{"id":16122545,"url":"https://github.com/dreadrith/unity_text2texture","last_synced_at":"2025-04-14T18:33:58.380Z","repository":{"id":237575070,"uuid":"794791450","full_name":"Dreadrith/Unity_Text2Texture","owner":"Dreadrith","description":"Easily generate a Normal Map, Mask, Custom Text Texture or a Material from given text input","archived":false,"fork":false,"pushed_at":"2024-05-07T21:06:01.000Z","size":1131,"stargazers_count":3,"open_issues_count":1,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-28T07:03:28.538Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Dreadrith.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"ko_fi":"Dreadrith"}},"created_at":"2024-05-02T00:47:45.000Z","updated_at":"2024-07-26T01:26:27.000Z","dependencies_parsed_at":"2024-05-02T17:04:04.625Z","dependency_job_id":"654f8055-6638-4f4b-a4fe-4465bc8296d2","html_url":"https://github.com/Dreadrith/Unity_Text2Texture","commit_stats":null,"previous_names":["dreadrith/unity_text2texture"],"tags_count":3,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dreadrith%2FUnity_Text2Texture","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dreadrith%2FUnity_Text2Texture/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dreadrith%2FUnity_Text2Texture/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Dreadrith%2FUnity_Text2Texture/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Dreadrith","download_url":"https://codeload.github.com/Dreadrith/Unity_Text2Texture/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248937172,"owners_count":21186176,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-09T21:12:33.940Z","updated_at":"2025-04-14T18:33:58.358Z","avatar_url":"https://github.com/Dreadrith.png","language":"C#","funding_links":["https://ko-fi.com/Dreadrith","https://ko-fi.com/Dreadrith)!"],"categories":[],"sub_categories":[],"readme":"# Text2Texture\nEasily generate a Normal Map, Mask, Custom Text Texture or a Material from given text input\n\n## Requires TextMeshPro!\nWindow \u003e Package Manager \u003e TextMeshPro. When prompted, Import TMP Essentials.\n\n## Features\n- Supports custom font to use any font you'd like\n- Generate a Normal Map to engrave or emboss text on a surface\n- Generate a Mask to apply whatever masked effects you'd like in a text shape\n- Generate a Material utilizing both of the maps. Uses Poiyomi and falls back to Standard.\n- Easily generate any text image by customizing it in the intermediate stage in \"Generate Custom Texture\"\n- Extra settings to generate the textures the way you want them\n\n![image](https://cdn.discordapp.com/attachments/1096063656447459490/1096063656632000512/brandeded.gif?ex=66343d13\u0026is=6632eb93\u0026hm=1decea93481aaa9b076fb86306b85d99616bbe21872ba82c8e5e9512074bc2f7\u0026)\n\n## How to use a custom font\n- Import your font asset into Unity\n- Right Click Font \u003e Create \u003e TextMeshPro \u003e Font Asset\n- (Optional) You may change the settings on this asset if you'd like\n- You can now Drag and Drop the new asset to the Custom Font field anytime\nDone!\n\n\n### Thank you\nIf you enjoy Text2Texture, please consider [supporting me ♡](https://ko-fi.com/Dreadrith)!\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdreadrith%2Funity_text2texture","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdreadrith%2Funity_text2texture","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdreadrith%2Funity_text2texture/lists"}