{"id":19952452,"url":"https://github.com/dosmike/tileentitycost","last_synced_at":"2026-06-11T15:31:17.664Z","repository":{"id":133520877,"uuid":"144388247","full_name":"DosMike/TileEntityCost","owner":"DosMike","description":"Limit The usage of TileEntities on your server by adding a Point-System","archived":false,"fork":false,"pushed_at":"2018-08-26T17:37:41.000Z","size":31,"stargazers_count":0,"open_issues_count":1,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-11-27T09:44:20.420Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/DosMike.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-08-11T13:38:36.000Z","updated_at":"2018-08-26T17:34:56.000Z","dependencies_parsed_at":"2023-07-10T00:16:13.450Z","dependency_job_id":null,"html_url":"https://github.com/DosMike/TileEntityCost","commit_stats":null,"previous_names":[],"tags_count":3,"template":false,"template_full_name":null,"purl":"pkg:github/DosMike/TileEntityCost","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DosMike%2FTileEntityCost","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DosMike%2FTileEntityCost/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DosMike%2FTileEntityCost/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DosMike%2FTileEntityCost/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/DosMike","download_url":"https://codeload.github.com/DosMike/TileEntityCost/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DosMike%2FTileEntityCost/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34206487,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-11T02:00:06.485Z","response_time":57,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-13T01:13:15.308Z","updated_at":"2026-06-11T15:31:17.579Z","avatar_url":"https://github.com/DosMike.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"# TileEntityCost\n\nLet's you limit the TileEntity consumption on your server by adding a point system.\n\n## Config\n\n```\n# This is a map that stores the default TileEntity Cost per Block. The key is the blocks full resource identifier (e.g. minecraft:furnace)\nCostsPerBlock={\n\t\"blockID\"=cost\n}\n\n# This is a map that stores the default TileEntity Cost per ModID\nCostsPerMod=={\n\t\"modID\"=cost\n}\n\n# There is no way to determine from a BlockState or Item/ItemStack if a Block holds a TileEntity or not. /teccost wants to know that tho, so the plugin caches whether a block as a TileEntity when players interact with them\nIsTileEntityCache\n\n# Generic configurations and defaults go here\nTileEntityCosts {\n\n    # A player will start with this balance when they first join the server\n    DefaultBalance\n\n    # If a Tile Entity is placed that's not in one of the lists, it'll cost this many points\n    DefaultCost\n}\n```\n\n## Permissions\n\n| Permission                           | Description                                          |\n| ------------------------------------ | ---------------------------------------------------- |\n| `tec.account.base`                   | Enable TileEntity Limiting for this player           |\n| `tec.command.tecbalance.base`        | Use /tecbalance to see how much points you got left  |\n| `tec.command.tecbalance.others`      | Use /tecbalance \u0026lt;Name\u003e to see how much points someone else got  |\n| `tec.command.tecbalance.setdefault`  | Use /tecbalance default \u0026lt;Amount\u003e to set the default balance for new players  |\n| `tec.command.teccost.base`           | Use /teccost to check how much points placing the block in your hand will cost  |\n| `tec.command.teccost.set`            | Use /teccost set \u0026lt;all|mod|block\u003e \u003camount\u003e to change the default/mod/block cost per TE   |\n| `tec.command.techelp.base`           | Use /techelp display avaialable commands and usages  |\n| `tec.command.tecpoints.base`         | Use /tecpoints or /tecs to change someones point balance  |\n| `tec.command.tecsave.base`           | Use /tecsave to write all configs  |\n\n## Commands\n\n`/tecbalance [User]` will check how much TEC-Points a player has.    \n`/tecbalance default \u003cAmount\u003e` will set the amount of TEC-Points a new player starts with.    \n`/teccost` will check how much TEC-Points the currently held block will consume when placed / give when broken.    \n`/teccost set all \u003camount\u003e` will set the default price for Tile Entities.    \n`/teccost set \u003cmod|block\u003e \u003camount\u003e` will start the cost puncher, to mass-set the costs for TEs from specific mods or for single blocks.    \n`/techelp` will display all available commands and how to use them.     \n`/tecpoints \u003cPlayer\u003e \u003cgive|take|set\u003e \u003cAmount\u003e` will change the TEC-Point balance for Player accordingly. A negative balance is no possible.    \n`/tecsave` will write the config to disk.","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdosmike%2Ftileentitycost","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdosmike%2Ftileentitycost","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdosmike%2Ftileentitycost/lists"}