{"id":27624309,"url":"https://github.com/frodoalaska/wxwidgetsexample","last_synced_at":"2026-05-01T04:41:06.743Z","repository":{"id":288654267,"uuid":"968544634","full_name":"FrodoAlaska/WxWidgetsExample","owner":"FrodoAlaska","description":"An example project using the wxWidgets library and OpenGL. 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That is because this project uses `submodules` to manage its dependencies. The `--recursive` _has_ to be passed in order to have a successful build process.\n\nAfter cloning the project, we can finally start the build process. As you can see, this project uses `cmake` as its build system. We first make a build directory specifically for the debug build configuration and \"cd\" into it. \nAfterwards, using the `cmake ..` command, CMake will generate a bunch of files for building\n\n```bash\nmkdir build-debug \u0026\u0026 cd build-debug\ncmake .. \n```\n\nOnce CMake is done, we can actually start building. On Windows, we can use the `cmake --build .` command, passing in the `--config Debug` flag to build a debug configuration of the project. Of course, `Debug` can be substituted with `Release` if need be. On Linux, the same command can be used, or we can just use `make`.\n\n\n```bash\n# Windows \ncmake --build . Debug --parallel 8\n\n# Linux \nmake -j 8\n```\n\nYou might have noticed the `--parallel` or `-j` flags. These flags tell the compiler to use a certain number of threads (8, in this case) to handle the build process. These flags can be omitted completely. However, since this project will build the `wxWidgets` library from source, it is recomended to have this flag.\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffrodoalaska%2Fwxwidgetsexample","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffrodoalaska%2Fwxwidgetsexample","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffrodoalaska%2Fwxwidgetsexample/lists"}