{"id":20373859,"url":"https://github.com/drumath2237/azurekinect-asyncstream-sandbox","last_synced_at":"2026-04-17T18:03:06.562Z","repository":{"id":80638944,"uuid":"580387479","full_name":"drumath2237/AzureKinect-AsyncStream-sandbox","owner":"drumath2237","description":"A demo of using async stream with Azure Kinect Sensor 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SDKに拡張メソッドを実装することで\nセンサーデータをawait foreachで取得できるのか試したプロジェクト。\n\n```csharp\nprivate async Task StartCaptureLoop()\n{\n    using var kinect = Device.Open();\n    kinect.StartCameras(_deviceConfig);\n\n    await foreach (var capture in kinect.GetAsyncFrameStream(_cancellationTokenSource.Token))\n    {\n        var jpegData = capture.Color.Memory.ToArray();\n        ApplyColorImageInMainThread(jpegData);\n        capture.Dispose();\n    }\n\n    kinect.StopCameras();\n}\n```\n\n## Environment\n\n| Env                     |                       |\n|:------------------------|:----------------------|\n| Unity                   | 2022.2.1              |\n| Azure Kinect Sensor SDK | v1.2.0 via UnityNuGet |\n| OS                      | Windows 10 Home       |\n\n## Install \u0026 Usage\n\nUnityプロジェクトを開いたら`Assets/Scenes/SampleScene.unity`を開きます。\nAKDKをつなげた状態で再生すればカラー画像が表示されます。\n\n## Contact\n\n何かございましたら[にー兄さんのTwitter](https://twitter.com/ninisan_drumath)までご連絡ください。","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdrumath2237%2Fazurekinect-asyncstream-sandbox","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdrumath2237%2Fazurekinect-asyncstream-sandbox","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdrumath2237%2Fazurekinect-asyncstream-sandbox/lists"}