{"id":32148755,"url":"https://github.com/forkercat/palicoengine","last_synced_at":"2026-02-21T03:02:22.679Z","repository":{"id":37272216,"uuid":"443508299","full_name":"forkercat/PalicoEngine","owner":"forkercat","description":"Metal-Based Game Engine in Swift 🐑","archived":false,"fork":false,"pushed_at":"2022-01-16T07:27:15.000Z","size":4064,"stargazers_count":46,"open_issues_count":0,"forks_count":2,"subscribers_count":4,"default_branch":"main","last_synced_at":"2026-01-23T12:38:10.541Z","etag":null,"topics":["game-dev","game-engine","hazel","metal","swift"],"latest_commit_sha":null,"homepage":"","language":"Swift","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/forkercat.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2022-01-01T09:30:17.000Z","updated_at":"2026-01-01T10:18:24.000Z","dependencies_parsed_at":"2022-08-08T19:31:01.035Z","dependency_job_id":null,"html_url":"https://github.com/forkercat/PalicoEngine","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"purl":"pkg:github/forkercat/PalicoEngine","repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/forkercat%2FPalicoEngine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/forkercat%2FPalicoEngine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/forkercat%2FPalicoEngine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/forkercat%2FPalicoEngine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/forkercat","download_url":"https://codeload.github.com/forkercat/PalicoEngine/tar.gz/refs/heads/main","sbom_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/forkercat%2FPalicoEngine/sbom","scorecard":null,"host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":286080680,"owners_count":29672260,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2026-02-21T00:11:43.526Z","status":"online","status_checked_at":"2026-02-21T02:00:07.432Z","response_time":107,"last_error":null,"robots_txt_status":"success","robots_txt_updated_at":"2025-07-24T06:49:26.215Z","robots_txt_url":"https://github.com/robots.txt","online":true,"can_crawl_api":true,"host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["game-dev","game-engine","hazel","metal","swift"],"created_at":"2025-10-21T09:08:28.412Z","updated_at":"2026-02-21T03:02:22.633Z","avatar_url":"https://github.com/forkercat.png","language":"Swift","readme":"# Palico Engine: Metal-Based Game Engine in Swift 🐑\n\n[![macOS](https://github.com/forkercat/PalicoEngine/actions/workflows/ci-macos.yml/badge.svg)](https://github.com/forkercat/PalicoEngine/actions/workflows/ci-macos.yml)\n[![license](https://img.shields.io/badge/license-MIT-brightgreen.svg)](LICENSE)\n\n[![platform-compatibility](https://img.shields.io/endpoint?url=https%3A%2F%2Fswiftpackageindex.com%2Fapi%2Fpackages%2Fforkercat%2FPalicoEngine%2Fbadge%3Ftype%3Dplatforms)](https://swiftpackageindex.com/forkercat/PalicoEngine)\n[![swift-version-compatibility](https://img.shields.io/endpoint?url=https%3A%2F%2Fswiftpackageindex.com%2Fapi%2Fpackages%2Fforkercat%2FPalicoEngine%2Fbadge%3Ftype%3Dswift-versions)](https://swiftpackageindex.com/forkercat/PalicoEngine)\n\nImplement a game engine on macOS using Metal API. Still in development. Currently I am working on a more capable entity-component-system [MothECS](https://github.com/forkercat/MothECS) :)\n\n\u003cp align=\"left\"\u003e\n\t\u003cimg src=\"gallery/screenshot.jpg\" width=\"100%\" alt=\"Palico Engine Screenshot\"/\u003e\n\u003c/p\u003e\n\n[Palico](https://monsterhunterworld.wiki.fextralife.com/Palicoes) - It is a cat-like combat companion in Monster Hunter!\n\n\u003cp align=\"left\"\u003e\n\t\u003cimg src=\"https://www.touchtapplay.com/wp-content/uploads/2021/04/Monster-Hunter-Rise-Gathering-Palico.jpg\" width=\"25%\" alt=\"This is Palico! Credits: Francesco\"/\u003e\n\u003c/p\u003e\n\nPalico Engine's [Sprint Board](https://forkercat.atlassian.net/jira/software/projects/PALICO/boards/1) on Jira (need permission request). Currently there are **65 issues** in total!\n\n\n## 🔧 Install \u0026 Run\n\n```sh\n# Clone\ngit clone https://github.com/forkercat/PalicoEngine.git\ncd PalicoEngine\n\n# Compile\nswift build\n\n# Run\nswift run Editor\n```\n\n\n## 📝 User Guide\n\nMouse Controls:\n- `Command + Left`: Rotate camera\n- `Right`: Look around\n- `Middle`: Pan\n- `Scroll`: Zoom in/out\n\nKeyboard Controls:\n- `Tab`: Select next in-scene object\n- `F`: Focus on object\n- `Q`: No action\n- `W`: Translate\n- `E`: Rotate\n- `R`: Scale\n\nCreate GameObject:\n\u003cp align=\"left\"\u003e\n\t\u003cimg src=\"gallery/create-gameobject.jpg\" width=\"40%\" alt=\"Palico Engine Screenshot\"/\u003e\n\u003c/p\u003e\n\n\n## 🍻 Dependencies\n\n```swift\ndependencies: [\n    .package(url: \"https://github.com/forkercat/OhMyLog.git\", .branch(\"main\")),\n    .package(url: \"https://github.com/forkercat/MathLib.git\", .branch(\"main\")),\n    .package(url: \"https://github.com/forkercat/MothECS.git\", .branch(\"main\")),\n    .package(url: \"https://github.com/forkercat/SwiftImGui.git\", .branch(\"update-1.86-docking\")),  // forked from @ctreffs\n    .package(url: \"https://github.com/forkercat/SwiftImGuizmo.git\", .branch(\"master\")),            // forked from @ctreffs\n],\n```\n\nThanks to SwiftImGui by [@ctreffs](https://github.com/ctreffs) I am able to use ImGui in this application.\n\nI forked the repository and wrapped ImGui v1.86 and added new OSX backend file. Related PRs: \n- [Update to 1.86 and update OSX backend (fix keyboard issue) #7](https://github.com/ctreffs/SwiftImGui/pull/7)\n- [Update ImGui 1.86-docking #8](https://github.com/ctreffs/SwiftImGui/pull/8)\n\n\n## 🥺 Future Development\n\nRendering:\n- [ ] Add skybox\n- [ ] Add shadow\n- [ ] Support PBR\n- [ ] Support deferred rendering (render pass has already been setup)\n\nModel:\n- [ ] Load 3D models\n- [ ] Load textures in models\n- [ ] Load animation\n\nOther:\n- [ ] Improve MothECS\n- [ ] Integrate ImGuizmo\n- [ ] Property/Inspector panel\n- [ ] Game object selection\n- [ ] Scene loading (yaml)\n- [ ] Content browser (Asset Panel)\n\n\n## 🙏 Reference\n\nStarted by following [game engine turotial](https://www.youtube.com/playlist?list=PLlrATfBNZ98dC-V-N3m0Go4deliWHPFwT) series by [TheCherno](https://www.youtube.com/c/TheChernoProject) and wrote implementation in C++. Also check out [Hazel Engine](https://github.com/thecherno/hazel) repository. It is a great learning resource!\n\n- [Metal by Tutorial](https://www.raywenderlich.com/books/metal-by-tutorials/v2.0) by Caroline Begbie \u0026 Marius Horga\n- ImGui on GitHub: [ocornut/imgui](https://github.com/ocornut/imgui), [cimgui/cimgui](https://github.com/cimgui/cimgui), [ctreffs/SwiftImGui](https://github.com/ctreffs/SwiftImGui)\n- More to be added!\n","funding_links":[],"categories":[],"sub_categories":[],"project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fforkercat%2Fpalicoengine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Fforkercat%2Fpalicoengine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Fforkercat%2Fpalicoengine/lists"}