{"id":27884846,"url":"https://github.com/florianmehnert/3dconnections","last_synced_at":"2026-04-29T01:32:50.907Z","repository":{"id":264010689,"uuid":"891975294","full_name":"FlorianMehnert/3DConnections","owner":"FlorianMehnert","description":"Unity package trying to visualize Unity projects using a new sene in 3d","archived":false,"fork":false,"pushed_at":"2025-09-21T22:33:38.000Z","size":31503,"stargazers_count":1,"open_issues_count":8,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-09-22T00:16:04.268Z","etag":null,"topics":["dependencies","nodegraph","physics-simulation","unity"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"gpl-3.0","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/FlorianMehnert.png","metadata":{"files":{"readme":"README.md","changelog":"Changelog.md","contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null,"notice":null,"maintainers":null,"copyright":null,"agents":null,"dco":null,"cla":null}},"created_at":"2024-11-21T09:44:16.000Z","updated_at":"2025-09-21T22:33:41.000Z","dependencies_parsed_at":"2024-12-25T11:20:09.736Z","dependency_job_id":"4d254898-a2ba-4da1-90a9-ee0953485845","html_url":"https://github.com/FlorianMehnert/3DConnections","commit_stats":null,"previous_names":["florianmehnert/3dconnections"],"tags_count":10,"template":false,"template_full_name":null,"purl":"pkg:github/FlorianMehnert/3DConnections","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FlorianMehnert%2F3DConnections","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FlorianMehnert%2F3DConnections/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FlorianMehnert%2F3DConnections/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FlorianMehnert%2F3DConnections/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/FlorianMehnert","download_url":"https://codeload.github.com/FlorianMehnert/3DConnections/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FlorianMehnert%2F3DConnections/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":32407164,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-04-28T19:38:08.556Z","status":"ssl_error","status_checked_at":"2026-04-28T19:37:55.688Z","response_time":56,"last_error":"SSL_read: unexpected eof while reading","robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":false,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["dependencies","nodegraph","physics-simulation","unity"],"created_at":"2025-05-05T06:40:07.261Z","updated_at":"2026-04-29T01:32:50.902Z","avatar_url":"https://github.com/FlorianMehnert.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"# ![nodegraph](./images/3DConnections.png)\nThis is a Unity Extension used to primarily visualize and analyze scenes in Unity.\n\n# Installation\n- in the unity package manager, add this package via git: https://github.com/FlorianMehnert/3DConnections.git\n- when extension is installed go to `Tools/3DConnections/` and execute the following:\n  - Copy and Add Overlay Scene\n  - Add OverlayScene Layer\n- In a scene you want to analyze open the context menu (right click) in the Hierarchy: `3DConnections/Add Entrypoint`\n- You might also want to change the render pipeline in `Edit/Project Settings` under Graphics to the Universal Render Pipeline Asset (not 2D) for bloom\n\n## GUIBuilder\n- execute all Button GUI Methods to ensure proper placement of UI Elements\n\n## ClassParser \u0026 ClassReferences\n- see SceneConnections\n\n## SceneHandler\n- mainly to add another Scene which is loaded in Addivite mode (overlaying the existing scenes)\n\n## NodeBuilder\n- Handle the creation and composition of the nodes later used to display dependencies\n\n# How to register new settings\nThis is an easier way to test settings I just throw together. Also this is only supposed to be used in manager scripts and similar components.\n- say you have this field `private bool _showFPS;` you can register the setting using\n```csharp\n[RegisterModularSetting(\"Show FPS\", \"Show the current fps (F3)\", \"Debug\", false)]\nprivate bool _showFPS;\n```\n- then also inherit from `ModularSettingsUser` instead of `MonoBehaviour`\n- somewhere later e.g. `Awake()` you need to call the following:\n```csharp\nRegisterModularSettings();\n```\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fflorianmehnert%2F3dconnections","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fflorianmehnert%2F3dconnections","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fflorianmehnert%2F3dconnections/lists"}