{"id":26121452,"url":"https://github.com/energytim/procedural-weapons-terraria-mod","last_synced_at":"2026-02-14T02:38:21.875Z","repository":{"id":281514328,"uuid":"945510267","full_name":"EnergyTim/Procedural-weapons-Terraria-mod","owner":"EnergyTim","description":"This Terraria mod adds procedural weapons to the game","archived":false,"fork":false,"pushed_at":"2025-03-09T15:48:35.000Z","size":15,"stargazers_count":2,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-03-27T03:51:18.536Z","etag":null,"topics":["c-sharp","csharp","dotnet","fna","game-development","game-modding","procedural-generation","terraria","terraria-mod","xna","xna-framework"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/EnergyTim.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2025-03-09T15:42:49.000Z","updated_at":"2025-03-09T16:03:59.000Z","dependencies_parsed_at":"2025-03-09T16:32:16.258Z","dependency_job_id":"71fdf546-a40a-438a-af43-4fffb0d93643","html_url":"https://github.com/EnergyTim/Procedural-weapons-Terraria-mod","commit_stats":null,"previous_names":["energytim/procedural-weapons-terraria-mod"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EnergyTim%2FProcedural-weapons-Terraria-mod","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EnergyTim%2FProcedural-weapons-Terraria-mod/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EnergyTim%2FProcedural-weapons-Terraria-mod/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EnergyTim%2FProcedural-weapons-Terraria-mod/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/EnergyTim","download_url":"https://codeload.github.com/EnergyTim/Procedural-weapons-Terraria-mod/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248717252,"owners_count":21150388,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c-sharp","csharp","dotnet","fna","game-development","game-modding","procedural-generation","terraria","terraria-mod","xna","xna-framework"],"created_at":"2025-03-10T14:22:14.205Z","updated_at":"2026-02-14T02:38:21.797Z","avatar_url":"https://github.com/EnergyTim.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Procedural weapons Terraria mod\n\n## This mod adds procedurally generated firearms to the game\n\nThey have randomised parts, color, damage and rate of fire\nThe firearm consists of a body, stock, barrel, magazine and a scope\n\n## Steam workshop link: https://steamcommunity.com/sharedfiles/filedetails/?id=3424310641\n\n![image](https://github.com/user-attachments/assets/cae4454c-6979-43f0-90f7-087e3805a512)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fenergytim%2Fprocedural-weapons-terraria-mod","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fenergytim%2Fprocedural-weapons-terraria-mod","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fenergytim%2Fprocedural-weapons-terraria-mod/lists"}