{"id":16122566,"url":"https://github.com/dreadrith/autobounds","last_synced_at":"2025-08-07T23:25:20.326Z","repository":{"id":166481289,"uuid":"564659567","full_name":"Dreadrith/AutoBounds","owner":"Dreadrith","description":"Editor script to help setting the bounds of skinned mesh renderers.","archived":false,"fork":false,"pushed_at":"2022-11-11T08:02:59.000Z","size":197,"stargazers_count":7,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-28T09:15:39.151Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Dreadrith.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2022-11-11T07:39:33.000Z","updated_at":"2024-10-12T19:10:10.000Z","dependencies_parsed_at":null,"dependency_job_id":"b8535462-0a79-4374-9836-2ddc0a991ae8","html_url":"https://github.com/Dreadrith/AutoBounds","commit_stats":null,"previous_names":["Dreadrith/AutoBounds"],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dreadrith%2FAutoBounds","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dreadrith%2FAutoBounds/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dreadrith%2FAutoBounds/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dreadrith%2FAutoBounds/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Dreadrith","download_url":"https://codeload.github.com/Dreadrith/AutoBounds/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243925492,"owners_count":20369906,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-09T21:12:50.794Z","updated_at":"2025-03-18T11:30:44.197Z","avatar_url":"https://github.com/Dreadrith.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# AutoBounds\nAutoBounds's purpose is to make easier to set the bounds of skinned mesh renderers so that they don't disappear in your peripherals especially when the avatar is not in a standing pose\n\n# How To Use\nMenu items can be found in the top left corner of the Unity Editor window\n[DreadTools \u003e Utility \u003e AutoBounds]\n\n## Automatic\nThis will set all the skinned mesh renderers of the target to the same automatically calculated bounds and sets the hip/root bone as the target. \n\n1- Select the root of your avatar.  \n2- Press the menu item: [DreadTools \u003e Utility \u003e AutoBounds \u003e Auto]\n\n## Sample\nThis will set all the skinned mesh renderers that are children to the top most parent of the target to the same bounds and root bone as the target.\n\n1- Select the target that you want to sample from.  \n2- Press the menu item: [DreadTools \u003e Utility \u003e AutoBounds \u003e Sample]\n\n### Before\n[\u003cimg src=\"https://raw.githubusercontent.com/Dreadrith/AutoBounds/main/_media/Before.png\"\u003e]()\n### After\n[\u003cimg src=\"https://raw.githubusercontent.com/Dreadrith/AutoBounds/main/_media/After.png\"\u003e]()\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdreadrith%2Fautobounds","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdreadrith%2Fautobounds","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdreadrith%2Fautobounds/lists"}