{"id":18772571,"url":"https://github.com/emoose/emoose","last_synced_at":"2026-01-30T19:03:19.573Z","repository":{"id":69234805,"uuid":"331507250","full_name":"emoose/emoose","owner":"emoose","description":null,"archived":false,"fork":false,"pushed_at":"2025-04-30T16:45:50.000Z","size":143,"stargazers_count":5,"open_issues_count":1,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-06-06T03:40:50.062Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":null,"has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/emoose.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2021-01-21T03:50:13.000Z","updated_at":"2025-04-30T16:45:53.000Z","dependencies_parsed_at":"2024-02-04T05:26:51.257Z","dependency_job_id":"2b0c8cd5-40e6-419e-aba0-16a1724afeba","html_url":"https://github.com/emoose/emoose","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/emoose/emoose","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emoose%2Femoose","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emoose%2Femoose/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emoose%2Femoose/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emoose%2Femoose/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/emoose","download_url":"https://codeload.github.com/emoose/emoose/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/emoose%2Femoose/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":28917454,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-01-30T16:37:38.804Z","status":"ssl_error","status_checked_at":"2026-01-30T16:37:37.878Z","response_time":66,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.5:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-07T19:29:32.441Z","updated_at":"2026-01-30T19:03:19.568Z","avatar_url":"https://github.com/emoose.png","language":null,"funding_links":["https://ko-fi.com/emoose"],"categories":[],"sub_categories":[],"readme":"## Shwmae!\n\nYdy fy enw i emoose, welcome to my page!\n\n[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/emoose)\u003c/br\u003e\n\nMostly posting game modding/console projects to this github, some recent ones:\n- [DLSSTweaks](https://github.com/emoose/DLSSTweaks) - allows customizing Nvidia DLSS via INI and a config tool.\n- [OutRun2006Tweaks](https://github.com/emoose/OutRun2006Tweaks/) - minor fixes \u0026 tweaks for OutRun 2006: Coast 2 Coast.\n- [DS2FrameUnlimiter](https://www.nexusmods.com/darksouls2/mods/1242) - fixes Dark Souls 2 SotFS to run above 60FPS without speedup.\n- [NvTrueHDR](https://www.nexusmods.com/site/mods/781) - tool to enable RTX HDR in non-HDR games.\n- [MPC-VR RTX](https://github.com/emoose/VideoRenderer) - adds Nvidia VideoSuperResolution \u0026 VideoHDR support to MPC-HC/MPC-BE video renderer.\n- [PrototypeFix](https://www.nexusmods.com/prototype/mods/52) - fixes for the games Prototype \u0026 Prototype 2 to help them work on modern machines.\n- [MGSHDFix](https://github.com/Lyall/MGSHDFix) - improvements for the MGS Master Collection PC release.\n- [re4_tweaks](https://github.com/nipkownix/re4_tweaks) - brings many improvements to the RE4 UHD Steam release, included in RE4 HD Project.\n\n### Xbox / Xbox 360\n\n- [xbox-reversing](https://github.com/emoose/xbox-reversing) - templates for [010 Editor](https://www.sweetscape.com/010editor/) \u0026 parsers for pulling apart various Xbox/Xbox360 formats such as XEX/XBE/STFS/GPD\n- [xvdtool](https://github.com/emoose/xvdtool) - for manipulating the XVD images used by Xbox One\n- [Xb2XInput](https://github.com/emoose/Xb2XInput) - adds support for Xbox OG controllers to Windows\n- [xbox-winfsp](https://github.com/emoose/xbox-winfsp) - for mounting Xbox/Xbox360-specific file systems natively under Windows\n- [idaxex/xex1tool](https://github.com/emoose/idaxex) - disassemble X360 XEX executables from almost any point in time (pre-beta Xenon executables onward!)\n- [stfschk](https://github.com/emoose/xbox-reversing/tree/master/stfschk) - for validating the integrity of Xbox360 STFS packages\n- [ExCrypt](https://github.com/emoose/ExCrypt) - for interoperability with X360's XeCrypt cryptography suite\n- [XbRecUnpack](https://github.com/emoose/XbRecUnpack) - for fully unpacking Xbox/Xbox360 recoveries/installers\n\n### Game Modding\n\nAlso helped take some games apart to try making them moddable too:\n\n- [sh2proxy](https://github.com/emoose/sh2proxy) - a mod for Silent Hill 2, bringing fixups for modern machines (outdated - use [Silent Hill 2 Enhanced Edition](http://www.enhanced.townofsilenthill.com/SH2/) instead!)\n- [MBINCompiler](https://github.com/monkeyman192/MBINCompiler) - a tool for (de)serializing No Mans Sky data files\n- [DOOMExtract](https://github.com/emoose/DOOMExtract) - for extracting/repacking DOOM 2016 resources\n- [DoomLegacyMod](https://www.reddit.com/r/DOOM2016Mods/comments/ahfv2q/doomlegacymod_v201901_updated_for_the_latest_doom/) - unlocks nearly all DOOM 2016 console-commands/variables, and even reimplements a few (noclip, infiniteHealth, noTarget...)\n- [ElDewrito](https://github.com/ElDewrito/ElDorito) - a client modification/derestrictor for Halo Online.\n- [Improved Lighting Shaders](https://www.nexusmods.com/newvegas/mods/69833) - for Fallout New Vegas, allows extending the per-cell light-limit and helps eliminate lighting issues\n- [Automata-LodMod](https://www.nexusmods.com/nierautomata/mods/165) - helps improve graphical quality in NieR Automata \u0026 patches in various improvements\n- [re4_tweaks](https://github.com/nipkownix/re4_tweaks) - a wrapper DLL that improves the PC RE4 UHD port, bringing fixes \u0026 improvements that have been requested for years!\n\nFinally, some of my UE4 mods/tools:\n\n- [DQXIHook](https://github.com/emoose/DQXIHook) - mod for Dragon Quest XI that unlocks the UE4 dev console \u0026 allows loose-file loading.\n- [DQXIS-SDK](https://github.com/emoose/DQXIS-SDK) - mod for Dragon Quest XI S that allows easier modding through loose-file loading \u0026 enabling the dev-console, along with some code/resolution fixes \u0026 added game features.\n- [DQXIAsset](https://github.com/emoose/DQXIAsset) - a tool for (de)serializing / unpacking / decompiling the UE4 DataTables used by DQXIS.\n- [Arise-SDK](https://github.com/emoose/Arise-SDK) - a mod for Tales of Arise that can improve graphics \u0026 help modders via dev-console access/loose-file loading.\n- [FFVIIHook](https://www.nexusmods.com/finalfantasy7remake/mods/74) - mod for FFVII Remake that unlocks dev-console \u0026 allows much easier INI modding.\n- [Bloodstained Dialogue \u0026 Character Viewer Resolution Fix](https://www.nexusmods.com/bloodstainedritualofthenight/mods/144) - Increases render resolution of models during dialogue sequences \u0026 menu screens, no more locked 1080p!\n\n### Contact\nEmail: **lucknut.xbl (at) gmail com**\n\nDiscord: unfortunately I don't really use Discord much, contact over email is much more preferable!\n\n![](https://komarev.com/ghpvc/?username=emoose\u0026color=green)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Femoose%2Femoose","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Femoose%2Femoose","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Femoose%2Femoose/lists"}