{"id":17961649,"url":"https://github.com/expl0it3r/jumpy","last_synced_at":"2025-07-11T12:08:28.337Z","repository":{"id":4017458,"uuid":"5116784","full_name":"eXpl0it3r/Jumpy","owner":"eXpl0it3r","description":"A clone of the famous Doodle Jump game. Initially created for the SCC (SFML Community Contest) in the German SFML forum","archived":false,"fork":false,"pushed_at":"2024-08-05T12:18:20.000Z","size":2558,"stargazers_count":8,"open_issues_count":0,"forks_count":3,"subscribers_count":3,"default_branch":"master","last_synced_at":"2025-07-01T03:56:12.128Z","etag":null,"topics":["game","gamejam","scc","sfml"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":"CyanogenMod/android_device_asus_flo_caf","license":"zlib","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/eXpl0it3r.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2012-07-19T23:12:48.000Z","updated_at":"2024-08-05T12:18:10.000Z","dependencies_parsed_at":"2023-07-05T21:32:41.305Z","dependency_job_id":null,"html_url":"https://github.com/eXpl0it3r/Jumpy","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/eXpl0it3r/Jumpy","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eXpl0it3r%2FJumpy","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eXpl0it3r%2FJumpy/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eXpl0it3r%2FJumpy/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eXpl0it3r%2FJumpy/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/eXpl0it3r","download_url":"https://codeload.github.com/eXpl0it3r/Jumpy/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/eXpl0it3r%2FJumpy/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":264803741,"owners_count":23666512,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game","gamejam","scc","sfml"],"created_at":"2024-10-29T11:09:53.901Z","updated_at":"2025-07-11T12:08:28.307Z","avatar_url":"https://github.com/eXpl0it3r.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Jumpy\n\n## Description\n\nJumpy is a clone of the well-known Doodle Jump game created by [Lima Sky](http://www.limasky.com/) and originally developed for iOS but in the meantime also ported to Android.\nThe first version of Jumpy, back then it had the name 'Doodle Jumpy', was released for the [19th SCC](https://github.com/TankOs/SCC/tree/master/19_DoodleJump) ([SFML Community Contest](https://github.com/TankOs/SCC)) of the German speaking SFML community. Within this one year my skills with C++ and SFML have greatly advanced and SFML itself has undergone big changes, which led me to refactor the game and I've now come to a state where the new version is fully playable. In the future I'll keep refactoring and cleaning up the codebase, perhaps even adding new features.\n\n![image](https://user-images.githubusercontent.com/920861/177305690-4423ee0a-52b2-4302-bf23-056189d770dd.png)\n\n## Credits\n\nWith the refactoring I've introduced the [SmallGameEngine](https://github.com/eXpl0it3r/SmallGameEngine) into the game, it's heavily based on the '[Managing Game States in C++](http://gamedevgeek.com/tutorials/managing-game-states-in-c/)' tutorial by [Anthony Lewis](https://anthonylewis.com/), so a big thanks to him for that tutorial.  \nAnd obviously the biggest thank you goes to Laurent, for his awesomeness in constantly developing and maintaining one of the [best C++ libraries](https://www.sfml-dev.org/).","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fexpl0it3r%2Fjumpy","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fexpl0it3r%2Fjumpy","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fexpl0it3r%2Fjumpy/lists"}