{"id":18155365,"url":"https://github.com/eukara/freecs","last_synced_at":"2025-03-31T18:30:25.922Z","repository":{"id":13908387,"uuid":"345595600","full_name":"eukara/freecs","owner":"eukara","description":"Clean-room Counter-Strike 1.5 in QuakeC, using Nuclide SDK. Previously known as OpenCS! 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It just happens to support the file-formats FreeHL needs.\n\n![Preview 1](img/preview1.jpg)\n![Preview 2](img/preview2.jpg)\n![Preview 3](img/preview3.jpg)\n![Preview 4](img/preview4.jpg)\n\n## Features and Improvements\n\n- Native support for Windows/Mac/Linux/BSD and wherever else FTEQW runs on\n- Better support for higher display modes and aspect ratios\n- Much easier modding by having the entire logic be in modern QuakeC\n- Netcode that's always improving and more advanced prediction\n- Open-source code for transparent modding\n- Very permissive license (ISC/BSD)\n- The code doesn't rely on others work, so nobody can shut it down :-)\n\n## Installing \nTo run it, all you need is [FTEQW](https://www.fteqw.org), [FreeHL](https://www.frag-net.com/pkgs/package_valve.pk3), and [the latest release .pk3 file](https://www.frag-net.com/pkgs/package_cstrike.pk3), which you save into `Half-Life/valve/` and `Half-Life/cstrike/` respectively. That's about it. You can install updates through the **Configuration \u003e Updates** menu from here on out.\n\n### Disclaimer\nPlease **do not** file bugs if you see missing/broken content **while not** using the original Half-Life and Counter-Strike 1.5 data.\n\n## Building\nHere's the quick and dirty instructions for those unfamilar:\n\n```\n$ git clone https://code.idtech.space/vera/nuclide Nuclide-SDK\n$ cd Nuclide-SDK\n$ ./build_engine.sh # (only required if you don't have an up-to-date FTEQW \u0026 FTEQCC in your PATH)\n$ git clone https://code.idtech.space/fn/valve valve\n$ git clone https://code.idtech.space/fn/cstrike cstrike\n$ SKIP_UPDATE=1 SKIP_RADIANT=1 ./build_game.sh valve\n$ SKIP_UPDATE=1 SKIP_RADIANT=1 ./build_game.sh cstrike\n```\n\nYou can also issue `make` inside `valve/src/` and `cstrike/src`, but it won't build an `entities.def` file for use in Radiant (level editor family).\n\n** !! You need to also provide data-files !! **\n\nThis should be self explanatory.\nHalf-Life and Counter-Strike are owned by Valve and protected under copyright.\n\n## Community\n\n### Matrix\nIf you're a fellow Matrix user, join the Nuclide Space to see live-updates and more!\nhttps://matrix.to/#/#nuclide:matrix.org\n\n### IRC\nJoin us on #freecs via irc.libera.chat and talk/lurk or discuss bugs, issues\nand other such things. It's bridged with the Matrix room of the same name!\n\n### Others\nWe've had people ask in the oddest of places for help, please don't do that.\n\n## Special Thanks\n\n- Spike for FTEQW and for being the most helpful person all around!\n- Xylemon for the hundreds of test maps, verifying entity and game-logic behaviour\n- CYBERDEViL for his work on making Bots fascinated with Bomb Defusal\n- mikota for his work on refining the bullet spread code\n- To my supporters on Patreon, who are always eager to follow what I do.\n- Any and all people trying it, tinkering with it etc. :)\n\n## License\nISC License\n\nCopyright (c) 2016-2024 Marco Cawthorne \u003cmarco@icculus.org\u003e\n\nPermission to use, copy, modify, and distribute this software for any\npurpose with or without fee is hereby granted, provided that the above\ncopyright notice and this permission notice appear in all copies.\n\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES\nWITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF\nMERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR\nANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES\nWHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER\nIN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING\nOUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.\n \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Feukara%2Ffreecs","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Feukara%2Ffreecs","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Feukara%2Ffreecs/lists"}