{"id":16913681,"url":"https://github.com/extrawurst/godot-vs-rapier","last_synced_at":"2025-03-17T07:31:01.623Z","repository":{"id":48211052,"uuid":"335099742","full_name":"extrawurst/godot-vs-rapier","owner":"extrawurst","description":"compare gdnative rust based physics against Godot built-in physics","archived":false,"fork":false,"pushed_at":"2021-08-04T23:06:14.000Z","size":32525,"stargazers_count":88,"open_issues_count":0,"forks_count":6,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-02-27T19:35:40.596Z","etag":null,"topics":["godot","physics","rust"],"latest_commit_sha":null,"homepage":"","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/extrawurst.png","metadata":{"files":{"readme":"readme.md","changelog":null,"contributing":null,"funding":".github/FUNDING.yml","license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null},"funding":{"github":["extrawurst"]}},"created_at":"2021-02-01T22:19:33.000Z","updated_at":"2024-10-01T22:01:27.000Z","dependencies_parsed_at":"2022-08-29T04:31:12.108Z","dependency_job_id":null,"html_url":"https://github.com/extrawurst/godot-vs-rapier","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/extrawurst%2Fgodot-vs-rapier","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/extrawurst%2Fgodot-vs-rapier/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/extrawurst%2Fgodot-vs-rapier/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/extrawurst%2Fgodot-vs-rapier/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/extrawurst","download_url":"https://codeload.github.com/extrawurst/godot-vs-rapier/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":243848117,"owners_count":20357493,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["godot","physics","rust"],"created_at":"2024-10-13T19:14:36.807Z","updated_at":"2025-03-17T07:31:00.660Z","avatar_url":"https://github.com/extrawurst.png","language":"Rust","funding_links":["https://github.com/sponsors/extrawurst"],"categories":[],"sub_categories":[],"readme":"# Godot vs. Rapier\n\n[Rapier](https://rapier.rs) is an open source physics framework written in Rust.\n\nThis project pits godots built-in physics against Rapier. It uses [godot-rust](https://github.com/godot-rust/godot-rust) to integrate rustcode in godot using gdnative.\n\n![demo](demo.gif)\n\n**note**: Godots built-in physics has an open issue for the instability when stacking a lot of rigid bodies: https://github.com/godotengine/godot/issues/2092\n\n## WebGL\n\nfinally the webgl export of godot games using gdnative rust works (see the [whole conversation](https://github.com/godot-rust/godot-rust/issues/647))\n\ndemo: https://extrawurst.github.io/godot-vs-rapier/\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fextrawurst%2Fgodot-vs-rapier","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fextrawurst%2Fgodot-vs-rapier","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fextrawurst%2Fgodot-vs-rapier/lists"}