{"id":14960576,"url":"https://github.com/edward-khaymanov/netcode-chat","last_synced_at":"2025-07-21T00:32:54.805Z","repository":{"id":181827771,"uuid":"666038479","full_name":"Edward-Khaymanov/Netcode-Chat","owner":"Edward-Khaymanov","description":"Chat system built on unity Netcode for GameObjects with command and voting support","archived":false,"fork":false,"pushed_at":"2023-08-07T14:29:51.000Z","size":29,"stargazers_count":4,"open_issues_count":0,"forks_count":0,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-04-07T02:51:15.725Z","etag":null,"topics":["chat","csharp","game-development","netcode-for-gameobjects","unity","unity-networking","unity-plugin","unity-tools"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Edward-Khaymanov.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-07-13T15:04:25.000Z","updated_at":"2024-04-23T12:52:18.000Z","dependencies_parsed_at":"2024-09-29T06:19:08.197Z","dependency_job_id":null,"html_url":"https://github.com/Edward-Khaymanov/Netcode-Chat","commit_stats":{"total_commits":10,"total_committers":2,"mean_commits":5.0,"dds":0.5,"last_synced_commit":"7f67e3f192aa593bdd47dc5566f26888a5f6d8f9"},"previous_names":["edward-khaymanov/netcode-chat"],"tags_count":2,"template":false,"template_full_name":null,"purl":"pkg:github/Edward-Khaymanov/Netcode-Chat","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Edward-Khaymanov%2FNetcode-Chat","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Edward-Khaymanov%2FNetcode-Chat/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Edward-Khaymanov%2FNetcode-Chat/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Edward-Khaymanov%2FNetcode-Chat/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Edward-Khaymanov","download_url":"https://codeload.github.com/Edward-Khaymanov/Netcode-Chat/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Edward-Khaymanov%2FNetcode-Chat/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":266221356,"owners_count":23894966,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["chat","csharp","game-development","netcode-for-gameobjects","unity","unity-networking","unity-plugin","unity-tools"],"created_at":"2024-09-24T13:22:33.193Z","updated_at":"2025-07-21T00:32:54.759Z","avatar_url":"https://github.com/Edward-Khaymanov.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cp align=\"center\"\u003e\n    \u003ca href=\"./LICENSE\"\u003e\n        \u003cimg src=\"https://img.shields.io/github/license/Edward-Khaymanov/Netcode-Chat?label=license\u0026style=for-the-badge\"\u003e\n    \u003c/a\u003e\n\u003c/p\u003e\n\n# Netcode-chat\nChat system built on unity Netcode for GameObjects with command and voting support\n\n## Requirements\n- Textmeshpro\n- Netcode for GameObjects\n\n## Preview\n\n![Client1](https://github.com/Edward-Khaymanov/Netcode-Chat/assets/104985307/1bcfbfb8-3e77-4d2c-88e9-274e013d5ea2)\n![Client2](https://github.com/Edward-Khaymanov/Netcode-Chat/assets/104985307/56f5ecaf-5d66-4006-9665-41d3fae488dd)\n\n***\n\n![Client2Cringe](https://github.com/Edward-Khaymanov/Netcode-Chat/assets/104985307/00accc9b-8b80-4c96-a2a9-9f36d442700b)\n![Client2Kick](https://github.com/Edward-Khaymanov/Netcode-Chat/assets/104985307/dd13edc2-5190-4816-8673-cfc9d583e876)\n\n## Configure\nIn `ChatHandler` prefab you can see these options\n\n![ChatHandler](https://github.com/Edward-Khaymanov/Netcode-Chat/assets/104985307/41a786e9-22c1-43dd-b033-f90bd284148e)\n\n- SystemMessageColor - when the system sends a message, the nickname is displayed in this color\n- OwnerMessageColor - when a user sends a message, his nickname is displayed in this color\n- ShowOnJoinMessage - should the system notify everyone about the user joining\n- ShowOnLeaveMessage - should the system notify everyone about the user leaving\n- OnJoinMessage - message after user nickname on join\n- OnOnLeaveMessage - message after user nickname on leave\n\n## Example\nIn `Example` folder you can see `ExampleScene` scene.\nTo test, you have to build the project twice with different \"IsHost\" parameters. \u003cbr/\u003e\nOr use the [ParrelSync](https://github.com/VeriorPies/ParrelSync) extension and modify the `Example` script like this\n\n**Before:**\n```C#\n\nprivate void Start()\n{\n    if (_isHost == false)\n    {\n        NetworkManager.Singleton.StartClient();\n        return;\n    }\n    //...\n    //...\n    //...\n}\n\n```\n\n**After:**\n```C#\n\nprivate void Start()\n{\n    if (ClonesManager.GetArgument() == \"client\")\n        _isHost = false;\n    else\n        _isHost = true;\n    \n    if (_isHost == false)\n    {\n        NetworkManager.Singleton.StartClient();\n        return;\n    }\n    //...\n    //...\n    //...\n}\n\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fedward-khaymanov%2Fnetcode-chat","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fedward-khaymanov%2Fnetcode-chat","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fedward-khaymanov%2Fnetcode-chat/lists"}