{"id":50494891,"url":"https://github.com/flo-bit/bskycam","last_synced_at":"2026-06-02T06:04:04.095Z","repository":{"id":354739063,"uuid":"1213311111","full_name":"flo-bit/bskycam","owner":"flo-bit","description":null,"archived":false,"fork":false,"pushed_at":"2026-04-17T08:48:10.000Z","size":164,"stargazers_count":4,"open_issues_count":0,"forks_count":0,"subscribers_count":0,"default_branch":"main","last_synced_at":"2026-04-29T21:42:42.420Z","etag":null,"topics":[],"latest_commit_sha":null,"homepage":null,"language":"Java","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"cc0-1.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/flo-bit.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2026-04-17T08:48:08.000Z","updated_at":"2026-04-18T18:28:12.000Z","dependencies_parsed_at":null,"dependency_job_id":null,"html_url":"https://github.com/flo-bit/bskycam","commit_stats":null,"previous_names":["flo-bit/bskycam"],"tags_count":null,"template":false,"template_full_name":null,"purl":"pkg:github/flo-bit/bskycam","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/flo-bit%2Fbskycam","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/flo-bit%2Fbskycam/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/flo-bit%2Fbskycam/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/flo-bit%2Fbskycam/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/flo-bit","download_url":"https://codeload.github.com/flo-bit/bskycam/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/flo-bit%2Fbskycam/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":33808703,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-05-26T15:22:16.424Z","status":"online","status_checked_at":"2026-06-02T02:00:07.132Z","response_time":109,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":[],"created_at":"2026-06-02T06:03:59.342Z","updated_at":"2026-06-02T06:04:04.080Z","avatar_url":"https://github.com/flo-bit.png","language":"Java","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Bluesky Camera\n\nA Fabric mod for Minecraft **26.1.2** that adds a craftable camera, photo signs,\nand text signs. Take screenshots in-game, post them to Bluesky directly from\nMinecraft, and hang the resulting photos (with captions) on walls in your world.\n\n## Requirements\n\n- Minecraft **26.1.x**\n- **Fabric Loader** 0.18.0 or newer\n- **Fabric API** `0.146.0+26.1.2` or newer ([Modrinth](https://modrinth.com/mod/fabric-api))\n- Java 25 (runtime — the Modrinth launcher ships this)\n- A [Bluesky](https://bsky.app) account and an **App Password**\n  (Settings → Privacy and Security → App Passwords → Add App Password)\n\n## Installation\n\n1. Install Fabric Loader for MC 26.1 via your launcher of choice\n   (Modrinth, Prism, etc.).\n2. Drop **Fabric API** into your profile's `mods/` folder.\n3. Drop `bskycam-1.0.0.jar` into the same `mods/` folder.\n4. Launch the game. On first start the mod creates a config file at\n   `\u003cprofile\u003e/config/bskycam.json`.\n\n## First-time setup\n\nOpen the config screen in-game either by:\n\n- running the client command `/bskycam`, or\n- sneak + right-clicking while holding a camera.\n\nFill in:\n\n| Field | What to enter |\n| --- | --- |\n| Handle, DID or email | Your Bluesky login (e.g. `you.bsky.social`) |\n| App Password | The `xxxx-xxxx-xxxx-xxxx` token from the Bluesky app-passwords page (not your account password) |\n| Default post text | Caption pre-fill for new posts |\n| Default alt text | Accessibility description pre-fill |\n| PDS override | Leave blank — the mod auto-resolves your PDS via the atproto DID document |\n\nHit **Save**. Config is stored as plaintext JSON at\n`\u003cprofile\u003e/config/bskycam.json`. App passwords are revocable at any time from\nthe Bluesky settings page, so a leak is recoverable.\n\n## Items\n\n### Camera\n\n```\nIII   I = iron ingot\nIGI   G = glass pane\nIRI   R = redstone dust\n```\n\nShows up in the **Tools \u0026 Utilities** creative tab or via `/give @s bskycam:camera`.\n\n### Text Sign (craftable, stacks to 16)\n\n```\nPPP   P = paper\nPIP   I = ink sac\n S    S = stick\n```\n\nGives **4** text signs per craft.\n\n### Photo Sign\n\nNot craftable — produced by taking a picture with the camera. Stacks to 1.\n\n## How to take and post a photo\n\n1. Hold the camera.\n2. **Right-click and hold** → the camera raises to your eye and zooms in\n   (less than a spyglass — about 2×). Your held item is hidden while aiming.\n3. While zoomed, the HUD shows *\"Left-click to take picture\"*.\n4. **Left-click** → a shutter sound plays, the HUD flashes briefly, and a\n   clean (HUD-free) screenshot is saved to `\u003cprofile\u003e/screenshots/` as a PNG.\n   A **Photo Sign** item lands in your inventory carrying the JPEG + metadata.\n5. **Right-click a wall or the air** with the photo sign → the edit screen\n   opens with a live preview, a caption field, and an alt-text field.\n6. Click **Post to Bluesky**. The post uploads in the background; the sign is\n   marked posted immediately so you can place it right away without waiting.\n7. **Right-click a vertical wall** with the posted photo sign → it hangs on\n   the wall as a world entity, rendering the photo and caption. The item is\n   consumed on placement.\n\nBreak the sign (attack) to drop the item back — it keeps its posted state,\nso you can place it again elsewhere.\n\n## Text signs\n\n1. Hold a text sign.\n2. **Right-click a wall or the air** → edit screen opens.\n3. Type up to 300 characters, hit **Post to Bluesky**.\n4. **Right-click a vertical wall** with the posted text sign → it hangs as a\n   wooden-plank sign with the text rendered on it.\n\nText signs attach the current player and world context (player name, position,\nbiome, dimension, weather, health, etc.) to the post's record metadata.\n\n## Metadata on each post\n\nEvery post record includes a `minecraftData` object with:\n\n- `playerName`, `gameMode`, `health`, `maxHealth`, `food`, `saturation`,\n  `xpLevel`, `xpProgress`\n- `position: {x, y, z}`, `facing: [yaw, pitch]`\n- `dimension`, `biome`, `gameTime`, `dayTime`, `difficulty`, `hardcore`,\n  `raining`, `thundering`\n- `seed` (single-player only)\n- `serverName` / `serverAddress` (multiplayer)\n- `minecraftVersion`, `capturedAt`, `postedAt`\n\nAll numeric values are serialized as strings to satisfy atproto's\nno-floats constraint without losing precision.\n\n## Tips and quirks\n\n- Photo signs are saved to world NBT, so your hung photos persist across\n  reloads.\n- Photos are auto-compressed to stay under Bluesky's 1 MB upload cap;\n  very large screenshots get downscaled.\n- Entity placement and auto-post use single-player's integrated server;\n  multiplayer support is partial (posting works, but some sign-state sync\n  may be flaky).\n- The mod keeps the full-resolution PNG in `screenshots/` even though it\n  uploads JPEG — so you always have a lossless local copy.\n\n## Commands\n\n- `/bskycam` — open the config screen.\n\n## Building from source\n\n```bash\nJAVA_HOME=/path/to/jdk-25 ./gradlew build\n```\n\nOutput at `build/libs/bskycam-1.0.0.jar`.\n\n## License\n\nCC0-1.0.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fflo-bit%2Fbskycam","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fflo-bit%2Fbskycam","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fflo-bit%2Fbskycam/lists"}