{"id":16367996,"url":"https://github.com/ephys/mc-fundamental","last_synced_at":"2026-02-12T19:33:05.465Z","repository":{"id":149761413,"uuid":"341199498","full_name":"ephys/mc-fundamental","owner":"ephys","description":null,"archived":false,"fork":false,"pushed_at":"2025-09-28T22:18:46.000Z","size":25575,"stargazers_count":2,"open_issues_count":3,"forks_count":0,"subscribers_count":2,"default_branch":"1.18.2","last_synced_at":"2025-09-29T00:14:48.193Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ephys.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2021-02-22T12:52:24.000Z","updated_at":"2025-02-03T19:16:32.000Z","dependencies_parsed_at":null,"dependency_job_id":"22635b2b-4ba7-4548-b375-fef4c612045a","html_url":"https://github.com/ephys/mc-fundamental","commit_stats":null,"previous_names":[],"tags_count":1,"template":false,"template_full_name":null,"purl":"pkg:github/ephys/mc-fundamental","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ephys%2Fmc-fundamental","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ephys%2Fmc-fundamental/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ephys%2Fmc-fundamental/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ephys%2Fmc-fundamental/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ephys","download_url":"https://codeload.github.com/ephys/mc-fundamental/tar.gz/refs/heads/1.18.2","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ephys%2Fmc-fundamental/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29378819,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-12T19:05:20.189Z","status":"ssl_error","status_checked_at":"2026-02-12T19:01:44.216Z","response_time":55,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-10-11T02:51:23.446Z","updated_at":"2026-02-12T19:33:05.442Z","avatar_url":"https://github.com/ephys.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Fundamental\n\n## Features\n\nFeatures can be turned off through the configuration file.\n\n### Bonemeal Spreads Grass\n\n![Player using bonemeal on dirt to spread grass](docs/screenshots/bonemeal-grass.apng)\n\nLike with Nylium, you can use bonemeal on dirt that is neighboring grass to spread that grass quicker.\n\nBuilt in support for Quark, Botania, Tinker's Construct, and Biomes You'll Go.  \nExtra support can be added through the configuration file. PRs are also welcome.\n\n### Bonemeal grows cactus, sugar cane \u0026 spreads lily pads\n\n![Player using bonemeal on cactus to grow cactus](docs/screenshots/bonemeal_cactus.jpg)\n\n![Player using bonemeal on sugar cane to grow sugar cane](docs/screenshots/bonemeal_sugar_cane.jpg)\n\n![Player using bonemeal on lily pad to grow lily pad](docs/screenshots/bonemeal_lily_pad.jpg)\n\n### Named Lodestone Compass\n\n![A lodestone named using a sign](docs/screenshots/named-lodestone.jpg)\n\nYou can name your lodestones by placing a sign on them\n\nBinding your compass to the lodestone will automatically name it \nusing the text from the sign, instead of \"Lodestone Compass\".\n\n*Bonus*: Right-clicking the sign instead of the Lodestone will also work.\n\n### Crafting Tables\n\n![Crafting tables in all variants of vanilla wood](docs/screenshots/crafting-tables.jpg)\n\nEnjoy our large selection of crafting tables, now available in all vanilla colors.\n\n*Tip*: custom crafting tables can be crafted into regular crafting tables. Mainly as a workaround for recipes that demand a vanilla table.\n\n### Slime on piston\n\n![Placing slime on a piston](docs/screenshots/slime-on-piston.png)\n\nYou can place slime on a piston by right-clicking slime on a piston face.\n\n![Removing slime from a piston](docs/screenshots/slime-off-piston.png)\n\nYou can also use an axe to scrape that slime off. (You don't get the slimeball back).\n\n### Grass Item respects biome color\n\n![A grass block item in a swamp biome](docs/screenshots/grass-color-swamp.jpg)\n\n![A grass block item in a dark forest biome](docs/screenshots/grass-color-dark-forest.jpg)\n\n### Mossy stones follow biome colors\n\n![Mossy cobblestone in a spruce taiga](docs/screenshots/mossy_cobblestone/spruce_taiga.jpg)\n\n[View gallery](docs/screenshots/mossy_cobblestone)\n\nThis behavior is also available for Mossy stone bricks.\n\nIf you make a ressource pack that improves the moss overlay, send it our way!\n\n### Randomized plant height\n\n![Cacti with random height](docs/screenshots/cactus-height.jpg)\n\n![Sugar Canes with random height](docs/screenshots/sugarcane-height.jpg)\n\n![Vines stop growing](docs/screenshots/vine-height-1.jpg)\n\nNo more plant uniformity after staying in an area for too long. Cacti, sugar canes, and vine will stop growing at different\nheights to give them a more natural feeling.\n\nVery noticeable on vines. Unlike in vanilla, they will not grow forever.\n\nUnlike newer vanilla plants, growth height is based on the plant's coordinates. This means the same coordinates will always result\nin the same plant height, but it removes the need for an extra block state for these blocks.\n\n### Renewable Elder Guardians\n\n![Lightning strikes a guardian](docs/screenshots/elder-guardian.jpg)\n\nLightning Strikes turn Guardians into Elder Guardians, making sponges renewable.\n\n### Banner pattern limit\n\nVanilla Minecraft limits banner to 6 pattern layers. This mod bumps that limit to 16 (the same as command blocks), \nbut any value between 1 and 16 can be used.\n\n### Changes to beds\n\n![A user trying to sleep in a bed that is too far away](docs/screenshots/bed_too_far.jpg)\n\nThis mod changes the message \"You may not rest now, the bed is too far away\" to \"This bed is too far away\" because\nthe first part of the message prevents you from understanding what is happening at a glance.\n\nThere is also an option, off by default, to remove the restriction altogether.\nAllowing the player to sleep in the bed as long as the bed is reachable.\n\n### Bound Lodestone\n\n![A villager upgrading your lodestone](docs/screenshots/bound-lodestone.jpg)\n\nThe Bound Lodestone acts like a Lodestone, but is attuned to another lodestone in the world.\n\nUse a Lodestone Compass on an unbound Lodestone to attune it to the same coordinates.\n\nOnce a Bound Lodestone has been attuned,\nuse a regular Compass on the Bound Lodestone to attune it to Lodestone that the Bound Lodestone is attuned to.\n\n*TL;DR* it's a lodestone proxy\n\nYou can get it from your local Cartographer\n\n![A villager upgrading your lodestone](docs/screenshots/bound-lodestone-recipe.png)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fephys%2Fmc-fundamental","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fephys%2Fmc-fundamental","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fephys%2Fmc-fundamental/lists"}