{"id":19455473,"url":"https://github.com/emipa606/naturalwells","last_synced_at":"2026-02-14T17:31:43.559Z","repository":{"id":114423344,"uuid":"334749374","full_name":"emipa606/NaturalWells","owner":"emipa606","description":"Repository for the Rimworld mod named Natural Wells (Continued)","archived":false,"fork":false,"pushed_at":"2025-06-15T17:48:03.000Z","size":5238,"stargazers_count":0,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-09-09T18:12:08.681Z","etag":null,"topics":["gaming","modding","rimworld","xml"],"latest_commit_sha":null,"homepage":"https://steamcommunity.com/sharedfiles/filedetails/?id=2380408657","language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/emipa606.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2021-01-31T20:24:30.000Z","updated_at":"2025-06-15T17:48:09.000Z","dependencies_parsed_at":"2024-03-14T22:39:29.330Z","dependency_job_id":"62918394-0099-45e8-a766-3d574ad6e677","html_url":"https://github.com/emipa606/NaturalWells","commit_stats":null,"previous_names":[],"tags_count":6,"template":false,"template_full_name":null,"purl":"pkg:github/emipa606/NaturalWells","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FNaturalWells","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FNaturalWells/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FNaturalWells/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FNaturalWells/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/emipa606","download_url":"https://codeload.github.com/emipa606/NaturalWells/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emipa606%2FNaturalWells/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29450878,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-14T15:52:44.973Z","status":"ssl_error","status_checked_at":"2026-02-14T15:52:11.208Z","response_time":53,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gaming","modding","rimworld","xml"],"created_at":"2024-11-10T17:14:08.438Z","updated_at":"2026-02-14T17:31:43.539Z","avatar_url":"https://github.com/emipa606.png","language":null,"funding_links":[],"categories":[],"sub_categories":[],"readme":"# [Natural Wells (Continued)](https://steamcommunity.com/sharedfiles/filedetails/?id=2380408657)\n\r\r\n![Image](https://i.imgur.com/buuPQel.png)\n\nUpdate of Tremeloes mod\nhttps://steamcommunity.com/sharedfiles/filedetails/?id=1291975094\n\n![Image](https://i.imgur.com/pufA0kM.png)\n\t\n![Image](https://i.imgur.com/Z4GOv8H.png)\n\nAdd simple and hard ways to produce vanilla resources in late game.\n\n# Natural Wells\n\nSteam geysers now are Natural Wells. They don't spawn on map anymore;\nThey are created after build a Excavator, trigger him and wait for 3 days;\nYou can build awesome machines in natural wells, like:\n\n# General Content\n\n**Geothermal generator** (*For uninterrupted generation of eletricity*)\nNow in two sizes: 5x5 and 3x3. The costs and production are proportional.\n\n**Powered Drill** (*For infinite generation of resources*)\nRequire a huge amount of work and eletricity to produce this resources:\n*(wood; chemfuel; steel; pasteel; silver; gold; jade; uranium)*;\nIts done by miners and is faster if linked with a ground penetrating scanner;\nRare and precious resources are more difficult to extract.\n\n**Steel Extractor** (*For automatic generation of steel*)\nRequire 1200w/h to produce 150 steel each two days. Deteriorate after 1 year.\n\n**Uranium Power Cell** (*For generation of eletricty*)\nProduce 3000w/h. Consumes 220 uranium per year;\nBe careful, they are destroyed if stay empty;\n*(don't must be placed on natural wells)*.\n\n**Overpressure Bomb** (*For BIG explosions*)\nThis bomb don't trigger with damage (except EMP), only manually by colonists;\nCauses a big explosion which destroys everything in a large area.\nWhen you click on the bomb, you can see the range of the explosion.\nWalls can protect colonists, but armours and clothes don't prevent the death.\n\n**Matrix Chunks and Eletric Stonecutter**\nThe \"Matrix Chunk\" is added. It's very resistant and can be transformed in other blocks;\nThis chunk only can be founded in natural wells and extracted by powered drills;\nYou need eletric stonecutter workbench to transform him into blocks;\nAlso, this new workbench cuts other chunks 3 times faster than the vanilla stonecutter;\n*(don't must be placed on natural wells)*.\n\n# Compabilities\n\nI don't recommend add this on existing saves (but maybe can works);\nWorks fine with other mods but needs patches to add new modded resources to powered drill.\n\n# Balance\n\nThis mod is supposed be difficult, but not impossible to play;\n*Why drills produce wood fro*--NO, DON'T DO THIS;\nFeel free to suggest value changes on comments.\n\n# Links\n\n • [Forum](https://ludeon.com/forums/index.php?topic=38984.0)\n\n![Image](https://i.imgur.com/PwoNOj4.png)\n\n\n\n-  See if the the error persists if you just have this mod and its requirements active.\n-  If not, try adding your other mods until it happens again.\n-  Post your error-log using [HugsLib](https://steamcommunity.com/workshop/filedetails/?id=818773962) or the standalone [Uploader](https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404) and command Ctrl+F12\n-  For best support, please use the Discord-channel for error-reporting.\n-  Do not report errors by making a discussion-thread, I get no notification of that.\n-  If you have the solution for a problem, please post it to the GitHub repository.\n-  Use [RimSort](https://github.com/RimSort/RimSort/releases/latest) to sort your mods\n\n \n\n[![Image](https://img.shields.io/github/v/release/emipa606/NaturalWells?label=latest%20version\u0026style=plastic\u0026color=9f1111\u0026labelColor=black)](https://steamcommunity.com/sharedfiles/filedetails/changelog/2380408657) | tags:  late-game-content,  balanced\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Femipa606%2Fnaturalwells","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Femipa606%2Fnaturalwells","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Femipa606%2Fnaturalwells/lists"}