{"id":20485558,"url":"https://github.com/evskii/unity-gridbasedmovement","last_synced_at":"2026-04-16T23:03:04.084Z","repository":{"id":150861310,"uuid":"413449561","full_name":"evskii/Unity-GridBasedMovement","owner":"evskii","description":"A simple grid based point and click movement system made using the Grid component in Unity.","archived":false,"fork":false,"pushed_at":"2021-10-04T14:21:34.000Z","size":12524,"stargazers_count":1,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-05T16:36:44.797Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/evskii.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2021-10-04T14:09:24.000Z","updated_at":"2022-01-18T21:56:26.000Z","dependencies_parsed_at":"2023-04-11T10:26:54.255Z","dependency_job_id":null,"html_url":"https://github.com/evskii/Unity-GridBasedMovement","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/evskii/Unity-GridBasedMovement","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/evskii%2FUnity-GridBasedMovement","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/evskii%2FUnity-GridBasedMovement/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/evskii%2FUnity-GridBasedMovement/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/evskii%2FUnity-GridBasedMovement/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/evskii","download_url":"https://codeload.github.com/evskii/Unity-GridBasedMovement/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/evskii%2FUnity-GridBasedMovement/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":31907728,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-16T18:22:33.417Z","status":"ssl_error","status_checked_at":"2026-04-16T18:21:47.142Z","response_time":69,"last_error":"SSL_connect returned=1 errno=0 peeraddr=140.82.121.6:443 state=error: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-15T16:31:34.971Z","updated_at":"2026-04-16T23:03:04.043Z","avatar_url":"https://github.com/evskii.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Unity-GridBasedMovement\nA simple grid based point and click movement system made using the Grid component in Unity.\n\nDownload the package in the GridBasedMovementPackage folder, or you can download the whole Unity\nproject in GridBasedMovement.\n\nThere are 2 main scripts in this project.\n\n# DisplayGrid.cs \nThis script is what creates the grid over the level. It instantiates prefabs of sprites in a grid\nlike fashion. This can be a little intensive as you are spawning (width x height) prefabs in the\nscene. There are easier ways to do this but it was fast to make and is not neccessary to the game.\n\n# PlayerMovement_GridBased\nThis script is placed on a player and controls their movement. When you click on a cell on the grid,\nthe player makes a \"Que\" of positions that will lead the player to where you click and it then\nruns a coroutine that goes through the Que one position at a time.\n\nEmail me if you need any help, have any questions or if there are some errors that you have found.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fevskii%2Funity-gridbasedmovement","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fevskii%2Funity-gridbasedmovement","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fevskii%2Funity-gridbasedmovement/lists"}