{"id":31944884,"url":"https://github.com/eliotvu/ut2004-mutloadedlevel","last_synced_at":"2026-02-21T14:03:45.010Z","repository":{"id":145256274,"uuid":"8316938","full_name":"EliotVU/UT2004-MutLoadedLevel","owner":"EliotVU","description":"Gun Game mutator for Unreal Tournament 2004","archived":false,"fork":false,"pushed_at":"2023-03-08T21:42:12.000Z","size":11,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-10-23T10:56:01.345Z","etag":null,"topics":["mod","mutator","unreal-tournament-2004","ut2004"],"latest_commit_sha":null,"homepage":"","language":"UnrealScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"other","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/EliotVU.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2013-02-20T16:23:33.000Z","updated_at":"2023-03-08T21:46:08.000Z","dependencies_parsed_at":null,"dependency_job_id":"39bb77bc-8d9a-422d-998d-37e40ed01ee7","html_url":"https://github.com/EliotVU/UT2004-MutLoadedLevel","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/EliotVU/UT2004-MutLoadedLevel","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EliotVU%2FUT2004-MutLoadedLevel","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EliotVU%2FUT2004-MutLoadedLevel/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EliotVU%2FUT2004-MutLoadedLevel/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EliotVU%2FUT2004-MutLoadedLevel/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/EliotVU","download_url":"https://codeload.github.com/EliotVU/UT2004-MutLoadedLevel/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EliotVU%2FUT2004-MutLoadedLevel/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29682749,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-21T13:29:26.630Z","status":"ssl_error","status_checked_at":"2026-02-21T13:26:50.125Z","response_time":107,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["mod","mutator","unreal-tournament-2004","ut2004"],"created_at":"2025-10-14T10:45:45.069Z","updated_at":"2026-02-21T14:03:44.996Z","avatar_url":"https://github.com/EliotVU.png","language":"UnrealScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"# MutLoadedLevel\n\n[![GitHub all releases](https://img.shields.io/github/downloads/EliotVU/UT2004-MutLoadedLevel/total)](https://github.com/EliotVU/UT2004-MutLoadedLevel/releases)\n\nMutLoadedLevel is a mutator that brings **Gun Game** to Unreal Tournament 2004 but with a twist! \n\n- [x] Infinite ammo\n- [x] All pickups/weapons in the map will be removed or disabled\n- [x] Players will start with the ShieldGun and advance through loadouts based on their acquired score\n  - ShieldGun \u003e AssaultRifle \u003e BioRifle \u003e ShockRifle \u003e LinkGun \u003e MiniGun \u003e FlakCannon \u003e RocketLauncher \u003e SniperRifle\n  - SniperRifle and ShieldGun \u003e SniperRifle and AssaultRifle, and so on...\n- [x] Every time a player acquires a new score, a new loadout will be given to the player based on that score\n- [x] The scoring system will be inherited from the current game mode\n  - [x] Players will de-level if they lose score points, for instance a player can lose score if eliminated by self-damage\n- [x] Configurable, options to change the scoring rules as well as the loadouts can be changed in the [MutLoadedLevel.ini](Configs/MutLoadedLevel.ini) file\n\nThe mutator name was named after the built-in console-command cheat `Loaded`.\n\n## Installation\n\n```ini\nMutLoadedLevel.MutLoadedLevel\n```\n\n## Building and Dependencies\n\n**EditPackages**\n\n```ini\nEditPackages=MutLoadedLevel\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Feliotvu%2Fut2004-mutloadedlevel","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Feliotvu%2Fut2004-mutloadedlevel","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Feliotvu%2Fut2004-mutloadedlevel/lists"}