{"id":26898044,"url":"https://github.com/falberthen/solid_101","last_synced_at":"2025-05-13T00:34:05.411Z","repository":{"id":112286112,"uuid":"345485253","full_name":"falberthen/SOLID_101","owner":"falberthen","description":"A simple showcase implementing and rendering geometric shapes using all five SOLID principles.","archived":false,"fork":false,"pushed_at":"2024-03-24T05:07:48.000Z","size":20,"stargazers_count":6,"open_issues_count":0,"forks_count":2,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-04-01T05:08:06.526Z","etag":null,"topics":["clean-code","net5","solid-principles"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/falberthen.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null}},"created_at":"2021-03-08T00:21:23.000Z","updated_at":"2024-03-24T19:50:03.000Z","dependencies_parsed_at":"2024-03-24T03:22:51.565Z","dependency_job_id":"58953eff-b5db-4fa4-aea5-c6d84b6abe7a","html_url":"https://github.com/falberthen/SOLID_101","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/falberthen%2FSOLID_101","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/falberthen%2FSOLID_101/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/falberthen%2FSOLID_101/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/falberthen%2FSOLID_101/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/falberthen","download_url":"https://codeload.github.com/falberthen/SOLID_101/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":253850294,"owners_count":21973661,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["clean-code","net5","solid-principles"],"created_at":"2025-04-01T05:08:12.569Z","updated_at":"2025-05-13T00:34:05.382Z","avatar_url":"https://github.com/falberthen.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# SOLID 101\n\n`SOLID 101` is a study project using .NET 8.0 and C# to showcase all five SOLID principles.\n\nCheck the \u003ca href=\"https://falberthen.github.io/posts/solid101-pt1/\" target=\"_blank\"\u003eblog\u003c/a\u003e for a detailed walkthrough.\n \n\u003cbr/\u003e\n\u003cimg src=\"images/screenshot.png\"/\u003e\n\u003cbr/\u003e\n\nThe 5 SOLID principles are:\n---\n#### \u003ca href=\"https://en.wikipedia.org/wiki/Single-responsibility_principle\" target=\"_blank\"\u003eS - Single-responsibility principle\u003c/a\u003e\n\u003e A class should have a single responsibility.\n\n#### \u003ca href=\"https://en.wikipedia.org/wiki/Open%E2%80%93closed_principle\" target=\"_blank\"\u003eO - Open-closed principle\u003c/a\u003e\n\u003e Classes should be open for extension, but closed for modification.\n\n#### \u003ca href=\"https://en.wikipedia.org/wiki/Liskov_substitution_principle\" target=\"_blank\"\u003eL - Liskov Substitution principle\u003c/a\u003e\n\u003e If S is a subtype of T, then objects of type T in a program may be replaced with objects of type S without altering any of the desirable properties of that program.\n\n#### \u003ca href=\"https://en.wikipedia.org/wiki/Interface_segregation_principle\" target=\"_blank\"\u003eI - Interface segregation principle\u003c/a\u003e\n\u003e Clients should not be forced to depend on methods that they do not use.\n\n#### \u003ca href=\"https://en.wikipedia.org/wiki/Dependency_inversion_principle\" target=\"_blank\"\u003eD - Dependency Inversion principle\u003c/a\u003e\n\u003e High-level modules should not depend on low-level modules. Both should depend on abstractions.\n\u003cbr\u003e Abstractions should not depend on details. Details should depend on abstractions.\n\n\u003cbr\u003e\n\nReferences: \n---\n\n- https://www.educative.io/blog/solid-principles-oop-c-sharp\n- https://sites.google.com/site/unclebobconsultingllc/getting-a-solid-start\n- https://medium.com/backticks-tildes/the-s-o-l-i-d-principles-in-pictures-b34ce2f1e898\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffalberthen%2Fsolid_101","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffalberthen%2Fsolid_101","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffalberthen%2Fsolid_101/lists"}