{"id":23138416,"url":"https://github.com/encodeous/missilewarsx","last_synced_at":"2026-04-18T19:04:19.463Z","repository":{"id":47874427,"uuid":"351841877","full_name":"encodeous/MissileWarsX","owner":"encodeous","description":"MissileWars - Refined","archived":false,"fork":false,"pushed_at":"2023-07-28T15:57:37.000Z","size":9924,"stargazers_count":10,"open_issues_count":1,"forks_count":1,"subscribers_count":3,"default_branch":"dev","last_synced_at":"2023-07-28T17:01:04.574Z","etag":null,"topics":["missilewars"],"latest_commit_sha":null,"homepage":"https://git.io/missilewars","language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/encodeous.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2021-03-26T16:16:34.000Z","updated_at":"2023-07-11T08:26:19.000Z","dependencies_parsed_at":"2023-02-09T20:30:56.315Z","dependency_job_id":null,"html_url":"https://github.com/encodeous/MissileWarsX","commit_stats":null,"previous_names":[],"tags_count":1,"template":null,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/encodeous%2FMissileWarsX","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/encodeous%2FMissileWarsX/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/encodeous%2FMissileWarsX/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/encodeous%2FMissileWarsX/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/encodeous","download_url":"https://codeload.github.com/encodeous/MissileWarsX/tar.gz/refs/heads/dev","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":230121667,"owners_count":18176477,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["missilewars"],"created_at":"2024-12-17T13:10:51.194Z","updated_at":"2026-04-18T19:04:19.398Z","avatar_url":"https://github.com/encodeous.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"![](assets/cover.png)\n\n![Lines of Code](https://img.shields.io/tokei/lines/github/encodeous/MissileWarsX)\n![Minecraft Version](https://img.shields.io/badge/minecraft-1.16.5%2B-green)\n\nMissileWarsX (or *MwX*) is an open source implementation of the legendary MissileWars mini-game created by SethBling and Cubehamster. This plugin offers a refined experience that is true to the original game. MwX enables other tweaks \u0026 performance options that make the game more enjoyable.\n\n## Getting Started\n\n#### CAUTION: MissileWarsX is designed to run on its OWN Minecraft server. The server will automatically be reset into a clean state after every reboot. Do not install MissileWarsX on an existing server, this action will delete data irreversibly!\n\nDownload the latest build of MissileWarsX from the [Releases](https://github.com/encodeous/MissileWarsX/releases/tag/latest).\n\nMwX requires Paper version 1.16.5+, and supports up to 1.19.3 as of now.\n\nHere are a list of the dependencies required to run MwX:\n- ProtocolLib ([SpigotMC](https://www.spigotmc.org/resources/protocollib.1997/))\n- FastAsyncWorldEdit 2.x.x ([FAWE](https://intellectualsites.github.io/download/fawe.html))\n\nAfter collecting all the necessary dependencies, copy the config from the [recommended-config](https://github.com/encodeous/MissileWarsX/tree/dev/recommended-config) folder to the root of your server's directory. These settings are recommended to provide a smooth and consistent experience.\n\n*That's all. You can play around with the plugin config, head on over to the [wiki](https://github.com/encodeous/MissileWarsX/wiki) for more info!*\n\n## Main Features\n\nMissileWarsX has a lot of cool \u0026 fancy features that make the gameplay more interesting \u0026 smooth.\n\n### Mechanics\n\n- MwX sticks to the classic MissileWars experience, with 2 teams, 5 different types of missiles (see below), fireballs, arrows and shields.\n- Fireballs explode when missiles collide with them.\n- Ties where both portals are exploded within 5 seconds are recorded. In the case of a tie, statistics will reflect the tie.\n- There are two map types, `auto` and `manual`. Players can be automatically distributed to each team when joining, or may choose their own teams.\n- Players can practice techniques (like tnt-launching) in `PRACTICE` lobbies, where they can give themselves creative mode.\n\n### Gameplay\n\n- Deaths and Kills with tnt are traced to the person who placed it, naturally, this means that players who planted the winning missile is credited with the win.\n- Items have descriptions to help out new players.\n- Instant and seamless map reset, without kicking players.\n- Players have the ability to break blocks at a faster rate than in Vanilla with their bare hands, useful for breaking redstone blocks. This does not simply use the haste effect.\n- MwX displays the player/tab-list with special formatting, adding useful information such as statisics \u0026 latency.\n\n### Statistics\n- MissileWarsX keeps track of players' activity, and records their statistics.\n- The plugin can be configured to automatically calculate TrueSkill rating in Ranked lobbies.\n\n### Default Missiles\n\nHere are the default missiles included with MissileWarsX. These are identical to the ones from the original MissileWars game.\n\n\u003cdetails\u003e\n\u003csummary\u003eTomahawk\u003c/summary\u003e\n\n![Tomahawk](assets/tomahawk.png)\n\u003c/details\u003e\n\n\u003cdetails\u003e\n\u003csummary\u003eShieldbuster\u003c/summary\u003e\n\n![Shieldbuster](assets/shieldbuster.png)\n\u003c/details\u003e\n\n\u003cdetails\u003e\n\u003csummary\u003eJuggernaut\u003c/summary\u003e\n\n![Juggernaut](assets/juggernaut.png)\n\u003c/details\u003e\n\n\u003cdetails\u003e\n\u003csummary\u003eLightning\u003c/summary\u003e\n\n![Lightning](assets/lightning.png)\n\u003c/details\u003e\n\n\u003cdetails\u003e\n\u003csummary\u003eGuardian\u003c/summary\u003e\n\n![Guardian](assets/guardian.png)\n\u003c/details\u003e\n\n\n## Version Support\n\nAs mentioned above, MissileWarsX is currently stable on modern versions of Minecraft (1.16.5+). Older versions may be dropped over time due to the lack of manpower to support them.\n\n## Public Test Server\n\nIf you want to try out MissileWarsX before hosting your own server, you can play the mini-game on a publicly hosted server at `mwx.encodeous.cc`. This server currently runs 1.19.3, and will run on the latest versions when they come out.\n\n# Contributing and Bug Reporting\n\nIf you wish to contribute to this project, or if you find any bugs, please create a pull request or file an issue!\nAlternatively, you can message me on Discord: `encodeous#7441`\n\n# Acknowledgements\n\n- Parts of the missile deploy mechanics is referenced from [LlewVallis/OpenMissileWars](https://github.com/LlewVallis/OpenMissileWars)\n- This plugin is designed to provide a similar experience to [CubeKrowd](https://www.cubekrowd.net)'s MissileWars\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fencodeous%2Fmissilewarsx","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fencodeous%2Fmissilewarsx","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fencodeous%2Fmissilewarsx/lists"}