{"id":18814882,"url":"https://github.com/filiphsps/cubicle","last_synced_at":"2025-04-13T21:42:22.806Z","repository":{"id":186020372,"uuid":"625211643","full_name":"filiphsps/Cubicle","owner":"filiphsps","description":"MonoGame Voxel Engine test thingy","archived":false,"fork":false,"pushed_at":"2024-12-05T21:32:03.000Z","size":336,"stargazers_count":4,"open_issues_count":2,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-03-27T12:06:09.682Z","etag":null,"topics":["csharp","ecs","entity-component-system","monogame","voxel","voxel-engine"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/filiphsps.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null}},"created_at":"2023-04-08T12:08:32.000Z","updated_at":"2024-12-05T21:31:52.000Z","dependencies_parsed_at":null,"dependency_job_id":"ba007614-b725-49c8-b53c-6e41864a12b8","html_url":"https://github.com/filiphsps/Cubicle","commit_stats":null,"previous_names":["filiphsps/cubicle"],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/filiphsps%2FCubicle","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/filiphsps%2FCubicle/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/filiphsps%2FCubicle/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/filiphsps%2FCubicle/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/filiphsps","download_url":"https://codeload.github.com/filiphsps/Cubicle/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":248788867,"owners_count":21161726,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","ecs","entity-component-system","monogame","voxel","voxel-engine"],"created_at":"2024-11-07T23:44:15.153Z","updated_at":"2025-04-13T21:42:22.784Z","avatar_url":"https://github.com/filiphsps.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Cubicle\r\n\r\n[![Build and Publish](https://github.com/filiphsps/Cubicle/actions/workflows/build-and-publish.yml/badge.svg?branch=master)](https://github.com/filiphsps/Cubicle/actions/workflows/build-and-publish.yml)\r\n\r\nA quite dirty POC cubic voxel engine. If work on it is continued the eventual goal is to make it completely multithreaded with the help of ECS.\r\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffiliphsps%2Fcubicle","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffiliphsps%2Fcubicle","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffiliphsps%2Fcubicle/lists"}