{"id":18292997,"url":"https://github.com/extendrealityltd/tilia.utilities.objectstateswitcher.unity","last_synced_at":"2025-04-05T11:30:39.946Z","repository":{"id":35934104,"uuid":"220228826","full_name":"ExtendRealityLtd/Tilia.Utilities.ObjectStateSwitcher.Unity","owner":"ExtendRealityLtd","description":"Manages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any time","archived":false,"fork":false,"pushed_at":"2024-09-28T14:24:20.000Z","size":397,"stargazers_count":4,"open_issues_count":0,"forks_count":1,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-03-21T03:11:14.595Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/ExtendRealityLtd.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2019-11-07T12:11:29.000Z","updated_at":"2024-09-28T14:24:21.000Z","dependencies_parsed_at":"2024-04-17T16:55:48.862Z","dependency_job_id":null,"html_url":"https://github.com/ExtendRealityLtd/Tilia.Utilities.ObjectStateSwitcher.Unity","commit_stats":{"total_commits":138,"total_committers":6,"mean_commits":23.0,"dds":0.5217391304347826,"last_synced_commit":"1b7c6ba959ea2831db27d048b0b131c72d8560c4"},"previous_names":[],"tags_count":72,"template":false,"template_full_name":"ExtendRealityLtd/Template.Tilia","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ExtendRealityLtd%2FTilia.Utilities.ObjectStateSwitcher.Unity","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ExtendRealityLtd%2FTilia.Utilities.ObjectStateSwitcher.Unity/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ExtendRealityLtd%2FTilia.Utilities.ObjectStateSwitcher.Unity/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/ExtendRealityLtd%2FTilia.Utilities.ObjectStateSwitcher.Unity/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/ExtendRealityLtd","download_url":"https://codeload.github.com/ExtendRealityLtd/Tilia.Utilities.ObjectStateSwitcher.Unity/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":247330341,"owners_count":20921605,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-11-05T14:20:50.693Z","updated_at":"2025-04-05T11:30:39.687Z","avatar_url":"https://github.com/ExtendRealityLtd.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"[![Tilia logo][Tilia-Image]](#)\n\n\u003e ### Utilities -\u003e Object State Switcher for the Unity Software\n\u003e Manages the activation state of a Unity GameObject collection and ensures only one Unity GameObject is active at any time.\n\n[![Release][Version-Release]][Releases]\n[![License][License-Badge]][License]\n[![Backlog][Backlog-Badge]][Backlog]\n\n## Introduction\n\nThe Object State Switcher prefab provides the ability to specify a collection of [Unity] GameObjects and decide the target active state via a visual screen user interface.\n\nAn example would be to have a collection of GameObjects and only have one of the GameObjects in the collection active at any one time in the scene. When the switcher index is changed then that new given index becomes the active GameObject and all of the other GameObjects in the collection become deactivated.\n\nThis prefab utilizes the `GameObjectStateSwitcher` component from [Zinnia] and adds a Unity UI in screen space for controlling the activated GameObject by simply clicking on the UI buttons to switch active GameObject.\n\n\u003e **Requires** the Unity software version `2018.3.10f1` (or above).\n\n## Getting Started\n\nPlease refer to the [installation] guide to install this package.\n\n## Documentation\n\nPlease refer to the [How To Guides] for usage of this package.\n\nFurther documentation can be found within the [Documentation] directory and at https://academy.vrtk.io\n\n## Contributing\n\nPlease refer to the Extend Reality [Contributing guidelines] and the [project coding conventions].\n\n## Code of Conduct\n\nPlease refer to the Extend Reality [Code of Conduct].\n\n## License\n\nCode released under the [MIT License][License].\n\n[License-Badge]: https://img.shields.io/github/license/ExtendRealityLtd/Tilia.Utilities.ObjectStateSwitcher.Unity.svg\n[Version-Release]: https://img.shields.io/github/release/ExtendRealityLtd/Tilia.Utilities.ObjectStateSwitcher.Unity.svg\n[project coding conventions]: https://github.com/ExtendRealityLtd/.github/blob/master/CONVENTIONS/UNITY3D.md\n\n[Tilia-Image]: https://raw.githubusercontent.com/ExtendRealityLtd/related-media/main/github/readme/tilia.png\n[License]: LICENSE.md\n[Documentation]: Documentation/\n[How To Guides]: Documentation/HowToGuides/\n[Installation]: Documentation/HowToGuides/Installation/README.md\n[Backlog]: http://tracker.vrtk.io\n[Backlog-Badge]: https://img.shields.io/badge/project-backlog-78bdf2.svg\n[Releases]: ../../releases\n[Contributing guidelines]: https://github.com/ExtendRealityLtd/.github/blob/master/CONTRIBUTING.md\n[Code of Conduct]: https://github.com/ExtendRealityLtd/.github/blob/master/CODE_OF_CONDUCT.md\n\n[Unity]: https://unity3d.com/\n[Zinnia]: https://github.com/ExtendRealityLtd/Zinnia.Unity","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fextendrealityltd%2Ftilia.utilities.objectstateswitcher.unity","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fextendrealityltd%2Ftilia.utilities.objectstateswitcher.unity","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fextendrealityltd%2Ftilia.utilities.objectstateswitcher.unity/lists"}