{"id":28442592,"url":"https://github.com/electronicarts/pbmpm","last_synced_at":"2025-09-12T02:10:32.823Z","repository":{"id":250187234,"uuid":"826003604","full_name":"electronicarts/pbmpm","owner":"electronicarts","description":"A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.","archived":false,"fork":false,"pushed_at":"2024-10-17T11:31:43.000Z","size":22497,"stargazers_count":190,"open_issues_count":2,"forks_count":13,"subscribers_count":8,"default_branch":"main","last_synced_at":"2025-06-06T06:07:24.987Z","etag":null,"topics":["gamedev","physics","seed"],"latest_commit_sha":null,"homepage":"https://electronicarts.github.io/pbmpm/","language":"JavaScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"bsd-3-clause","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/electronicarts.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2024-07-08T23:36:07.000Z","updated_at":"2025-05-14T08:12:22.000Z","dependencies_parsed_at":"2024-08-20T13:42:58.883Z","dependency_job_id":null,"html_url":"https://github.com/electronicarts/pbmpm","commit_stats":null,"previous_names":["electronicarts/pbmpm"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/electronicarts/pbmpm","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/electronicarts%2Fpbmpm","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/electronicarts%2Fpbmpm/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/electronicarts%2Fpbmpm/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/electronicarts%2Fpbmpm/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/electronicarts","download_url":"https://codeload.github.com/electronicarts/pbmpm/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/electronicarts%2Fpbmpm/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":262543826,"owners_count":23326625,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gamedev","physics","seed"],"created_at":"2025-06-06T06:07:30.639Z","updated_at":"2025-06-29T05:31:50.378Z","avatar_url":"https://github.com/electronicarts.png","language":"JavaScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"\n# PB-MPM\n[![BSD3 Clause](https://img.shields.io/badge/license-BSD3_Clause-blue.svg)](LICENSE.md)\n[![Version](https://img.shields.io/badge/version-1.0.0-green.svg)](VERSION.md)\n\nThis package is a WebGPU implementation of Position Based MPM (PB-MPM).\n\n \u003cimg src=\"data/blockCrusher.gif\"\u003e \u003cimg src=\"data/coiling.gif\"\u003e \u003cimg src=\"data/colliders.gif\"\u003e \u003cimg src=\"data/splashing.gif\"\u003e\n\nTo see the demo in action, go [here](https://electronicarts.github.io/pbmpm/).\n\nThis **Main** branch contains many optimizations that make it harder to understand. For a more accessible version of the code, see the [SIGGRAPH 2024](https://github.com/electronicarts/pbmpm/tree/siggraph2024) branch that is less optimized but more readable.\n\n## Building\n\nPB-MPM is based on WebGPU. Currently, this means that among desktop browsers, **Firefox will not work**.\nSome mobile hardware can run WebGPU but this app is not properly mobile-aware so the experience will not be good.\n\n1. [Install Ruby](https://www.ruby-lang.org/en/documentation/installation/). If you are on *MacOS*: Please follow [these instructions](https://jekyllrb.com/docs/installation/macos/). \n2. Run `bundle install`\n3. Run `jekyll serve --livereload`\n4. Open a browser window at [`localhost:4000`](http://localhost:4000)\n\n## Reference\n\n\u003e *Chris Lewin*. **[A Position Based Material Point Method](https://seed.ea.com)**. ACM SIGGRAPH 2024.\n\n## Authors\n\n\u003cp align=\"center\"\u003e\u003ca href=\"https://seed.ea.com\"\u003e\u003cimg src=\"data/SEED.jpg\" width=\"150px\"\u003e\u003c/a\u003e\u003cbr\u003e\n\u003cb\u003eSearch for Extraordinary Experiences Division (SEED) - Electronic Arts \u003cbr\u003e https://seed.ea.com\u003c/b\u003e\u003cbr\u003e\nWe are a cross-disciplinary team within EA Worldwide Studios.\u003cbr\u003e\nOur mission is to explore, build and help define the future of interactive entertainment.\u003c/p\u003e\n\n## Contributing\n\nBefore you can contribute, EA must have a Contributor License Agreement (CLA) on file that has been signed by each contributor.\nYou can sign here: http://bit.ly/electronic-arts-cla\n\n## Research Resources\n- [incremental_mpm](https://github.com/nialltl/incremental_mpm) by nialltl\n\n## License\n- The source code is released under a *BSD 3-Clause License* as detailed in [LICENSE.md](LICENSE.md)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Felectronicarts%2Fpbmpm","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Felectronicarts%2Fpbmpm","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Felectronicarts%2Fpbmpm/lists"}