{"id":19555864,"url":"https://github.com/ewewukek/mc-musketmod","last_synced_at":"2025-04-26T22:32:42.617Z","repository":{"id":40375669,"uuid":"185975527","full_name":"ewewukek/mc-musketmod","owner":"ewewukek","description":"Mod that adds craftable flintlock weapons","archived":false,"fork":false,"pushed_at":"2024-10-12T12:17:57.000Z","size":1351,"stargazers_count":13,"open_issues_count":24,"forks_count":24,"subscribers_count":2,"default_branch":"main","last_synced_at":"2025-04-04T18:11:14.417Z","etag":null,"topics":["fabric","forge","minecraft"],"latest_commit_sha":null,"homepage":"","language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ewewukek.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-05-10T11:18:53.000Z","updated_at":"2024-11-16T02:36:36.000Z","dependencies_parsed_at":"2024-08-28T00:28:10.647Z","dependency_job_id":"3f958216-0ca2-40a2-b1e6-f7e3acea8de1","html_url":"https://github.com/ewewukek/mc-musketmod","commit_stats":null,"previous_names":[],"tags_count":47,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ewewukek%2Fmc-musketmod","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ewewukek%2Fmc-musketmod/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ewewukek%2Fmc-musketmod/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ewewukek%2Fmc-musketmod/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ewewukek","download_url":"https://codeload.github.com/ewewukek/mc-musketmod/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":251063667,"owners_count":21530837,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["fabric","forge","minecraft"],"created_at":"2024-11-11T04:35:53.863Z","updated_at":"2025-04-26T22:32:38.220Z","avatar_url":"https://github.com/ewewukek.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"### Musket Mod\n\nAdds craftable flintlock weapons.\n\n[Download from CurseForge](https://www.curseforge.com/minecraft/mc-mods/ewewukeks-musket-mod/files/all)\\\n[Download from modrinth](https://modrinth.com/mod/ewewukeks-musket-mod/versions)\n\n### Forge / Neoforge\n\nRequires [Cloth Config API](https://modrinth.com/mod/cloth-config).\n\n### Fabric\n\nRequires [Fabric API](https://modrinth.com/mod/fabric-api) and [Cloth Config API](https://modrinth.com/mod/cloth-config).\n\n### Mechanics\n\nRMB loads and fires guns. Full sized ones can't be used from offhand.\n\nAll guns are unusable inside water and bullets lose power when flying through it.\n\nBullets can ignite TNT and destroy some blocks (only non-stained glass panes by default).\n\nHeadshots increase bullet damage by 30% (applies to most bipedal mobs).\n\n#### Musket\n![](doc/musket_recipe.png?raw=true)\n\nDamage: 16\\\nDurability: 250\\\nEnchantments: Knockback\n\n#### Musket upgrade smithing template\n![](doc/musket_upgrade_recipe.png?raw=true)\n\nRequired to craft upgraded muskets. Has a high chance to spawn in strongholds and woodland mansions and with a lower chance in other overworld structures.\n\n#### Musket with Bayonet\n![](doc/musket_with_bayonet_smithing.png?raw=true)\n\nMelee damage: 5\\\nEnchantments: Sharpness, Smite, Bane of Arthropods\n\n#### Scoped Musket\n![](doc/musket_with_scope_smithing.png?raw=true)\n\nZoom factor: 3x\\\nDurability: 150\\\nEnchantments: Knockback\n\nGreatly improved accuracy and reduced bullet drop. Use RMB to aim and LMB to fire.\n\n#### Blunderbuss\n![](doc/blunderbuss_recipe.png?raw=true)\n\nDamage: 21\\\nDurability: 200\\\nEnchantments: Flame\n\nFires 9 pellets with much higher spread than musket.\n\n#### Flintlock Pistol\n![](doc/pistol_recipe.png?raw=true)\n\nDamage: 12\\\nDurability: 200\\\nEnchantments: Quick Charge\n\nCan be fired from any and both hands. You can reload both by holding down RMB.\n\n#### Paper cartridge (ammunition)\n![](doc/cartridge_recipe.png?raw=true)\n\nDispensers can fire them dealing 10 damage.\n\n### Monsters\n\nPillagers and skeletons (all kinds) can use guns. They also may spawn with one (20% for pillagers with a pistol, 5% for skeletons with a musket).\n\nMonsters deal 50% damage with guns by default.\n\n### Configuration\n\nSettings can be accessed from NeoForge's mods menu or via [Mod Menu](https://modrinth.com/mod/modmenu) on Fabric.\n\nBullet spread follows normal distribution like in real life but it is awkward to configure. Here is a simple table that could help with that: [bulletStdDev](STDDEV.md \"bulletStdDev\")\n\nLoot tables in namespace `musketmod` add items to matching vanilla loot tables. `pillager_weapon` and `skeleton_weapon` control what gun corresponding monster will get.\n\n`item/enchantable/*` tags control what enchantments can be added to the guns.\\\n`block/*_by_bullets` tags control which blocks would be destroyed or dropped by bullets.\\\n`entity_type/headshotable` tag controls which mobs are considered for headshot detection.\n\n#### 3D Modeling\n\nMod provides following model predicates:\n\n- \"loaded\" - hammer is cocked\n- \"loading\" - matches loading animation in 3rd person\n- \"aiming\" - matches crossbow hold pose in 3rd person\n\nExample: [musket.json](src/main/resources/assets/musketmod/models/item/musket.json#L255)\n\nMod's blockbench models can be found [here](blockbench).\n\n### Permissions\n\nYou may include this mod in any modpack, private or public, along with any modifications.\n\nMy art is free to use for anyone. ([CC0](https://creativecommons.org/publicdomain/zero/1.0/))\n\nSounds that I based mine on are listed here: [credits.txt](src/main/resources/assets/musketmod/sounds/credits.txt)\n\n### Credits\n\n- Mojang (duh)\n- Minecraft Forge and guys from the forum\n- FabricMC\n- lilypuree (fixes and Korean translation)\n- MikhailTapio (Chinese translation)\n- Xannosz \u0026 SkpC9 (1.20.x update)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fewewukek%2Fmc-musketmod","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fewewukek%2Fmc-musketmod","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fewewukek%2Fmc-musketmod/lists"}