{"id":16110311,"url":"https://github.com/florianvazelle/lost-in-space","last_synced_at":"2026-05-20T05:37:50.204Z","repository":{"id":66992260,"uuid":"175981118","full_name":"florianvazelle/lost-in-space","owner":"florianvazelle","description":"A galactic exploration game made in C with OpenGL","archived":false,"fork":false,"pushed_at":"2019-05-29T18:40:28.000Z","size":19086,"stargazers_count":0,"open_issues_count":0,"forks_count":0,"subscribers_count":1,"default_branch":"master","last_synced_at":"2025-04-06T05:32:58.226Z","etag":null,"topics":["gl4dummies","opengl","shaders","space-game"],"latest_commit_sha":null,"homepage":null,"language":"C","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/florianvazelle.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null}},"created_at":"2019-03-16T14:18:31.000Z","updated_at":"2022-08-07T12:26:07.000Z","dependencies_parsed_at":"2023-03-11T19:30:10.306Z","dependency_job_id":null,"html_url":"https://github.com/florianvazelle/lost-in-space","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/florianvazelle/lost-in-space","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/florianvazelle%2Flost-in-space","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/florianvazelle%2Flost-in-space/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/florianvazelle%2Flost-in-space/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/florianvazelle%2Flost-in-space/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/florianvazelle","download_url":"https://codeload.github.com/florianvazelle/lost-in-space/tar.gz/refs/heads/master","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/florianvazelle%2Flost-in-space/sbom","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":268322405,"owners_count":24231819,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","status":"online","status_checked_at":"2025-08-01T02:00:08.611Z","response_time":67,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["gl4dummies","opengl","shaders","space-game"],"created_at":"2024-10-09T19:36:55.644Z","updated_at":"2026-05-20T05:37:45.183Z","avatar_url":"https://github.com/florianvazelle.png","language":"C","funding_links":[],"categories":[],"sub_categories":[],"readme":"# Lost In Space\n\n![Codacy Badge](https://api.codacy.com/project/badge/Grade/35f56fe893724fb191f8de137196fda1)\n![CodeFactor](https://www.codefactor.io/repository/github/florianvazelle/lost-in-space/badge)\n![MIT License](https://img.shields.io/badge/license-MIT-blue.svg)\n\nLost in Space has been developed during a graphic development course to learn how to use OpenGL and shaders.\n\n## Build Game\n\n```shell\nmake\n./lostinspace NODE_ID\n```\n\n## Dependencies\n\n-   [GL4Dummies](https://www.github.com/noalien/gl4dummies)  \n-   [nanomsg](https://www.github.com/nanomsg/nanomsg)  \n\n## Features\n-   Pilot a spaceship in space (3d model import with assimp)\n-   Lighting :\n      - Point light (Sun)\n      - Phong\n      - Specular (Spaceship)\n-   Peer-to-peer network\n-   Landing on the planets\n-   Procedural texture generation\n-   Shoot and explosion of planets\n-   Detection of spaceship / planet collisions\n-   Several point of view (third person, cockpit of the spaceship)\n-   Menu with starfield effect (text to texture conversion with SDL_ttf)\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fflorianvazelle%2Flost-in-space","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fflorianvazelle%2Flost-in-space","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fflorianvazelle%2Flost-in-space/lists"}