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v8**\nIt allows defining scenes and switching between them e.g. MainMenuScene, GameScene, OptionsScene etc.\n\nThe following image represents the object hierarchy:\n\n![Hierarchy](https://enriko-riba.github.io/pixi-scenegraph/img/Hierarchy.png \"Object hierarchy\")\n\n**pixi-scenegraph** is written in typescript and aimed for typescript users but not limited to typescript only projects.\n\u003e*.ts -\u003e import {SceneManager} from \"pixi-scenegraph\";\n\n\u003e*.js -\u003e var sg = require(\"pixi-scenegraph\"); let scm = new sg.SceneManager();\n\n### What is a Scene\nA Scene is like a PIXI stage, a container holding all objects we want to display. Think of scenes as game state containers e.g: loading scene, menu scene, options scene, in-game scene etc. \n\nA scene **must have a unique name** and the SceneManager can reference scenes by that name:\n\n    sceneManager.ActivateScene(\"sceneName\");\n\nOnly one scene at a time is active and only the active scene is rendered. A scene can have a HudOverlay which is a container object rendered over the scene. In addition a MasterHudOverlay can be attached to the SceneManager. The MasterHudOverlay is rendered over all other content.\n\nZ-Index\n\n![z ordering](https://enriko-riba.github.io/pixi-scenegraph/img/zindex.png \"Z Ordering\")\n\n### Show me a 'Hello World' example\n    const scm = new SceneManager(renderOptions);\n    const myScene = new MyScene();\n    scm.AddScene(myScene);\n    scm.ActivateScene(myScene); // or by name scm.ActivateScene('scene_name')\n\n### How do I switch scenes?\n    const myScene1 = new MyScene1();     //  name id 'scene_1'\n    const myScene2 = new MyScene2();     //  name id 'scene_2'\n    const menuScene = new MenuScene();   //  name id 'menu'\n    scm.AddScene(myScene1);\n    scm.AddScene(myScene2);\n    scm.AddScene(menuScene);\n    scm.ActivateScene(menuScene);\n\ninside the MenuScene class:\n\n    btnStart.onClick = () =\u003e this.sceneManager.ActivateScene(\"scene_1\");\n\n### Angular 7 based example\n[git repository](https://github.com/enriko-riba/scenegraph-ng)\n\n## Documentation\n[API documentation](https://enriko-riba.github.io/pixi-scenegraph/generated/index.html)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fenriko-riba%2Fpixi-scenegraph","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fenriko-riba%2Fpixi-scenegraph","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fenriko-riba%2Fpixi-scenegraph/lists"}