{"id":13637307,"url":"https://github.com/fleabitdev/glsp","last_synced_at":"2025-04-19T08:34:01.632Z","repository":{"id":54545328,"uuid":"271557006","full_name":"fleabitdev/glsp","owner":"fleabitdev","description":"The GameLisp scripting language","archived":false,"fork":false,"pushed_at":"2022-03-08T22:30:49.000Z","size":2625,"stargazers_count":394,"open_issues_count":16,"forks_count":13,"subscribers_count":12,"default_branch":"master","last_synced_at":"2024-11-07T23:31:08.971Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":"https://gamelisp.rs/","language":"Rust","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"apache-2.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/fleabitdev.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE-APACHE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2020-06-11T13:43:34.000Z","updated_at":"2024-11-01T19:41:01.000Z","dependencies_parsed_at":"2022-08-13T19:11:03.020Z","dependency_job_id":null,"html_url":"https://github.com/fleabitdev/glsp","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/fleabitdev%2Fglsp","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/fleabitdev%2Fglsp/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/fleabitdev%2Fglsp/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/fleabitdev%2Fglsp/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/fleabitdev","download_url":"https://codeload.github.com/fleabitdev/glsp/tar.gz/refs/heads/master","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":223795266,"owners_count":17204137,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2024-08-02T00:01:14.944Z","updated_at":"2024-11-09T06:31:14.327Z","avatar_url":"https://github.com/fleabitdev.png","language":"Rust","readme":"# GameLisp\r\n\r\n**GameLisp** is a scripting language for [Rust](https://www.rust-lang.org) game development.\r\n\r\nTo get started, take a look at the [homepage](https://gamelisp.rs). Please note that GameLisp\r\ncurrently requires the latest version of **nightly** Rust.\r\n\r\n*Update, March 2022: My game project is on hold, meaning that GameLisp is not currently under \r\nactive maintenance. Due to [issue #36](https://github.com/fleabitdev/glsp/issues/36), the `glsp`\r\ncrate will fail to compile when using nightly Rust toolchains newer than 30th September 2021.\r\nApologies for any inconvenience!*\r\n\r\n## Contributing\r\n\r\nBug reports and pull requests are welcome. All contributions submitted for inclusion in the work \r\nwill be dual-licensed as described below, with no additional terms or conditions.\r\n\r\n## Roadmap\r\n\r\nShort-term goals for the language, in descending order of priority:\r\n\r\n- Fix [issue #36](https://github.com/fleabitdev/glsp/issues/36)\r\n- Add test suite\r\n- Add syntax-highlighting for more text editors\r\n- Report the location of mismatched parentheses when parsing\r\n- Work off some technical debt\r\n    - Make gc timing more consistent when `\"unsafe-internals\"` is disabled\r\n    - Optimize `forn`, collections, objects, and the write-barrier\r\n    - Forbid names like `iter` from being bound as local variables\r\n- Add built-in functions for debugging\r\n    - Convenient functions for running a REPL in-game\r\n    - Some level of support for hotloading\r\n- Audit the crate's integer conversions and overflow (e.g. `usize as u32` casts)\r\n- Add multiple-value operations for the `DequeOps` trait, like `set_slice` and `starts_with`\r\n- Add bindings to the `regex` and `chrono` crates, behind feature flags\r\n- Experiment with reflection, raw classes or metaclasses, as potential replacements for mixins\r\n  and classmacros\r\n\r\n## License\r\n\r\nThis project is licensed under either of\r\n\r\n- Apache License, Version 2.0, ([LICENSE-APACHE](LICENSE-APACHE) or\r\n  [http://www.apache.org/licenses/LICENSE-2.0](http://www.apache.org/licenses/LICENSE-2.0))\r\n- MIT license ([LICENSE-MIT](LICENSE-MIT) or\r\n  [http://opensource.org/licenses/MIT](http://opensource.org/licenses/MIT))\r\n\r\nat your option.\r\n","funding_links":[],"categories":["Libraries","库 Libraries","Rust"],"sub_categories":["Scripting","脚本 Scripting"],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffleabitdev%2Fglsp","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffleabitdev%2Fglsp","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffleabitdev%2Fglsp/lists"}