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(draw, erase, dropper, bucket, selection, transformation, etc)\n- [x] Tabs and splits, drag and drop to reorder and reconfigure\n- [x] File explorer with search and drag and drop.\n- [ ] Create animations and preview easily, edit directly on the preview.\n- [ ] View previous and next frames of the animation.\n- [ ] Set sprite origins for drawing sprites easily in game frameworks.\n- [ ] Import and slice existing .png spritesheets.\n- [x] Intuitive and customizeable user interface.\n- [x] Sprite packing\n- [ ] Theming\n- [ ] Automatic packing and export on file save\n- [x] Also a zig library offering modules for handling assets\n- [ ] Export animations as .gifs \n\n## User Interface\n- The user interface is driven by [DVUI](https://github.com/david-vanderson/dvui).\n- The general layout takes many ideas from VSCode or IDE's, as well as general project setup using folders.\n\n## Compilation\n- [Linux] Ensure `gtk+3-devel` or similar is installed (for native file dialogs).\n- Install zig 0.16.0.\n- Clone fizzy.\n- Build.\n    - ```git clone https://github.com/fizzyedit/fizzy.git```\n    - ```cd fizzy```\n    - ```zig build run```\n\n## Credits\n- [David Vanderson](https://github.com/david-vanderson) for all the help and [DVUI](https://github.com/david-vanderson/dvui).\n- [emidoots](https://github.com/emidoots) for all the help and [mach](https://github.com/hexops/mach).\n- [michal-z](https://github.com/michal-z) for all the help and [zig-gamedev](https://github.com/michal-z/zig-gamedev).\n- [prime31](https://github.com/prime31) for all the help.\n- Any and all contributors\n\n\n     \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffizzyedit%2Ffizzy","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffizzyedit%2Ffizzy","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffizzyedit%2Ffizzy/lists"}