github.com/dmitmel/crosscode-scale-enemy-hp)\n\n![screenshot](screenshots/scale-enemy-hp.png)\n\nAdds an assist option which scales the hitpoints of enemies. **Note that the game needs to be\nrestarted after changing it!** Based on \u003chttps://github.com/falcorr/CCscaleHP\u003e\n(\u003chttps://gbatemp.net/threads/crosscode-mods.578327/\u003e).\n\n### Player position marker [QoL]\n\n[_Previous location_](https://github.com/dmitmel/dotfiles/commit/20d80eeb75244d13ca9847e45e92011cf4280ba9)\n\n![screenshot](screenshots/player-position-marker.png)\n\nShows a marker for the player's position on the current map. **Isn't accurate due to the limitations\nof the game**, but is useful as a reference for placing stamps.\n\n### Chest radar [cheat]\n\n![screenshot](screenshots/chest-radar.png)\n\nShows markers for all chests in the current map (they are not saved as stamps).\n\n### Map menu shortcut [QoL]\n\n[_Previous location_](https://github.com/dmitmel/dotfiles/commit/94ffec0a8dac79aa7e6d25a3b73d924e5b7f42d1)\n\\\n_Always enabled_\n\nAdds a shortcut for quickly opening and closing the map menu, by default assigned to the key `M`.\nNote that you need to have the [input-api](https://github.com/CCDirectLink/input-api) mod installed\nif you want to rebind this shortcut.\n\n### Autoaim controls [cheat]\n\n[_Previous location_](https://github.com/dmitmel/dotfiles/commit/6ce58bedee8a8157db1def6b09b8e910626118ca)\n\n**An experimental mod**, allows playing the game (to some extent) without moving the mouse. Use the\n`Q` and `E` keys to focus any enemy, the cursor will follow the focused enemy automatically, and you\ncan move the cursor with the mouse to unfocus.\n\n### Skip title screen intro [debug]\n\nDoes exactly what it says on the tin - skips the intro sequence with logos which plays before the\ntitle screen.\n\n## Other recommended QoL mods\n\nThese mods are not included in this pack, but will be interesting nonetheless if you are looking for\nQoL stuff. Again, **recommended by me for the first playthrough!**\n\n### [World map overhaul](https://github.com/dmitmel/cc-world-map-overhaul#readme)\n\n[_Homepage_](https://github.com/dmitmel/cc-world-map-overhaul#readme)\n\n![screenshot](https://raw.githubusercontent.com/dmitmel/cc-world-map-overhaul/master/screenshot.png)\n\nAdds a better world map for CrossCode.\n\n## Contributing\n\nPRs are really appreciated! As you can see, almost every mod comes with a little catch or warning,\nI'd really love those to be fixed!\n\n## License\n\nWritten starting in 2020 by [dmitmel](https://github.com/dmitmel). \\\nTo the extent possible under law, the author(s) have dedicated all copyright and related and neighboring\nrights to this software to the public domain worldwide. This software is distributed without any warranty.\n\\\nYou should have received a copy of the CC0 Public Domain Dedication along with this software. If\nnot, see \u003chttp://creativecommons.org/publicdomain/zero/1.0/\u003e.\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdmitmel%2Fcrosscode-tweak-pack","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdmitmel%2Fcrosscode-tweak-pack","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdmitmel%2Fcrosscode-tweak-pack/lists"}