{"id":15160813,"url":"https://github.com/eviltwo/unitysteaminputadapter","last_synced_at":"2026-02-12T06:04:16.253Z","repository":{"id":248084353,"uuid":"823135476","full_name":"eviltwo/UnitySteamInputAdapter","owner":"eviltwo","description":"Change controller input from Unity(InputSystem) to Steam(InputAction)","archived":false,"fork":false,"pushed_at":"2024-12-27T03:09:29.000Z","size":73,"stargazers_count":1,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-02-13T22:49:04.283Z","etag":null,"topics":["inputsystem","steam","steamworks","unity","unity3d","upm-package"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/eviltwo.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null},"funding":{"github":["eviltwo"],"patreon":null,"open_collective":null,"ko_fi":null,"tidelift":null,"community_bridge":null,"liberapay":null,"issuehunt":null,"lfx_crowdfunding":null,"polar":null,"buy_me_a_coffee":null,"custom":null}},"created_at":"2024-07-02T13:17:05.000Z","updated_at":"2024-12-27T03:07:53.000Z","dependencies_parsed_at":"2024-07-16T12:42:31.362Z","dependency_job_id":null,"html_url":"https://github.com/eviltwo/UnitySteamInputAdapter","commit_stats":{"total_commits":22,"total_committers":1,"mean_commits":22.0,"dds":0.0,"last_synced_commit":"04cd8a3c09df606efb7b0beaf7040da6af7be8eb"},"previous_names":["eviltwo/unitysteaminputadapter"],"tags_count":4,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eviltwo%2FUnitySteamInputAdapter","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eviltwo%2FUnitySteamInputAdapter/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eviltwo%2FUnitySteamInputAdapter/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eviltwo%2FUnitySteamInputAdapter/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/eviltwo","download_url":"https://codeload.github.com/eviltwo/UnitySteamInputAdapter/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247730387,"owners_count":20986459,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["inputsystem","steam","steamworks","unity","unity3d","upm-package"],"created_at":"2024-09-26T23:24:05.389Z","updated_at":"2026-02-12T06:04:16.176Z","avatar_url":"https://github.com/eviltwo.png","language":"C#","readme":"# Steam Input Adapter\nChange controller input from Unity(InputSystem) to Steam(InputAction). You can get SteamInputActionOrigin from InputControl.\n\nThis package is useful if you want to use the InputSystem but partially use SteamInput.\nFor example, you can generate button information to pass to `SteamInput.GetGlyphPNGForActionOrigin()`.\n\nCheck out [InputGlyphs](https://github.com/eviltwo/InputGlyphs) that use this package!\n\n![adapter](https://github.com/user-attachments/assets/5bc4d381-531d-4b30-ba14-d36b3643ec96)\n\n# Require packages\n- InputSystem (Unity)\n- [Steamworks.NET](https://github.com/rlabrecque/Steamworks.NET)\n\n# Install with UPM\n```\nhttps://github.com/eviltwo/UnitySteamInputAdapter.git?path=UnitySteamInputAdapter/Assets/UnitySteamInputAdapter\n```\n\n# Code example\n```\nvar unityInputControl = _inputActionReference.action.controls[0];\nvar steamInputAction = SteamInputAdapter.GetSteamInputAction(unityInputControl);\nDebug.Log($\"{unityInputControl.name}: {steamInputAction}\");\n\n// Output\n// buttonNorth: k_EInputActionOrigin_PS5_Triangle\n```\n","funding_links":["https://github.com/sponsors/eviltwo"],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Feviltwo%2Funitysteaminputadapter","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Feviltwo%2Funitysteaminputadapter","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Feviltwo%2Funitysteaminputadapter/lists"}