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more detailed example\n### Hello, World!\n\n```lua\nlocal Some = require(\"some\")\n\nfunction love.load()\n\tTestWdow = Some.addWindow(\"Hello from Some window\", 100, 100, 400, 100)\n\n\tlocal textWidget = Some.Wtext(\"Hello, world!\", 10, 10)\n\tTestWdow:attach(textWidget)\n\t-- or use oneliner\n\t-- TestWdow:attach(Some.Wtext(\"Hello, world!\", 10, 10))\n\n\tlove.graphics.setBackgroundColor(0.1, 0.1, 0.1)\n\tlove.keyboard.setKeyRepeat(true)\nend\n\nfunction love.draw()\n\tSome:draw()\nend\n\nfunction love.mousemoved(x, y)\n\tSome:mousemoved(x, y)\nend\n\nfunction love.keypressed(k, sc, isrepeat)\n\tSome:keypressed(k, sc, isrepeat)\nend\n```\n\n## Widgets\n\nList of window widgets\n\n- Text (`Wtext`)\n- Input box (`Winput`)\n- Checkbox (`WcheckButton`)\n- Text button (`WtextButton`)\n- Progress bar (clickable btw) (`Wprogressbar`)\n- Dropdown list (`Wdropdown`)\n- Image 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