{"id":18019125,"url":"https://github.com/floe/unity-android-native-texture","last_synced_at":"2026-03-04T23:03:23.966Z","repository":{"id":66857509,"uuid":"146482239","full_name":"floe/unity-android-native-texture","owner":"floe","description":"Minimal example of how to dynamically update a texture in Unity on Android from native C++ code.","archived":false,"fork":false,"pushed_at":"2018-08-31T09:01:19.000Z","size":80,"stargazers_count":7,"open_issues_count":0,"forks_count":5,"subscribers_count":2,"default_branch":"master","last_synced_at":"2025-04-08T06:13:00.795Z","etag":null,"topics":["android","mmbuw","ndk","opencv","texture","unity"],"latest_commit_sha":null,"homepage":"","language":"C++","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":null,"status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/floe.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":null,"code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2018-08-28T17:24:46.000Z","updated_at":"2024-04-16T12:08:46.000Z","dependencies_parsed_at":"2023-07-02T15:45:23.986Z","dependency_job_id":null,"html_url":"https://github.com/floe/unity-android-native-texture","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/floe/unity-android-native-texture","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/floe%2Funity-android-native-texture","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/floe%2Funity-android-native-texture/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/floe%2Funity-android-native-texture/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/floe%2Funity-android-native-texture/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/floe","download_url":"https://codeload.github.com/floe/unity-android-native-texture/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/floe%2Funity-android-native-texture/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":30098109,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-03-04T22:49:54.894Z","status":"ssl_error","status_checked_at":"2026-03-04T22:49:48.883Z","response_time":59,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["android","mmbuw","ndk","opencv","texture","unity"],"created_at":"2024-10-30T05:09:12.616Z","updated_at":"2026-03-04T23:03:23.947Z","avatar_url":"https://github.com/floe.png","language":"C++","funding_links":[],"categories":[],"sub_categories":[],"readme":"# unity-android-native-texture\n\nMinimal example of how to dynamically update a texture in Unity on Android from native C++ code.  \nShould also work on Linux deployments with minimal changes, not tested yet.\n\nNote: before deploying the Unity project, you need to build the native library in `Assets/Plugins/Android/src/` by setting `$ANDROID_NDK_ROOT` and running `build_plugin.sh`. This uses the old-style ndk-build process, should be upgraded to CMake and properly integrated with Unity at some point.\n\nBranches:\n  - `master`: a procedural texture in C passed to Unity\n  - `camera`: a live camera view from the NDK -\u003e Unity\n  - `opencv`: live camera view processed with OpenCV -\u003e Unity\n\nBuilt/tested with:\n  - Unity 2018.2.4f1\n  - Android NDK r15c\n  - Android 8.0 Oreo (API level \u003e= 24)\n  - OpenCV for Android 3.4.1\n\nSources:\n  - https://docs.unity3d.com/Manual/AndroidNativePlugins.html\n  - https://bitbucket.org/Unity-Technologies/graphicsdemos/src/364ac57cea5c197ca9b7015ba29dcc1ff94c9f61/NativeRenderingPlugin?at=default \n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffloe%2Funity-android-native-texture","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffloe%2Funity-android-native-texture","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffloe%2Funity-android-native-texture/lists"}