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SLUG - Unity Log Parser\nA (very) simple tool written in rush for parsing Unity3D Engine logs to see player's journey easily within a markdown table. This is not intended to be a production-ready tool, but might come in handy for people who is struggling reading huge logs.\n\n## Benefits\nIt formats each log entry into a markdown table row, without the stack trace bloating. This way you can read the sequence of things happened. It also captures the exceptions with the latest stack call - so you can see what threw the exception.\n\n### Sample Data\nBelow is an example of what `Engine.log` looks like after exporting as markdown:\n\n\u003e **WARNING:** This log is only for checking out progression easily. You should examine the original `Engine.log` as well.\n\n| ERROR   | LINE | CLASS                     | LOG                                                                                        |\n|---------|------|---------------------------|--------------------------------------------------------------------------------------------|\n|         |197931| Game Manager              | Level Loaded: MyBeautifulLevel                                                             |\n|         |197931| Game Manager              | Music Started: MyBeautifulAudio                                                            |\n|         |197931| Escape Menu               | Escape Menu Instantiated                                                                   |\n|         |197860| WorldTimeManager          | Game Paused                                                                                |\n|         |197931| Escape Menu               | Escape Menu Destroyed                                                                      |\n|**ERROR**|212984| MissingReferenceException | The object of type 'MySh*ttyCode' has been destroyed but you are still trying to access it |\n\n\n### The Catch\nIn order to use this tool, you should format your logs (Debug.Log etc.) like this:\n```\nDebug.Log(\"[CLASS NAME] Real Log Message\")\n```\nOr optionally, you can check out [SLUG - Unity Logger](https://github.com/excalith/slug-unity-logger) which does the same thing, except for writing down `[Class Name]` manually.\n\nEither way, slug can parse all log messages starting with `[` and create a markdown table.\n\n## How To Use\n### Install \nTo install, run the command\n```\nnpm i -g slug-unity-log-parser\n```\n\n### Usage\nTo run the app, use `slug` command with the `Engine.log` file path\n```\nslug path/to/engine.log\n```","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fexcalith%2Fslug-unity-log-parser","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fexcalith%2Fslug-unity-log-parser","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fexcalith%2Fslug-unity-log-parser/lists"}