{"id":13418806,"url":"https://github.com/edubart/otclient","last_synced_at":"2025-05-16T15:09:40.697Z","repository":{"id":1189710,"uuid":"1093083","full_name":"edubart/otclient","owner":"edubart","description":"An alternative tibia client for otserv written in C++11 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize","archived":false,"fork":false,"pushed_at":"2024-09-14T15:26:54.000Z","size":20527,"stargazers_count":651,"open_issues_count":90,"forks_count":399,"subscribers_count":101,"default_branch":"master","last_synced_at":"2024-10-30T08:22:34.533Z","etag":null,"topics":["opentibia","otclient","otserv","tibia"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/edubart.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":"AUTHORS","dei":null,"publiccode":null,"codemeta":null}},"created_at":"2010-11-18T22:21:32.000Z","updated_at":"2024-10-28T22:42:06.000Z","dependencies_parsed_at":"2023-02-09T21:15:22.568Z","dependency_job_id":"f88e687b-2aad-45ed-bd1a-7ac790b4bf6a","html_url":"https://github.com/edubart/otclient","commit_stats":null,"previous_names":[],"tags_count":9,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/edubart%2Fotclient","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/edubart%2Fotclient/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/edubart%2Fotclient/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/edubart%2Fotclient/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/edubart","download_url":"https://codeload.github.com/edubart/otclient/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":254553958,"owners_count":22090417,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["opentibia","otclient","otserv","tibia"],"created_at":"2024-07-30T22:01:07.359Z","updated_at":"2025-05-16T15:09:35.689Z","avatar_url":"https://github.com/edubart.png","language":"C++","funding_links":[],"categories":["TODO scan for Android support in followings","C++"],"sub_categories":[],"readme":"[![Build Status](https://github.com/edubart/otclient/actions/workflows/build-vcpkg.yml/badge.svg)](https://github.com/edubart/otclient/actions/workflows/build-vcpkg.yml) [![Join the chat at https://gitter.im/edubart/otclient](https://img.shields.io/badge/GITTER-join%20chat-green.svg)](https://gitter.im/edubart/otclient?utm_source=badge\u0026utm_medium=badge\u0026utm_campaign=pr-badge\u0026utm_content=badge) [![Open Source Helpers](https://www.codetriage.com/edubart/otclient/badges/users.svg)](https://www.codetriage.com/edubart/otclient)\n\n### What is otclient?\n\nOtclient is an alternative Tibia client for usage with otserv. It aims to be complete and flexible,\nfor that it uses LUA scripting for all game interface functionality and configurations files with a syntax\nsimilar to CSS for the client interface design. Otclient works with a modular system, this means\nthat each functionality is a separated module, giving the possibility to users modify and customize\nanything easily. Users can also create new mods and extend game interface for their own purposes.\nOtclient is written in C++11 and heavily scripted in lua.\n\nFor a server to connect to, you can build your own with the [forgottenserver](https://github.com/otland/forgottenserver)\nor connect to one listed on [otservlist](https://otservlist.org/).\n\n### Where do I download?\n\nCompiled for Windows can be found here (but can be outdated):\n* [Windows Builds](http://otland.net/threads/otclient-builds-windows.217977/)\n\n**NOTE:** You will need to download spr/dat files on your own and place them in `data/things/VERSION/` (i.e: `data/things/1098/Tibia.spr`)\n\n### Features\n\nBeyond of it's flexibility with scripts, otclient comes with tons of other features that make possible\nthe creation of new client side stuff in otserv that was not possible before. These include,\nsound system, graphics effects with shaders, modules/addons system, animated textures,\nstyleable user interface, transparency, multi language, in game lua terminal, an OpenGL 1.1/2.0 ES engine that make possible\nto port to mobile platforms. Otclient is also flexible enough to\ncreate tibia tools like map editors just using scripts, because it wasn't designed to be just a\nclient, instead otclient was designed to be a combination of a framework and tibia APIs.\n\n### Compiling\n\nIn short, if you need to compile OTClient, follow these tutorials:\n* [Compiling on Windows](https://github.com/edubart/otclient/wiki/Compiling-on-Windows)\n* [Compiling on Linux](https://github.com/edubart/otclient/wiki/Compiling-on-Linux)\n* [Compiling on OS X](https://github.com/edubart/otclient/wiki/Compiling-on-Mac-OS-X)\n\n### Build and run with Docker\n\nTo build the image:\n\n```sh\ndocker build -t edubart/otclient .\n```\n\nTo run the built image:\n\n```sh\n# Disable access control for the X server.\nxhost +\n\n# Run the container image with the required bindings to the host devices and volumes.\ndocker run -it --rm \\\n  --env DISPLAY \\\n  --volume /tmp/.X11-unix:/tmp/.X11-unix \\\n  --device /dev/dri \\\n  --device /dev/snd edubart/otclient /bin/bash\n\n# Enable access control for the X server.\nxhost -\n```\n\n### Need help?\n\nTry to ask questions in [otland](http://otland.net/f494/), now we have a board for the project there,\nor talk with us at the gitter chat.\n\n### Bugs\n\nHave found a bug? Please create an issue in our [bug tracker](https://github.com/edubart/otclient/issues)\n\n### Contributing\n\nWe encourage you to contribute to otclient! You can make pull requests of any improvement in our github page, alternatively, see [Contributing Wiki Page](https://github.com/edubart/otclient/wiki/Contributing).\n\n### Contact\n\nTalk directly with us at the gitter chat [![Join the chat at https://gitter.im/edubart/otclient](https://img.shields.io/badge/GITTER-join%20chat-green.svg)](https://gitter.im/edubart/otclient?utm_source=badge\u0026utm_medium=badge\u0026utm_campaign=pr-badge\u0026utm_content=badge).\n\n### License\n\nOtclient is made available under the MIT License, thus this means that you are free\nto do whatever you want, commercial, non-commercial, closed or open.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fedubart%2Fotclient","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fedubart%2Fotclient","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fedubart%2Fotclient/lists"}