{"id":15049387,"url":"https://github.com/eimamei/libswaarchive","last_synced_at":"2025-10-31T04:32:05.748Z","repository":{"id":195236087,"uuid":"692522915","full_name":"EimaMei/libSWAarchive","owner":"EimaMei","description":"A light, fast and portable library for handling Sonic World Adventure's/Unleashed's archive file formats (.ar/.arl).","archived":false,"fork":false,"pushed_at":"2024-06-24T13:38:06.000Z","size":462,"stargazers_count":4,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-02T17:42:47.485Z","etag":null,"topics":["api","c89","modding","playstation-3","single-header","sonic","sonic-unleashed"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/EimaMei.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2023-09-16T18:32:44.000Z","updated_at":"2024-06-24T13:38:09.000Z","dependencies_parsed_at":null,"dependency_job_id":"e5c1b21c-cd10-4022-ba3c-522277b9b342","html_url":"https://github.com/EimaMei/libSWAarchive","commit_stats":null,"previous_names":["eimamei/libsuarchive"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EimaMei%2FlibSWAarchive","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EimaMei%2FlibSWAarchive/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EimaMei%2FlibSWAarchive/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EimaMei%2FlibSWAarchive/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/EimaMei","download_url":"https://codeload.github.com/EimaMei/libSWAarchive/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":239114235,"owners_count":19583985,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["api","c89","modding","playstation-3","single-header","sonic","sonic-unleashed"],"created_at":"2024-09-24T21:20:03.603Z","updated_at":"2025-10-31T04:32:05.386Z","avatar_url":"https://github.com/EimaMei.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# libSUarchive\r\nA light, fast and portable library for handling Sonic Unleashed's archive file formats (`.ar`/`.arl`). \r\n\r\n# Features\r\n- Ability to go through every archive's entries.\r\n- Request, add, remove or modify any entry you want.\r\n- Get metadata information about the file formats and their entries.\r\n- Merge archive files into one.\r\n- Generate archive linker (`.arl`) files from one or multiple archive files.\r\n- Create your own `.ar`/`.arl` files progrmatically.\r\n- Decompress SEGS (PS3) compressed files into readable .ar/.arl files\r\n- Lightweight as well as single-header, making it easy to implement it in any project.\r\n- Focused on performance so that it wouldn't take forever to do one simple thing, like merging AR files!\r\n- The library is very flexible and can be used in many ways. The library never limits the user to use some hefty dependency, like the C++ STL.\r\n- Written in pure C89, making it portable and work perfectly on most if not all C/C++ compilers.\r\n\r\n# Using the library\r\nTo use the library, you must do the following in EXACTLY _one_ C/C++ file:\r\n```c\r\n#define SISWA_ARCHIVE_IMPLEMENTATION\r\n#include \"libSUarchive.h\"\r\n```\r\nOnce that's set, other files do not require the '#define' line.\r\n\r\n# Planned features\r\n- Add XCompression file support (Limited support for very small files, support for every file will take awhile).\r\n- `.arl` merge functions.\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Feimamei%2Flibswaarchive","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Feimamei%2Flibswaarchive","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Feimamei%2Flibswaarchive/lists"}