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Gongfarmer's Almanac Classes for Dungeon Crawl Classics in Foundry VTT\n\nExpands the [Dungeon Crawl Classics system](https://github.com/cyface/foundryvtt-dcc/)\nfor the [Foundry Virtual Tabletop](https://foundryvtt.com) with player classes\nfrom **The Gongfarmer's Almanac Collections** (2015 \u0026 2020).\n\nManifest URL: https://raw.githubusercontent.com/foundryvtt-dcc/dcc-gongfarmers-classes/main/latest.json\n\n## Classes\n\n| Class | Source | Hit Die | Attack | Highlights |\n|-------|--------|---------|--------|------------|\n| **Assassin** | 2015 V1 | 1d6 | Poison Die (manual) | Backstab + thief skills, Gift of Venom, Assassinations, Hidden Weapon |\n| **Dervish** | 2015 V1 | 1d10 | Deed Die (manual) | Holy warrior, Lay on Hands, two thieving skills, Tracking, Survival |\n| **Luchador** | 2015 V1 | 2d5 | Flat + Lucha Die | Masked unarmed warrior, Tecnico/Rudo paths, Mighty Deeds of Wrestling |\n| **Sword Monger** | 2015 V1 | 1d10 | Deed Die (manual) | Swords only, widening crit range, Blade Luck, Immortality, Sense Sibling |\n| **Martial Grandmaster** | 2020 V7 | 2d6 | Flat | Master of all weapons, Combat Luck, unarmed 1d5+level, Critical Choices, Monster crit table |\n| **Peasant** | 2020 V7 | 1d4 | Flat | Occupation expert, Hobby Die, Life of Adventure respec |\n| **Barbearian** | 2020 V8 | 1d12 | Natural weapons | Bear race-as-class, Berzerker Rage, Thick Skin, Bear Hug |\n| **Heavenly Hitman** | 2020 V8 | 1d6 | Flat | Cleric-style caster + thief skills, Divine Wrath / Channel Harm |\n| **Human** | 2020 V7 | 1d8 | Flat | Highly Skilled, Master of Diplomacy, Infinite Variety |\n| **Fowl Summoner** | 2020 V7 | 1d5 | Flat | Wizard caster (Personality), bird summoning |\n| **Tarantino Elf** | 2020 V7 | 1d8 | Flat | Elf wizard, dual crit dice, widening threat range, Legendary Move |\n| **Priest of the Old Father** | 2020 V8 | 1d8 | Flat | Elf cleric caster, King of Elfland patron |\n| **Arcane Warrior** | 2020 V8 | 1d8 | Magic die | Wizard caster + warrior deed die (\"Magic or Might\") |\n| **Mystic Arcanist** | 2020 V8 | 1d6 | Flat | Hybrid cleric + wizard caster (both via Intelligence) |\n\n14 classes implemented and E2E-verified so far; more Almanac years (2016–2025)\nare in progress — see [docs/CLASS_INVENTORY.md](docs/CLASS_INVENTORY.md) for the\nfull plan and per-class status.\n\nEach class adds a level-1–10 progression to the DCC level-up system via the\n`gongfarmers-class-level-data` compendium pack, plus a class sheet tab with\nthe class abilities and reference tables.\n\n## Credits\n\nThe Gongfarmer's Almanac is written, illustrated, and produced by the DCC RPG\nG+ Community. The classes implemented here are:\n\n* **Assassin** — Julian Bernick (2015 Collection, V1: Men \u0026 Magic)\n* **Dervish** — Edgar Johnson (2015 Collection, V1: Men \u0026 Magic)\n* **Luchador** — Reid \"Reidzilla\" San Filippo (2015 Collection, V1: Men \u0026 Magic)\n* **Sword Monger** — David Baity (2015 Collection, V1: Men \u0026 Magic)\n* **Martial Grandmaster** — bygrinstow, art by Matt Sutton (2020 Collection, V7: Character Classes)\n* **Peasant** — Matthew Carr, art by Colin Mills (2020 Collection, V7: Character Classes)\n* **Barbearian** — Randy Andrews, art by Jonathan Byrne (2020 Collection, V8)\n* **Heavenly Hitman** — Ed Kabara (2020 Collection, V8: Character Class — Styles \u0026 Rules)\n\n## Maintainers\n\n* Tim L. White (@cyface)\n\n## Development\n\n* `npm run build-levels` — regenerate the pack source JSON from\n  `assets/json/*-combined-chart.json`\n* `npm run todb` — compile the pack source to LevelDB (Foundry must be shut down)\n* `npm run tojson` — extract the LevelDB pack back to JSON\n* `npm run format` — StandardJS auto-fix\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffoundryvtt-dcc%2Fdcc-gongfarmers-classes","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffoundryvtt-dcc%2Fdcc-gongfarmers-classes","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffoundryvtt-dcc%2Fdcc-gongfarmers-classes/lists"}