{"id":16211054,"url":"https://github.com/duckboss/leversystem-unity","last_synced_at":"2025-04-07T21:29:20.277Z","repository":{"id":154810916,"uuid":"115566543","full_name":"DuckBoss/LeverSystem-Unity","owner":"DuckBoss","description":"A simple lever system for Unity Games.","archived":false,"fork":false,"pushed_at":"2017-12-28T00:03:25.000Z","size":75,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-02-13T22:52:15.828Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/DuckBoss.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2017-12-27T23:51:28.000Z","updated_at":"2024-08-05T05:14:12.000Z","dependencies_parsed_at":null,"dependency_job_id":"2863f74f-7633-4651-8a43-5d9a4a4030f6","html_url":"https://github.com/DuckBoss/LeverSystem-Unity","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DuckBoss%2FLeverSystem-Unity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DuckBoss%2FLeverSystem-Unity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DuckBoss%2FLeverSystem-Unity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/DuckBoss%2FLeverSystem-Unity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/DuckBoss","download_url":"https://codeload.github.com/DuckBoss/LeverSystem-Unity/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247732093,"owners_count":20986792,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-10T10:45:26.451Z","updated_at":"2025-04-07T21:29:20.257Z","avatar_url":"https://github.com/DuckBoss.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# LeverSystem-Unity\nA simple lever system for Unity Games.\n\n[![GitHub release](https://img.shields.io/badge/Build-1.0-brightgreen.svg)](https://github.com/DuckBoss/LeverSystem-Unity/releases/latest)\n[![Packagist](https://img.shields.io/badge/License-MIT-blue.svg)](https://github.com/DuckBoss/LeverSystem-Unity/blob/master/LICENSE)\n\n\n## Usage\n1) Drag and drop the 'Lever' Prefab into your scene.\n2) Set the 'Player Tag' setting in the lever script inspector. (Otherwise it won't detect the player)\n\n## Easily Integrating In Your Games\n- Use the 'Lever' scripts 'GetLeverState()' method to activate events in your game based on the lever state.\n- Use the 'Lever' scripts 'ToggleLever()' method to remotely toggle the state of the lever based on events that occur within your game.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fduckboss%2Fleversystem-unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fduckboss%2Fleversystem-unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fduckboss%2Fleversystem-unity/lists"}