{"id":20373848,"url":"https://github.com/drumath2237/babylonjs-editor-webxr-app","last_synced_at":"2026-05-04T09:34:31.243Z","repository":{"id":80639005,"uuid":"341847462","full_name":"drumath2237/babylonjs-editor-webxr-app","owner":"drumath2237","description":"trials to develop WebXR App in BabylonJs 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github pages](https://github.com/drumath2237/babylonjs-editor-webxr-app/actions/workflows/deploy-gh-pages.yml/badge.svg)](https://github.com/drumath2237/babylonjs-editor-webxr-app/actions/workflows/deploy-gh-pages.yml)\n\n# BabylonJs Editor WebXR App\n\n![img](Documents/img/quest-babylonjs-webxr2.gif)\n\n## About\n\nBabylonJs EditorでWebXR対応アプリを作るサンプルプロジェクトです。\n\nBabylonJs EditorはUnityのようなGUIエディタ上でシーンを構築し、VSCodeを用いでデバッグできるようなエコシステムを持つプラットフォームです。これを使うことで、開発者は目で確認しながらXR空間を創ることができるだけでなく、pushするだけでWebpackビルドが走り、GitHub PagesによってクロスデバイスなXRアプリがインストール不要で実行できるようになります。\n\nなお本プロジェクトはまだ試行段階にあるため、動作が安定しないことがあります。\n\n## Environment\n\n|Env||\n|:--:|:--:|\n|BabylonJs Editor|4.0.0(Preview)|\n|ビルドシステム|Webpack4|\n|Tested Devices|Oculus Quest2, NEXUS 5X|\n|Tested Browser|Firefox Reality, Oculus Browser, Chrome for Android, WebXR API Emulator|\n\n## Setup\n\nリポジトリをクローンし、BabylonJs EditorでOpen Workspaceから`workspace.editorworkspace`を指定することでプロジェクトを開くことができます。\n\n**~~※現時点ではエディタでビルドしたときに`/src/scenes/scene/index.ts`が書き変わってしまうことによりパフォーマンスが極端に低下してしまいます。\nWebXRデバイスでデバッグする際はshell上でビルドするようにしてください。~~**\n解決。\n\n## Build \u0026 Run\n\nビルドと実行はEditorとシェル上で行うことができますが、現時点ではシェル上でないとWebXR APIが呼び出せません......。\nWebXR APIはlocalhostであってもhttpsが必須なため、http-serverを実行する前にTLS/SSL証明書が必要になります。（証明書作成は最初に一回だけ行えば大丈夫です。ローカルIPが変わらなければ。）\n\n### Using BabylonJs Editor\n\nBuildボタンを押した後にPlayボタンを押すことで実行できます。\n\n### Using Terminal\n\n```bash\n# build in terminal\nnpm run build:ci\n\n# to debug webxr api in localhost,\n# create TLS/SSL certification file at once\n# ref: https://github.com/http-party/http-server#tlsssl\nopenssl req -newkey rsa:2048 -new -nodes -x509 -days 3650 -keyout key.pem -out cert.crt\n\n# run in browser\nnpm run webserver\n```\n\n## Contact\n\n何かございましたら、[こちらのTwitter](https://twitter.com/ninisan_drumath)までご連絡お願いします。\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdrumath2237%2Fbabylonjs-editor-webxr-app","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fdrumath2237%2Fbabylonjs-editor-webxr-app","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fdrumath2237%2Fbabylonjs-editor-webxr-app/lists"}