{"id":19455391,"url":"https://github.com/emipa606/blowguns","last_synced_at":"2026-06-19T05:32:14.529Z","repository":{"id":61308456,"uuid":"254468901","full_name":"emipa606/Blowguns","owner":"emipa606","description":"Repository for the Rimworld mod named Blowguns (Continued)","archived":false,"fork":false,"pushed_at":"2025-06-24T21:01:06.000Z","size":4869,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-06-24T22:19:05.200Z","etag":null,"topics":["csharp","gaming","modding","rimworld","xml"],"latest_commit_sha":null,"homepage":"https://steamcommunity.com/sharedfiles/filedetails/?id=2054636901","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/emipa606.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2020-04-09T20:12:21.000Z","updated_at":"2025-06-24T21:01:13.000Z","dependencies_parsed_at":"2024-03-16T17:35:13.546Z","dependency_job_id":"0fc54d04-1cd4-42ea-ad9d-068e7bdc0cc8","html_url":"https://github.com/emipa606/Blowguns","commit_stats":null,"previous_names":[],"tags_count":9,"template":false,"template_full_name":null,"purl":"pkg:github/emipa606/Blowguns","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FBlowguns","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FBlowguns/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FBlowguns/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FBlowguns/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/emipa606","download_url":"https://codeload.github.com/emipa606/Blowguns/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FBlowguns/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34519049,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-19T02:00:06.005Z","response_time":61,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","gaming","modding","rimworld","xml"],"created_at":"2024-11-10T17:13:57.329Z","updated_at":"2026-06-19T05:32:14.523Z","avatar_url":"https://github.com/emipa606.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# [Blowguns (Continued)](https://steamcommunity.com/sharedfiles/filedetails/?id=2054636901)\n\r\r\n![Image](https://i.imgur.com/buuPQel.png)\n\nUpdate of O Negatives mod\n\t\nB18 - maintained by pgoslinga\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=1279378412\nOriginal - made by O Negative\nhttps://ludeon.com/forums/index.php?topic=29966.0\n\n# Added venom milking for the following snakes\n\n\n\n- Rattlesnake - [VAE - Extreme Desert](https://steamcommunity.com/sharedfiles/filedetails/?id=1849184079)\n- Rattlesnake - [Westerado](https://steamcommunity.com/sharedfiles/filedetails/?id=2236973780)\n- Adders, Black Desert Cobras - [Infectious Creatures](https://steamcommunity.com/sharedfiles/filedetails/?id=1430501911)\n- Copperhead, Coral Snake, Cottonmouth, Timber Rattler  - [Legacy Ark](https://steamcommunity.com/workshop/filedetails/?id=2070686241)\n\n\n\n![Image](https://i.imgur.com/pufA0kM.png)\n\t\n![Image](https://i.imgur.com/Z4GOv8H.png)\n\nWith a bit of wood and some snake venom, you'll be able to produce your very own lethal or nonlethal blowdarts in no-time!\nGetting wood is easy. The trick is getting the snake venom! You'll have to tame some cobras, and \"milk\" them for their venom.\nObviously, this is risky business, but the payoff is well worth it.\n\nThe blowgun is an incredibly short ranged weapon, that can prove useful or catastrophic for your colonists. It does minimal damage (literally), but applies one of two toxins to the target on-hit.\n\nThe lethal variation of the blowgun fires darts with concentrated snake venom on the tip.\nThe result is the same toxic buildup that occurs when bitten by a snake, only much more severe.\nA few hits can kill even the largest beasts.\n\nThe nonlethal variation of the blowgun should only be used to hit a human target once.\nResults are not immediate, but over time the tranquilizing properties of the dart will cause the target to slowly go temporarily blind and paralyzed.\nThe effects can last anywhere from 12 to 16 hours.\n\nThe rate and cap of each toxin's severity is determined by the body size/meat amount of your target, as well as how many darts hit your target.\nYou'll find this information useful if you ever find yourself wanting to tranquilize an elephant or thrumbo.\n\nNEW - Antivenom\n\nAntivenom is a form of modern medicine that will prove useful to your colony.\nIt rapidly slows, and eventually stops the progression of both forms of toxic buildup.\nYou will want to have a vial or two of this lying around, just in case.\n\nProduction\n\nYou can produce blowguns at any weapon production station in the core game.\nAside from the easily obtained wood you'll need for the basic \"tube\" of the blowgun, you're going to need some venom for the darts.\nVenom can be obtained via \"milking\" tamed cobras.\n\nAntivenom can be produced at a drug lab once medicine production is researched, and you have a colonist with basic familiarity in crafting and medicine.\n\nApplications\n\n\nBoth of these weapons are incredibly tactical, even for the simplest AI. And, yes, tribal raiders do spawn with these from time to time.\n\nLethal\nQuickly puts victim into a disadvantaged position, which is only exacerbated by multiple hits.\nMultiple consecutive hits are guaranteed to kill, if left neglected.\nHINT: Try not to get hit with a lethal dart if you don't have some antivenom lying around!\n\nNonlethal\nBest used as a hit-and-run weapon.\nGreat for bringing down large/dangerous animals and other beasts.\nBe careful when using it on quick predators, such as the panther.\nAlso useful in ending the mental breaks of colonists you don't want to risk permanently damaging.\nJust remember the effects are not instant.\n\nToxic Fallout\nAntivenom will not prevent the progression of toxic buildup entirely.\nBut, it can prove incredibly helpful in keeping your colonists and livestock alive until you can get the proper roofed setup ready for the duration of the event.\n\nColony Economy\nSnake venom can be sold for a decent price, making your cobras worthy of keeping around.\nFurther investment of time and resources into crafting antivenom will prove even more profitable!\n\nFeedback\nThe textures are rough, and I apologize for that.\nMake sure to leave feedback, though! I know the mod isn't perfect, and probably never will be.\nI am, however, always interested in ways to improve upon my work.\n\n# pgoslingas Description\n\nAdds craftable neolithic blowguns. Prehistoric biological warfare at its finest.\n\nC# class library and XML definitions now compatible version 18 RimWorld.\n\nProduction\n\nYou can produce blowguns at any weapon production station in the core game.\nAside from the easily obtained wood you'll need for the basic \"tube\" of the blowgun, you're going to need some venom for the darts.\nVenom can be obtained via \"milking\" tamed cobras.\n\nAntivenom can be produced at a drug lab once medicine production is researched, and you have a colonist with basic familiarity in crafting and medicine.\n\nOriginal Author: O Negative\nhttps://ludeon.com/forums/index.php?topic=29966.0\n\nCredits:\ngretino \n\n\n![Image](https://i.imgur.com/PwoNOj4.png)\n\n\n\n-  See if the the error persists if you just have this mod and its requirements active.\n-  If not, try adding your other mods until it happens again.\n-  Post your error-log using [HugsLib](https://steamcommunity.com/workshop/filedetails/?id=818773962) or the standalone [Uploader](https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404) and command Ctrl+F12\n-  For best support, please use the Discord-channel for error-reporting.\n-  Do not report errors by making a discussion-thread, I get no notification of that.\n-  If you have the solution for a problem, please post it to the GitHub repository.\n-  Use [RimSort](https://github.com/RimSort/RimSort/releases/latest) to sort your mods\n\n \n\n[![Image](https://img.shields.io/github/v/release/emipa606/Blowguns?label=latest%20version\u0026style=plastic\u0026color=9f1111\u0026labelColor=black)](https://steamcommunity.com/sharedfiles/filedetails/changelog/2054636901) | tags:  snake hunting\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Femipa606%2Fblowguns","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Femipa606%2Fblowguns","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Femipa606%2Fblowguns/lists"}