{"id":19455373,"url":"https://github.com/emipa606/insulation","last_synced_at":"2026-06-08T20:31:18.028Z","repository":{"id":45466481,"uuid":"287364421","full_name":"emipa606/Insulation","owner":"emipa606","description":"Repository for the Rimworld mod named Insulation (Continued)","archived":false,"fork":false,"pushed_at":"2026-05-18T20:14:50.000Z","size":16167,"stargazers_count":0,"open_issues_count":0,"forks_count":2,"subscribers_count":1,"default_branch":"main","last_synced_at":"2026-05-18T22:41:58.532Z","etag":null,"topics":["csharp","gaming","modding","rimworld","xml"],"latest_commit_sha":null,"homepage":"https://steamcommunity.com/sharedfiles/filedetails/?id=2196454890","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/emipa606.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2020-08-13T19:32:01.000Z","updated_at":"2026-05-18T20:14:52.000Z","dependencies_parsed_at":"2024-03-07T20:23:33.845Z","dependency_job_id":"2b8aa497-f97c-4b34-8ab5-42c37ad1efdb","html_url":"https://github.com/emipa606/Insulation","commit_stats":null,"previous_names":[],"tags_count":29,"template":false,"template_full_name":null,"purl":"pkg:github/emipa606/Insulation","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FInsulation","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FInsulation/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FInsulation/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FInsulation/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/emipa606","download_url":"https://codeload.github.com/emipa606/Insulation/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FInsulation/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34080025,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-08T02:00:07.615Z","response_time":111,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","gaming","modding","rimworld","xml"],"created_at":"2024-11-10T17:13:55.281Z","updated_at":"2026-06-08T20:31:18.020Z","avatar_url":"https://github.com/emipa606.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# [Insulation (Continued)](https://steamcommunity.com/sharedfiles/filedetails/?id=2196454890)\n\r\r\n![Image](https://img.litet.net/logos/Info.png)\n\nUpdate of peladors mod\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=2000755840\n\n- Added support for [Doors Expanded](https://steamcommunity.com/sharedfiles/filedetails/?id=2195733555)\n- Added support for [Secret Passage Doors](https://steamcommunity.com/sharedfiles/filedetails/?id=2412682633)\n- Added support for [[JPT] Open The Windows](https://steamcommunity.com/sharedfiles/filedetails/?id=1971860929)\n- Added support for [Save Our Ship 2](https://steamcommunity.com/workshop/filedetails/?id=1909914131) via CMaia\n- Added support for [Dubs Bad Hygiene](https://steamcommunity.com/sharedfiles/filedetails/?id=836308268) in all added SOS2 structures\n- Added support for [Fertile Fields](https://steamcommunity.com/workshop/filedetails/?id=2012735237)\n- Added support for BambooFiber from [Primitive Workbenches](https://steamcommunity.com/sharedfiles/filedetails/?id=2327252470)\n\n![Image](https://img.litet.net/logos/Notice.png)\n\t\n![Image](https://img.litet.net/logos/OriginalDescription.png)\n\n# Overview\n V1.1\n\nBuilding structures (Walls and doors) with thermal insulation properties.\n\n\n# Details\n\n\nProvides a means to place thermal insulation materials into structure items that help with reducing the transfer rates of heat IG. There are different doors and walls provided with an associated insulation material to be used with it in its construction:\n\nNeolithic - Biomass material (Butchers Table/Spot)\nMedieval - Fibres (Textile/Leather) (Tailor's Bench/Crafting Spot)\nIndustrial - Synthetic Polymer (Biofuel Refinery)\nSpacer - Hyper Advanced Filter (Hyperweave, Plasteel and Neutroamine) (Biofuel Refinery)\n\nAs thermal insulators they all will perform well in the task, but with tech level improvements the ability to be able to manage larger rooms with less heating cooling facilities is more noticeable and more so when the temperature ranges move into more extreme values.\n\nHyper slabs as an advanced filter also have sterile properties associated with them.\n\nThe balancing factors are that they are less robust than their standard counterpart, take slightly longer to construct and require the additional materials to be provided for construction.\n\nThe insulation effect also relates to stuff properties, but in a more generalised manner based on what type it is, so metallic, woody, stony as opposed to a more complex arrangement of looking at the stuff properties for insulation power. (This since not all of these values will be defined either in vanilla or as modded elements).\n\nIn order of precedence: Fabrics  Stone  Wood  Metal for their insulation capabilities.\n\nFor redundancy of the insulation materials:\n\nBiomass slabs can be used as animal feed.\nFabric slabs can be recycled to burlap (textile).\nPolymer slabs can be recycled to 50% of the Chemfuel.\nHyper Slabs can be recycled as part of the materials for Ultratech Medicine. (Where Medical Supplements is loaded).\n\n\n# Mod Notes\n\n\nResearch projects in own tab. Makes use of own architect menu area to separate the insulation structures.\n\nCan be added to a save game and removal would require removing all the relevant items and connected elements.\n\n\n# Mod Option(s)\n\n\nIncludes a mod option to \"tweak\" the effectiveness of the insulation. This will allow you to fine tune the process more to your liking as desired.\n\n\n# Compatibility\n *** subject to conversion ***\n\n**Apothecary** - Uses some plant materials as biomass insulation ingredients.\n**Combat Extended** - Applies the appropriate damage multipliers for the walls.\n**Linked doors** - applies graphics for extended insulated doors.\n**LWM's Deep storage** - Insulation can be stored on pallets.\n**Medical Supplements** - Recycle Hyper Slabs as part materials to make ultratech medicine.\n**FF V1.1** - Uses plant scrap materials for biomass insulation ingredient option.\n**Rimefeller** - Adds a polymer insulation refiner.\n**RimPlas** - Includes RimThermoPlas spacer versions of the doors and walls. (Also includes additional elements).\n\n# Recommended\n *** subject to conversion ***\n\n[Replace Stuff](https://steamcommunity.com/sharedfiles/filedetails/?id=1372003680) - Uuugggg: Allows you to replace walls without having to deconstruct them first. Thus facilitating insulation being applied to existing walls with less impact to the rooms temperature balance during the refit.\n\n(I will leave it to player discretion if they do not wish to use this mod for a higher degree of difficulty with the management and installation of structures and their related materials.)\n\n# Future Considerations\n\n\nRoof/Deep Insulation - (Might not be needed).\n\n~~Spacer Insulation (Sterile properties).~~\n\n# Credits\n\n\nGraphics Revision - GenomX\n\nChinese (Simplified and Traditional) - HawnHan\nJapanese translation - Proxyer\n\n(CC BY-NC-SA 4.0)\n\n\n![Image](https://img.litet.net/logos/ReportingIssues.png)\n\n\n\n-  See if the the error persists if you just have this mod and its requirements active.\n-  If not, try adding your other mods until it happens again.\n-  Always post your log using the [Log Uploader](https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404)\n-  For best support, please use the Discord-channel for error-reporting.\n-  Do not report errors by making a discussion-thread, I get no notification of that.\n-  If you have the solution for a problem, please post it to the GitHub repository.\n-  Use [RimSort](https://github.com/RimSort/RimSort/releases/latest) to sort your mods\n\n \n\n[![Image](https://img.shields.io/github/v/release/emipa606/Insulation?label=latest%20version\u0026style=plastic\u0026color=9f1111\u0026labelColor=black)](https://steamcommunity.com/sharedfiles/filedetails/changelog/2196454890) | tags: thermal,   insulation\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Femipa606%2Finsulation","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Femipa606%2Finsulation","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Femipa606%2Finsulation/lists"}