{"id":23870108,"url":"https://github.com/engineermichael/ai-voice-recognition-visual-studios-","last_synced_at":"2026-06-12T23:31:12.296Z","repository":{"id":260203705,"uuid":"124947478","full_name":"EngineerMichael/AI-Voice-Recognition-Visual-Studios-","owner":"EngineerMichael","description":"Interactive Voice Recognition Windows Application (Pending Newer Revisions)","archived":false,"fork":false,"pushed_at":"2024-12-23T16:27:09.000Z","size":26,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"master","last_synced_at":"2025-11-12T23:32:48.604Z","etag":null,"topics":["ai","csharp","nerual-networks","voice-recognition","web-application","windows-application"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/EngineerMichael.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-03-12T20:28:48.000Z","updated_at":"2024-12-23T16:27:12.000Z","dependencies_parsed_at":"2025-01-03T23:15:14.781Z","dependency_job_id":null,"html_url":"https://github.com/EngineerMichael/AI-Voice-Recognition-Visual-Studios-","commit_stats":null,"previous_names":["engineermichael/ai-voice-recognition-visual-studios-"],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/EngineerMichael/AI-Voice-Recognition-Visual-Studios-","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EngineerMichael%2FAI-Voice-Recognition-Visual-Studios-","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EngineerMichael%2FAI-Voice-Recognition-Visual-Studios-/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EngineerMichael%2FAI-Voice-Recognition-Visual-Studios-/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EngineerMichael%2FAI-Voice-Recognition-Visual-Studios-/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/EngineerMichael","download_url":"https://codeload.github.com/EngineerMichael/AI-Voice-Recognition-Visual-Studios-/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EngineerMichael%2FAI-Voice-Recognition-Visual-Studios-/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":34266915,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-12T02:00:06.859Z","response_time":109,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["ai","csharp","nerual-networks","voice-recognition","web-application","windows-application"],"created_at":"2025-01-03T13:52:17.912Z","updated_at":"2026-06-12T23:31:12.261Z","avatar_url":"https://github.com/EngineerMichael.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# AI-Voice-Recognition-Visual-Studios-\nInteractive Voice Recognition Windows Application\n\nAI-Voice-Recognition-Visual-Studios\nOverview\nThe AI Voice Recognition Windows Application is an open-source desktop application built using Visual Studio that allows users to interact with their computers through voice commands. This application integrates advanced Speech Recognition and Natural Language Processing (NLP) technologies to enable hands-free control, providing an interactive experience for users.\nThis application supports a range of voice commands and is designed for accessibility, automation, and improved user interaction with software. The project uses Microsoft’s Speech SDK for speech recognition and processing, enabling seamless integration with Windows-based applications.\nThis project is licensed under the GNU General Public License v3.0.\nFeatures\t•\tSpeech Recognition: Converts spoken words into text in real time using the Microsoft Speech SDK.\t•\tVoice Command Processing: Handles and processes predefined voice commands to trigger actions within the application (e.g., open files, control media, perform calculations).\t•\tNatural Language Processing: Processes complex voice inputs and understands the user’s intent through simple NLP techniques.\t•\tWindows Desktop Integration: Full integration with Windows operating system functionalities, such as opening applications, controlling volume, or interacting with files and directories.\t•\tReal-Time Feedback: Provides audible and visual feedback to the user, confirming successful command recognition and actions.\t•\tCustom Command Set: Allows the addition of custom voice commands for tailored use cases, such as controlling home automation devices or interacting with custom applications.\t•\tHands-Free Operation: Designed to allow users to operate their computer without needing a keyboard or mouse.\nInstallation\nPrerequisites\nBefore setting up and running the AI Voice Recognition Windows Application, ensure the following software and components are installed:\t•\tVisual Studio (Community Edition or higher) with support for C# and .NET applications.\t•\tDownload from Visual Studio Downloads.\t•\tMicrosoft Speech SDK: The Speech SDK is required for speech-to-text functionality.\t•\tInstall from Microsoft Speech SDK.\t•\t.NET Framework: Ensure that .NET Framework 4.7 or later is installed on your system.\t•\tInstall from Microsoft .NET Framework.\nSteps to Set Up\t1.\tClone the Repository:Clone the project repository to your local machine:\ngit clone https://github.com/yourusername/AI-Voice-Recognition-Visual-Studios.gitcd AI-Voice-Recognition-Visual-Studios\n\n\t2.\tOpen the Project in Visual Studio:\t•\tOpen Visual Studio.\t•\tSelect File \u003e Open \u003e Project/Solution.\t•\tNavigate to the cloned repository folder and open the .sln file to load the solution into Visual Studio.\t3.\tInstall Dependencies:\t•\tEnsure the Microsoft Speech SDK is installed in the project.\t•\tOpen the NuGet Package Manager in Visual Studio and install any missing dependencies.Example (via NuGet Package Manager):\nInstall-Package Microsoft.CognitiveServices.Speech\n\n\t4.\tConfigure Microphone Access:\t•\tEnsure that your computer’s microphone is set up and accessible for speech input.\t•\tYou may need to configure permissions in Windows Settings for microphone access.\t5.\tBuild and Run the Application:\t•\tPress F5 or Build \u003e Start Debugging in Visual Studio to compile and run the application.\t•\tOnce the application starts, it will begin listening for voice commands.\nUsage\nOnce the application is up and running, it will listen for voice commands and execute associated actions. Below are some of the key features and interactions:\n1. Start Listening for Voice Commands\t•\tThe application starts by listening for a keyword or trigger phrase (e.g., “Hey Computer”).\t•\tOnce the keyword is recognized, the app begins listening for further instructions.\nExample of command handling:\n// Start speech recognition on application startSpeechRecognizer recognizer = new SpeechRecognizer();recognizer.StartContinuousRecognitionAsync();\n// Handle recognized speechrecognizer.Recognized += (sender, e) =\u003e{    string command = e.Result.Text.ToLower();    if (command.Contains(\"open notepad\"))    {        // Open Notepad if command is recognized        System.Diagnostics.Process.Start(\"notepad\");    }};\n2. Voice Command Examples\t•\t“Open Notepad”: Opens the Notepad application.\t•\t“Play music”: Starts playing music or opens a music player.\t•\t“Close application”: Closes the currently active application or window.\t•\t“What’s the weather today?”: Fetches the weather using an external API.\t•\t“Scroll down”: Scrolls the current window down by one page.\t•\t“Turn up the volume”: Increases the system volume.\n3. Custom Commands\nYou can define custom commands for specific tasks or actions. These can range from opening applications to controlling smart devices.\nExample of custom command registration:\n// Register custom command for controlling mediarecognizer.Recognized += (sender, e) =\u003e{    if (e.Result.Text.Contains(\"pause music\"))    {        PauseMusic();    }};\nvoid PauseMusic(){    // Logic to pause music playback}\n4. Feedback Mechanisms\t•\tThe application provides audible feedback after recognizing a command. For example, after successfully opening Notepad, it will say, “Notepad is now open.”\t•\tVisual feedback can also be provided, such as updating the UI with a message or showing a confirmation prompt.\n5. Stopping the Application\t•\tUsers can stop the listening process by saying “Stop listening” or by manually closing the application.\nrecognizer.StopContinuousRecognitionAsync();\n6. Error Handling\t•\tIf the system fails to recognize a command or encounters an issue, the application will notify the user with an error message or prompt them to repeat the command.\nLicense\nThis project is licensed under the GNU General Public License v3.0. You are free to use, modify, and distribute this software under the terms of the GPL, provided that any derivative works are shared under the same license.\nSummary of the GNU GPL v3.0 License:\t•\tYou may use, modify, and distribute the software under the terms of the GPL.\t•\tAny derivative works must also be licensed under the GPL v3.0.\t•\tYou cannot impose additional restrictions on the rights granted by this license.\nFor more details, see the full GPLv3 License.\nContributing\nWe welcome contributions to improve this project. If you would like to contribute:\t1.\tFork the repository.\t2.\tCreate a new branch for your feature or fix.\t3.\tMake your changes and commit them.\t4.\tEnsure that your changes are well-tested and documented.\t5.\tSubmit a pull request with a detailed description of your changes.\nContribution Guidelines:\t•\tEnsure your changes do not introduce breaking changes.\t•\tContributions related to voice command recognition, speech SDK integration, and custom actions are especially appreciated.\t•\tIf adding new features or commands, please document them clearly in the project.\nAcknowledgements\t•\tThanks to Microsoft Cognitive Services for providing the Speech SDK used in this project.\t•\tSpecial thanks to the open-source community for supporting and sharing speech recognition tools.\nContact\nFor questions, issues, or support, please open an issue on the GitHub repository.\nEnd of ReadMe.\nGNU General Public License v3.0 \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fengineermichael%2Fai-voice-recognition-visual-studios-","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fengineermichael%2Fai-voice-recognition-visual-studios-","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fengineermichael%2Fai-voice-recognition-visual-studios-/lists"}