{"id":20893016,"url":"https://github.com/ericfreeman/unityeventaggregator","last_synced_at":"2025-10-09T07:09:36.761Z","repository":{"id":24447659,"uuid":"27849903","full_name":"EricFreeman/UnityEventAggregator","owner":"EricFreeman","description":"Simple event aggregation for Unity3D.","archived":false,"fork":false,"pushed_at":"2022-10-01T18:50:48.000Z","size":240,"stargazers_count":30,"open_issues_count":1,"forks_count":4,"subscribers_count":9,"default_branch":"master","last_synced_at":"2023-08-05T15:13:14.122Z","etag":null,"topics":["c-sharp","event-aggregation","events","unity3d"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/EricFreeman.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2014-12-11T02:15:36.000Z","updated_at":"2023-08-05T15:13:14.123Z","dependencies_parsed_at":"2023-01-14T00:59:08.165Z","dependency_job_id":null,"html_url":"https://github.com/EricFreeman/UnityEventAggregator","commit_stats":null,"previous_names":[],"tags_count":1,"template":null,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EricFreeman%2FUnityEventAggregator","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EricFreeman%2FUnityEventAggregator/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EricFreeman%2FUnityEventAggregator/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/EricFreeman%2FUnityEventAggregator/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/EricFreeman","download_url":"https://codeload.github.com/EricFreeman/UnityEventAggregator/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":225156969,"owners_count":17429701,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["c-sharp","event-aggregation","events","unity3d"],"created_at":"2024-11-18T10:14:29.694Z","updated_at":"2025-10-09T07:09:31.726Z","avatar_url":"https://github.com/EricFreeman.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"Unity Event Aggregator\n======================\n\nEvent aggregation in Unity made easy!  Decouple your GameObjects for simpler and cleaner code.\n\n#### Why Should I Care?\n[Look at how gross this is.](https://docs.unity3d.com/410/Documentation/ScriptReference/index.Accessing_Other_Game_Objects.html)  Disgusting, huh?  Now what if there was an easy way to send messages to other game objects in Unity3D without coupling everything to hell or using skittles magic?\n\n#### That way is here.\nJust drop [the .dll](https://github.com/EricFreeman/UnityEventAggregator/releases/tag/v1.0.0.0) into your existing Unity project and get started.  Messages must be a class.\n\nTo start listening to events, your MonoBehaviour must also inherit from `IListener\u003c(message)\u003e`.  This will create the handler for the message.\n\nMake sure you register and unregister with the `EventAggregator` in your MonoBehaviour's `Start` and `OnDestroy` methods.  I'll probably create a base class to inherit from that will do this automatically for you...when I'm feeling less lazy.\n\n## Download\n[v1.0.0.0 Download](https://github.com/EricFreeman/UnityEventAggregator/releases/tag/v1.0.0.0)\n\n## Example Usage\nhttps://github.com/EricFreeman/1800ContactsEndlessRunner/blob/master/src/Assets/Scripts/UI/Score.cs\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fericfreeman%2Funityeventaggregator","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fericfreeman%2Funityeventaggregator","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fericfreeman%2Funityeventaggregator/lists"}