{"id":22895301,"url":"https://github.com/fractural/fracturalvisualnovelengine","last_synced_at":"2025-10-22T02:31:10.326Z","repository":{"id":47535897,"uuid":"359893167","full_name":"Fractural/FracturalVisualNovelEngine","owner":"Fractural","description":"A flexible text-based visual novel engine for Godot written in GDScript. 📖","archived":false,"fork":false,"pushed_at":"2023-02-17T19:18:12.000Z","size":71996,"stargazers_count":8,"open_issues_count":13,"forks_count":0,"subscribers_count":1,"default_branch":"main","last_synced_at":"2024-12-13T23:28:45.367Z","etag":null,"topics":["csharp","game-development","gdscript","godot","hacktoberfest","hacktoberfest2021","plugin"],"latest_commit_sha":null,"homepage":"","language":"GDScript","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/Fractural.png","metadata":{"files":{"readme":"README.md","changelog":null,"contributing":null,"funding":null,"license":"LICENSE.txt","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null}},"created_at":"2021-04-20T17:07:50.000Z","updated_at":"2024-10-20T03:35:08.000Z","dependencies_parsed_at":"2023-01-18T01:45:39.035Z","dependency_job_id":null,"html_url":"https://github.com/Fractural/FracturalVisualNovelEngine","commit_stats":null,"previous_names":[],"tags_count":2,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Fractural%2FFracturalVisualNovelEngine","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Fractural%2FFracturalVisualNovelEngine/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Fractural%2FFracturalVisualNovelEngine/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/Fractural%2FFracturalVisualNovelEngine/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/Fractural","download_url":"https://codeload.github.com/Fractural/FracturalVisualNovelEngine/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":237575799,"owners_count":19332524,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["csharp","game-development","gdscript","godot","hacktoberfest","hacktoberfest2021","plugin"],"created_at":"2024-12-13T23:28:52.557Z","updated_at":"2025-10-22T02:31:10.321Z","avatar_url":"https://github.com/Fractural.png","language":"GDScript","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003e [!Warning]\n\u003e This addon is now deprecated.\n\u003e\n\u003e This addon was built for Godot 3.x in a time when Godot-based visual novel engines lacked scripting support.\n\u003e In Godot 4.x, [Dialogic](https://github.com/dialogic-godot/dialogic) now provides scripting support on-top of a robust\n\u003e visual scripting interface. Please use Dialogic for Godot 4.x games!\n\n# Fractural Visual Novel Engine 📖\n\n![Deploy](https://github.com/Fractural/FracturalVisualNovelEngine/actions/workflows/deploy.yml/badge.svg) ![Unit Tests](https://github.com/Fractural/FracturalVisualNovelEngine/actions/workflows/tests.yml/badge.svg)\n\nA flexible text-based visual novel engine for Godot 3.x written in GDScript. Partly inspired by [Ren'Py](https://www.renpy.org/doc/html/).\n\nThe goal of this engine is to be an extensible visual novel system capable of integrating itself into any project. With extensibility in mind, many features of the engine can be added onto with ease.\n\n# Features\n\n- StoryScript, a custom language made to write visual novels in. It has syntax that is similar to Ren'Py's language.\n- Saving and loading\n- Skipping and auto stepping\n- Pausing\n- Actors, which are movable, animatable, and transitionable onscreen objects.\n  - Visuals\n  - Background scenes\n  - Text printers\n- Transitions\n- Animations\n- Movement\n\n# TODO:\n\nVisit our [development project board](https://github.com/Fractural/FracturalVisualNovelEngine/projects/1) to see our current goals.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffractural%2Ffracturalvisualnovelengine","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffractural%2Ffracturalvisualnovelengine","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffractural%2Ffracturalvisualnovelengine/lists"}