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Install [tapLua](https://github.com/EngineMachiner/tapLua).\n\n### Linux\n\n  2. Run the next command in the game directory:\n\n  ```console\n  curl -s https://raw.githubusercontent.com/EngineMachiner/foxToys/refs/heads/main/foxToys.sh | bash\n  ```\n\n---\n\nOr it can be installed manually:\n\nBe aware that to successfully add the actors, it's important that you have a basic understanding of **scripting and theme structure**.\n\n\n  2. Clone this repository into the modules folder.\n  3. Load the actors:\n  ```lua\n  -- ScreenGameplay overlay.lua\n\n  -- Considering t is the ActorFrame, loading the combo actor for player 1 would be...\n\n  t[#t+1] = foxToys.Load( \"DDR 4th/Combo\", \"P1\" ) -- Notice that not all scripts need arguments.\n  ```\n\n- Some actors animations might be cut short on some screen transitions. To fix that add sleep() to those transitions.\n\n---\n\nRemember, if you're having problems with the texture being white, not showing up \nand you're using legacy builds, you should enable only OpenGL as renderer in \nyour `Preferences.ini` due to D3D not being able to render textures in these builds.\n```\nVideoRenderers=opengl\n```","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fenginemachiner%2Ffoxtoys","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fenginemachiner%2Ffoxtoys","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fenginemachiner%2Ffoxtoys/lists"}