{"id":19916698,"url":"https://github.com/encounter/aurora","last_synced_at":"2025-05-03T06:30:32.836Z","repository":{"id":50470184,"uuid":"518512720","full_name":"encounter/aurora","owner":"encounter","description":"A source-level GameCube \u0026 Wii compatibility layer","archived":false,"fork":false,"pushed_at":"2025-04-25T04:05:34.000Z","size":520,"stargazers_count":67,"open_issues_count":1,"forks_count":4,"subscribers_count":3,"default_branch":"main","last_synced_at":"2025-04-26T16:56:23.753Z","etag":null,"topics":["compatibility-layer","dawn","gamecube","gx","webgpu","wii"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/encounter.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2022-07-27T15:25:30.000Z","updated_at":"2025-04-25T04:05:38.000Z","dependencies_parsed_at":"2025-04-19T04:39:28.413Z","dependency_job_id":"92c2c5c4-3a80-4c8b-be0b-c1e4d1701ff3","html_url":"https://github.com/encounter/aurora","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/encounter%2Faurora","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/encounter%2Faurora/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/encounter%2Faurora/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/encounter%2Faurora/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/encounter","download_url":"https://codeload.github.com/encounter/aurora/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":252154732,"owners_count":21702982,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["compatibility-layer","dawn","gamecube","gx","webgpu","wii"],"created_at":"2024-11-12T21:47:18.944Z","updated_at":"2025-05-03T06:30:32.396Z","avatar_url":"https://github.com/encounter.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Aurora\n\nAurora is a source-level GameCube \u0026 Wii compatibility layer intended for use with game reverse engineering projects.\n\nOriginally developed for use in [Metaforce](https://github.com/AxioDL/metaforce), a Metroid Prime reverse engineering\nproject.\n\n### Features\n\n- GX compatibility layer\n    - Graphics API support: D3D12, Vulkan, Metal, OpenGL 4.4+ and OpenGL ES 3.1+\n    - *Planned: deko3d backend for Switch*\n- Application layer using SDL\n    - Runs on Windows, Linux, macOS, iOS, tvOS (Android coming soon)\n    - Audio support with SDL_audio\n- PAD compatibility layer\n    - Utilizes SDL_GameController for wide controller support, including GameCube controllers.\n    - *Planned: Wii remote support*\n- [Dear ImGui](https://github.com/ocornut/imgui) built-in for UI\n\n### GX\n\nThe GX compatibility layer is built on top of [WebGPU](https://www.w3.org/TR/webgpu/), a cross-platform graphics API\nabstraction layer. WebGPU allows targeting all major platforms simultaneously with minimal overhead.\n\nCurrently, the WebGPU implementation used is Chromium's [Dawn](https://dawn.googlesource.com/dawn/).  \n\nSee [GX API support](GX.md) for more information.\n\n### PAD\n\nThe PAD compatibility layer utilizes SDL_GameController to automatically support \u0026 provide mappings for hundreds of\ncontrollers across all platforms.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fencounter%2Faurora","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fencounter%2Faurora","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fencounter%2Faurora/lists"}