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The game map is loaded dynamically from a resource file, allowing for easy expansion and modification of the adventure.\n\n## Project Structure\n\n- `src/main.adb`: The main source code containing game logic and the resource parser.\n- `res/locations.txt`: The game's map data, including descriptions and exits.\n- `ada_adventure.gpr`: GNAT Project file for building the application.\n- `dest/`: Directory for compiled objects and the final executable.\n\n## How to Build\n\nThe project uses the GNAT toolchain. To build the game, run the following command from the project root:\n\n```bash\ngprbuild -P ada_adventure.gpr\n```\n\nThe resulting executable will be located in the `dest/` directory.\n\n## How to Play\n\nRun the executable:\n\n```bash\n./dest/main\n```\n\nFollow the on-screen prompts to explore the world. Commands are usually directions (like `north`, `south`, `east`, `west`) or specific actions described in the location text. Type `quit` to exit the game.\n\n## Map Resource Format (`res/locations.txt`)\n\nThe game map is defined in `res/locations.txt` using a simple text format:\n\n- **Locations** are defined within square brackets: `[Location_Name]`\n- **Descriptions** must start with `Description: `\n- **Exits** must start with `Exit: ` followed by `command -\u003e Destination_Name`\n\nExample:\n```text\n[Start_Room]\nDescription: You are in a small room.\nExit: north -\u003e Dark_Forest\n```\n\nThe game always starts at a location named `Start_Room`.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdolgarev%2Fada_adventure","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdolgarev%2Fada_adventure","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdolgarev%2Fada_adventure/lists"}