{"id":22781794,"url":"https://github.com/fronkongames/fronkongames","last_synced_at":"2025-10-28T14:06:19.009Z","repository":{"id":49520678,"uuid":"462365290","full_name":"FronkonGames/FronkonGames","owner":"FronkonGames","description":"Hi 👋 I'm Martin Bustos, a indie game developer and asset store 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align=\"center\"\u003e\n\n![Header](images/github-banner.png)\n\n# Hi there, I'm Martin Bustos 👋\n\na game developer with over 25+ years of experience crafting games and tools for Unity developers\n\n\u003ca href=\"https://twitter.com/fronkongames\" target=\"_blank\"\u003e![](https://img.shields.io/badge/twitter-%231DA1F2.svg?\u0026style=for-the-badge\u0026logo=twitter\u0026logoColor=white)\u003c/a\u003e \u003ca href=\"https://www.linkedin.com/in/martinbr\" target=\"_blank\"\u003e![](https://img.shields.io/badge/linkedin-%230077B5.svg?\u0026style=for-the-badge\u0026logo=linkedin\u0026logoColor=white)\u003c/a\u003e ![](https://komarev.com/ghpvc/?username=fronkongames\u0026label=Profile%20views\u0026color=0e75b6\u0026style=for-the-badge)\n\n\u003c/div\u003e\n\n\n* :telescope: I am currently working on a [zombie card game](https://fronkongames.github.io/projects/kairos/), a [framework for game development](https://github.com/FronkonGames/GameWork-Foundation) and [assets for Unity](https://assetstore.unity.com/publishers/62716).\n* :memo: I write articles on [my web](https://fronkongames.github.io/).\n* :speech_balloon: Ask me about **game development** and **Unity** (**fronkongames@gmail.com**).\n\n## Game Development\n\n* **Game:Work**, a framework to develop Unity based games.\n  * **[Foundation](https://github.com/FronkonGames/GameWork-Foundation)**: architecture-agnostic code and tools.\n  * **[Core](https://github.com/FronkonGames/GameWork-Core)**: a micro-kernel framework with dependency injection and event-driven communication.\n  * Modules:\n    * **[Local Data](https://github.com/FronkonGames/GameWork-Local-Data)**: async load/save local data with compression, encryption and integrity check.\n    * **[Scene](https://github.com/FronkonGames/GameWork-Scene)**: async scene loading management module.\n    * **[Tween](https://github.com/FronkonGames/GameWork-Tween)**: tween / easing module.\n* **Tools**, utilities for video game development.\n  * **[Tiny Tweens](https://gist.github.com/FronkonGames/ae3d0d613ac4ea6738e288c0a490c020)**: a complete and easy to use Tweens library in one file.\n  * **[Build History](https://github.com/FronkonGames/Build-History)**: keep a history of all the builds you do.\n  * **[Palette Tool](https://github.com/FronkonGames/Palette-Tool)**: a tool for finding the perfect color palette.\n  * **[Code Wizard](https://github.com/FronkonGames/Code-Wizard)**: generation of customizable code templates for Unity.\n  * **[Tailwind](https://gist.github.com/FronkonGames/d8177d92b50ca29d346585b5a63361a2)**: an expertly-crafted color palette out-of-the-box, for Unity.\n  * **[Before Commit](https://marketplace.visualstudio.com/items?itemName=FronkonGames.before-commit)** highlights files that exceed a configurable size limit in the Source Control view before committing them.\n* **Datasets**, related to video game development.\n  * **Steam Games Dataset** ([huggingface](https://huggingface.co/datasets/FronkonGames/steam-games-dataset), [kaggle](https://www.kaggle.com/datasets/fronkongames/steam-games-dataset)), the largest dataset with information on games published on Steam.\n  * **Global Game Jam Dataset** ([huggingface](https://huggingface.co/datasets/FronkonGames/Global-Game-Jam-Dataset), [kaggle](https://www.kaggle.com/datasets/fronkongames/global-game-jam-dataset)), information about games and participants of the '[Global Game Jam](https://globalgamejam.org/)'.\n* **Articles**.\n  * **[Awesome GameDev](https://github.com/FronkonGames/Awesome-Gamedev)**, a curated collection of resources to game development.\n  * **[Unity Is A Harsh Mistress 💔](https://fronkongames.github.io/blog/unity-is-a-harsh-mistress)**, a calm analysis of Unity's latest business plans and a conclusion.\n  * **[Design Patterns In Game Development](https://github.com/FronkonGames/GameWork-Foundation)**, a tutorial on the use of Design Patterns in game development.\n  * **[Introduction To Go](https://fronkongames.github.io/blog/introduction-to-go)**, the oldest board game still played today.\n* **Social Bots**, related to game development.\n  * **Game Development Daily News**, resources, news, and job offers about game development ([bsky](https://bsky.app/profile/gamedevdaily.bsky.social), [x](https://twitter.com/daily_unity)).\n    * Spanish version ([bsky](https://bsky.app/profile/developeznews.bsky.social), [x](https://twitter.com/MenendevBot)).\n  * **Unity Store Deals**, searches for all asset offers in the Unity Store ([bsky](https://bsky.app/profile/unitystoredeals.bsky.social), [x](https://twitter.com/Nephasto)).\n  * **Cant Refuse Offer**, Unity Store assets with good ratings and offers ([bsky](https://bsky.app/profile/cantrefuseoffer.bsky.social), [x](https://twitter.com/CantRefuseOffer)).\n\n## Assets for Unity\n\n* **[Camera Transitions](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/camera-transitions-293650)**, a collection of cinematic, realtime and easy-to-use camera transition effects.\n* **[Artistic Bundle](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-bundle-272266)**, enhance your creativity and get a unique style with this effects bundle.\n  * **[Oil Paint](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-oil-paint-264134)**, transform your games into pieces of art ([demo](https://fronkongames.github.io/demos-artistic/oilpaint/), [youtube](https://www.youtube.com/watch?v=A9jtFpXo02Q)).\n  * **[One Bit](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-one-bit-216000)**, a hipster, original and versatile look using a dithering with blue noise ([demo](https://fronkongames.github.io/demos-artistic/onebit/), [youtube](https://www.youtube.com/watch?v=Yz9j7iXuDhY)).\n  * **[Tilt Shift](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-tilt-shift-265465)**, tilt-shift style miniature scene ([demo](https://fronkongames.github.io/demos-artistic/tiltshift/), [youtube](https://www.youtube.com/watch?v=ixqjMNnUSus)).\n  * **[Photo](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-photo-315961)**, a versatile film camera simulator ([demo](https://fronkongames.github.io/demos-artistic/photo/), [youtube](https://www.youtube.com/watch?v=LPs97XIfQTE)).\n  * **[Color Isolation](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-color-isolation-266086)**, isolates areas by color and applies effects ([demo](https://fronkongames.github.io/demos-artistic/colorisolation/), [youtube](https://www.youtube.com/watch?v=XfHdKU1qTF4)).\n  * **[Sharpen](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-sharpen-266728)**, vibrant details, crisp images ([demo](https://fronkongames.github.io/demos-artistic/sharpen/), [youtube](https://www.youtube.com/watch?v=Xjax-orCmVY)).\n  * **[Tonemapper](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-tonemapper-267617)**, maps HDR into LDR using different algorithms ([demo](https://fronkongames.github.io/demos-artistic/tonemapper/), [youtube](https://www.youtube.com/watch?v=XcLXlvqG5yU)).\n  * **[Comic](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-comic-269586)**, simulates the printing technique used in comics and newspapers ([demo](https://fronkongames.github.io/demos-artistic/comic/), [youtube](https://www.youtube.com/watch?v=W4t0Cnk1Q0U)).\n  * **[Neon](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-neon-270269)**, neon synthwave effect ([demo](https://fronkongames.github.io/demos-artistic/neon/), [youtube](https://www.youtube.com/watch?v=nNVYDesYfF8)).\n  * **[Spark](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-spark-270898)**, adds bloom and ray-of-light effects ([demo](https://fronkongames.github.io/demos-artistic/spark/), [youtube](https://www.youtube.com/watch?v=kgwMRlHzGxs)).\n  * **[Radial Blur](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/artistic-radial-blur-271547)**, increases the feeling of speed and adrenaline ([demo](https://fronkongames.github.io/demos-artistic/radialblur/), [youtube](https://www.youtube.com/watch?v=rSE8fjbire4)).\n\n* **[Spice Up Bundle](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-bundle-262333)**, a large selection of effects to give juice to your games ([youtube](https://www.youtube.com/watch?v=jXgT-2tXmgI)).\n  * **[Damage](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-damage-247019)**, a visual indicator of health and damage received ([demo](https://fronkongames.github.io/demos-spiceup/damage/), [youtube](https://www.youtube.com/watch?v=rChUFliVX_E)).\n  * **[Drunk](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-drunk-247929)**, now you can let players know that they are drinking too much ([demo](https://fronkongames.github.io/demos-spiceup/drunk/), [youtube](https://www.youtube.com/watch?v=L7agg4NP7XU)).\n  * **[Stoned](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-stoned-248596)**, too many potions of questionable origin? This asset simulates any of its effects! ([demo](https://fronkongames.github.io/demos-spiceup/stoned/), [youtube](https://www.youtube.com/watch?v=5f_TMTkHXM0)).\n  * **[Frozen](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-frozen-249207)**, experience a realistic and immersive freezing effect ([demo](https://fronkongames.github.io/demos-spiceup/frozen/), [youtube](https://www.youtube.com/watch?v=5f_TMTkHXM0)).\n  * **[Speed Lines](https://assetstore.unity.com/packages/slug/250408)**, anime speed lines ([demo](https://fronkongames.github.io/demos-spiceup/speedlines/), [youtube](https://www.youtube.com/watch?v=KfDiwLYM6xw)).\n  * **[Blurry](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-blurry-251642)**, blurred vision based on previous frames ([demo](https://fronkongames.github.io/demos-spiceup/blurry/), [youtube](https://www.youtube.com/watch?v=izte-BmU-nw)).\n  * **[Double Vision](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-double-vision-252006)**, dual vision effect with steroids ([demo](https://fronkongames.github.io/demos-spiceup/doublevision/), [youtube](https://www.youtube.com/watch?v=FPELiWUmtw4)).\n  * **[Rain](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-rain-252460)**, simulates the raindrops on the screen ([demo](https://fronkongames.github.io/demos-spiceup/rain/), [youtube](https://www.youtube.com/watch?v=DKMAa_LY7yU)).\n  * **[Ghost Vision](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-ghost-vision-252730)**, the vision of strange creatures ([demo](https://fronkongames.github.io/demos-spiceup/ghostvision/), [youtube](https://www.youtube.com/watch?v=NyqkpzdqkNU)).\n  * **[Scanner](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-scanner-253706)**, cameras, monitors and robots ([demo](https://fronkongames.github.io/demos-spiceup/scanner/), [youtube](https://www.youtube.com/watch?v=cudFCcHb_HY)).\n  * **[Death Screen](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-death-screen-254360)**, the last screen ([demo](https://fronkongames.github.io/demos-spiceup/deathscreen/), [youtube](https://www.youtube.com/watch?v=ewXstV38FWc)).\n  * **[Purkinje](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-purkinje-255525)**, night scenes, as seen by the human eye ([demo](https://fronkongames.github.io/demos-spiceup/purkinje/), [youtube](https://www.youtube.com/watch?v=FGC6LDY1RGg)).\n  * **[Broken Screen](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/spice-up-broken-screen-256124)**, real-time glass fractures ([demo](https://fronkongames.github.io/demos-spiceup/brokenscreen/), [youtube](https://www.youtube.com/watch?v=eqaPjR1KYPg)).\n  * **[Pulse](https://assetstore.unity.com/packages/slug/257920)**, focus on one point on the screen ([demo](https://fronkongames.github.io/demos-spiceup/pulse/), [youtube](https://www.youtube.com/watch?v=63-RWxded2A)).\n  * **[Shake](https://assetstore.unity.com/packages/slug/258721)**, like in an earthquake! ([demo](https://fronkongames.github.io/demos-spiceup/shake/), [youtube](https://www.youtube.com/watch?v=5Zc_0_BYOVw)).\n  * **[Night Vision](https://assetstore.unity.com/packages/slug/259563)**, the most versatile, configurable and economical solution for your night vision effects ([demo](https://fronkongames.github.io/demos-spiceup/nightvision/), [youtube](https://www.youtube.com/watch?v=7Dam3W04TzU)).\n  * **[BodyCam](https://assetstore.unity.com/packages/slug/260035)**, like the one used by police officers, perfect for FPS ([demo](https://fronkongames.github.io/demos-spiceup/bodycam/), [youtube](https://www.youtube.com/watch?v=pBp_WXNzlTY)).\n  * **[Lens Flare](https://assetstore.unity.com/packages/slug/261769)**, easy to use and with many settings ([demo](https://fronkongames.github.io/demos-spiceup/lensflare/), [youtube](https://www.youtube.com/watch?v=9Z6wVV6XXPk)).\n\n* **[Retro Bundle](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-bundle-245493)**, a great collection of retro effects, simple to use and with many configuration options ([youtube](https://www.youtube.com/watch?v=FPn7dk3fkG4)).\n  * **[ASCII](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-ascii-241924)**, the old-school ASCII effect with steroids! ([demo](https://fronkongames.github.io/demos-retro/ascii/), [youtube](https://www.youtube.com/watch?v=shQxDDe8Aw4)).\n  * **[CRT TV](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-crt-tv-241411)**, makes your game look like on an old television ([demo](https://fronkongames.github.io/demos-retro/crttv/), [youtube](https://www.youtube.com/watch?v=UFFvtpXdUBc)).\n  * **[Pixelator](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-pixelator-292731)**, craft your perfect retro look! ([demo](https://fronkongames.github.io/demos-retro/pixelator/), [youtube](https://www.youtube.com/watch?v=lLxdmqDiQec)).\n  * **[Old Films](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-spectrum-239827)**, the best way to replicate the look of old movies ([demo](https://fronkongames.github.io/demos-retro/oldfilms/), [youtube](https://www.youtube.com/watch?v=zBwXR_i6_gw)).\n  * **[Lo-Fi](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-lofi-297300)**, create stunning retro-style visuals ([demo](https://fronkongames.github.io/demos-retro/lofi/), [youtube](https://www.youtube.com/watch?v=51rAf7z0Plg)).\n  * **[Spectrum](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-spectrum-239827)**, mimics the legendary ZX Spectrum 8-bits computer from 1982 ([demo](https://fronkongames.github.io/demos-retro/spectrum/), [youtube](https://www.youtube.com/watch?v=SdXHXljClF8)).\n  * **[Handheld 8-Bit](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-handheld-8-bit-239924)**, imitates the graphics of the 8-bit handheld console Game Boy ([demo](https://fronkongames.github.io/demos-retro/handheld8bit/), [youtube](https://www.youtube.com/watch?v=j6vOE1nazbA)).\n  * **[Vintage Filters](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-vintage-filters-242600)**, a great collection of vintage filters inspired by Instagram effects ([demo](https://fronkongames.github.io/demos-retro/vintagefilters/), [youtube](https://www.youtube.com/watch?v=YXMNQn7cu8I)).\n  * **[Old Computers](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/retro-old-computers-243911)**, emulates the color palettes of old 8-bit and 16-bit computers ([demo](https://fronkongames.github.io/demos-retro/oldcomputers/), [youtube](https://www.youtube.com/watch?v=_gADYOdLbL4)).\n  * **[VHS](https://assetstore.unity.com/packages/slug/244944)**, mimic VHS as true as possible ([demo](https://fronkongames.github.io/demos-retro/vhs/), [youtube](https://www.youtube.com/watch?v=LH9KDnOq0dg)).\n\n* **[Glitches Bundle](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-bundle-295977?aid=1101l9zFC\u0026utm_source=aff)**, digital and analog glitches to increase the realism of your games.\n  * **[Color Blindness](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-color-blindness-273126)**, simulates the most common vision defects ([demo](https://fronkongames.github.io/demos-glitches/colorblindness/), [youtube](https://www.youtube.com/watch?v=f5CiPt9bzBE)).\n  * **[Corrupt Memory](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-corrupt-memory-274730)**, cyber-attacks, hardware failures, etc ([demo](https://fronkongames.github.io/demos-glitches/corruptmemory/), [youtube](https://www.youtube.com/watch?v=F4ubH6fGgcA)).\n  * **[Interferences](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-interferences-281861)**, simulate video transmission failures ([demo](https://fronkongames.github.io/demos-glitches/interferences/), [youtube](https://www.youtube.com/watch?v=lYrj9jj3U8Y)).\n  * **[VHS](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-vhs-282181)**, accurately emulates an old VHS tape ([demo](https://fronkongames.github.io/demos-glitches/vhs/), [youtube](https://www.youtube.com/watch?v=f3W4_dPwZK0)).\n  * **[Distortions](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-distortions-282947)**, distortions effects to increase the awesomeness of your games ([demo](https://fronkongames.github.io/demos-glitches/distortions/), [youtube](https://www.youtube.com/watch?v=ydWFcmFnSaU)).\n  * **[Cheap Camera](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-cheap-camera-287563)**, emulates the defects of cheap cameras with poor quality digital sensors ([demo](https://fronkongames.github.io/demos-glitches/cheap-camera/), [youtube](https://www.youtube.com/watch?v=GJZYzdBmruM)).\n  * **[Bad GPU](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-bad-gpu-288689)**, simulates the effects of a broken GPU ([demo](https://fronkongames.github.io/demos-glitches/bad-gpu/), [youtube](https://www.youtube.com/watch?v=Q86NARQPUJk)).\n  * **[Artifacts](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-artifacts-288952)**, generated by a bad video reception or excessive compression ([demo](https://fronkongames.github.io/demos-glitches/artifacts/), [youtube](https://www.youtube.com/watch?v=tyg11e6XrQQ)).\n  * **[Hacked](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-hacked-293724)**, visually emulates a hacking using various effects ([demo](https://fronkongames.github.io/demos-glitches/hacked/), [youtube](https://www.youtube.com/watch?v=gjgyrVs8yx0)).\n  * **[Broken LCD](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/glitches-broken-lcd-294991)**, simulated ([demo](https://fronkongames.github.io/demos-glitches/broken-lcd/), [youtube](https://www.youtube.com/watch?v=BgRcZrxu280)).\n\n* **[LUTs Bundle](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-bundle-282899)**, the largest collection of LUTs of the entire store.\n  * **[Cyberpunk](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-cyberpunk-275005)**, apocalyptic future, looking cool ([demo](https://fronkongames.github.io/demos-luts/cyberpunk/), [youtube](https://www.youtube.com/watch?v=9JZdwytXLbA)).\n  * **[Vintage](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-vintage-275594)**, nostalgia for the past ([demo](https://fronkongames.github.io/demos-luts/vintage/), [youtube](https://www.youtube.com/watch?v=v052UeIjusk)).\n  * **[Anime](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-anime-276902)**, vibrant tones, unique contrasts and a cinematic touch ([demo](https://fronkongames.github.io/demos-luts/anime/), [youtube](https://www.youtube.com/watch?v=vCk9eIxhir4)).\n  * **[Synthwave](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-synthwave-278499)**, neon-drenched cyberpunk worlds ([demo](https://fronkongames.github.io/demos-luts/synthwave/), [youtube](https://www.youtube.com/watch?v=2pW7-FFgTUA)).\n  * **[Colors](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-colors-278789)**, flood your games with colors ([demo](https://fronkongames.github.io/demos-luts/colors/), [youtube](https://www.youtube.com/watch?v=L-cWwo7O3IY)).\n  * **[Places](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-places-279132)**, the right color for the right place ([demo](https://fronkongames.github.io/demos-luts/places/), [youtube](https://www.youtube.com/watch?v=XpqdRRJdz4U)).\n  * **[Cinematic](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-cinematic-279333)**, the color of the movies, in your games ([demo](https://fronkongames.github.io/demos-luts/cinematic/), [youtube](https://www.youtube.com/watch?v=zhGBdWJ_8rI)).\n  * **[Fantasy](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-fantasy-279569)**, worlds of fantasy and color ([demo](https://fronkongames.github.io/demos-luts/fantasy/), [youtube](https://www.youtube.com/watch?v=kNT1Au3LY6s)).\n  * **[Unreal](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-unreal-279579)**, colors from other worlds, stunning looks ([demo](https://fronkongames.github.io/demos-luts/unreal/), [youtube](https://www.youtube.com/watch?v=PqITkuWFoKk)).\n  * **[Action](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-action-280076)**, colors for action! ([demo](https://fronkongames.github.io/demos-luts/action/), [youtube](https://www.youtube.com/watch?v=PrSI6uIoUd0)).\n  * **[Horror](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-horror-280345)**, the colors of fear… ([demo](https://fronkongames.github.io/demos-luts/horror/), [youtube](https://www.youtube.com/watch?v=SoM5cH3c_YY)).\n  * **[Sci-Fi](https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/luts-sci-fi-280709)**, futuristic and dystopian looks ([demo](https://fronkongames.github.io/demos-luts/scifi/), [youtube](https://www.youtube.com/watch?v=ItmAGy08gAY)).\n\n* **[Sprites Mojo](https://assetstore.unity.com/packages/vfx/shaders/sprites-mojo-214468)**, a collection of 2D effects to add more juice to your games ([demo](https://fronkongames.github.io/demos-artistic/sprites-mojo/), [youtube](https://www.youtube.com/watch?v=4eyGdIvJxko)).\n\n## Games published\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003ePowernauts (Android, iOS)\u003c/b\u003e, Teachlabs, CTO / Lead Game Programmer.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003ca href=\"https://www.youtube.com/watch?v=9cTPSxZqZfY\"\u003e\u003cimg src=\"https://img.youtube.com/vi/9cTPSxZqZfY/0.jpg\"\u003e\u003c/img\u003e\u003c/a\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Powernauts\" src=\"images/Powernauts_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Powernauts\" src=\"images/Powernauts_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eMotorama (Steam)\u003c/b\u003e, Freedom Factory Studios, CTO / Lead Game Programmer.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003ca href=\"https://www.youtube.com/watch?v=I_RbagXOpXk\"\u003e\u003cimg src=\"https://img.youtube.com/vi/I_RbagXOpXk/0.jpg\"\u003e\u003c/img\u003e\u003c/a\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Motorama\" src=\"images/Motorama_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Motorama\" src=\"images/Motorama_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Motorama\" src=\"images/Motorama_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Motorama\" src=\"images/Motorama_3.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eNaraba World (PC, Nintendo DS)\u003c/b\u003e, Freedom Factory Studios, CTO / Lead Game Programmer.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003ca href=\"https://www.youtube.com/watch?v=bF5DJOQkFPE\"\u003e\u003cimg src=\"https://img.youtube.com/vi/bF5DJOQkFPE/0.jpg\"\u003e\u003c/img\u003e\u003c/a\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Naraba World\" src=\"images/Naraba_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Naraba World\" src=\"images/Naraba_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Naraba World\" src=\"images/Naraba_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Naraba World\" src=\"images/Naraba_3.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eBaobab Planet (PC, Online)\u003c/b\u003e, Freedom Factory Studios, CTO / Lead Game Programmer.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003ca href=\"https://www.youtube.com/watch?v=yXq3sCn2cjQ\"\u003e\u003cimg src=\"https://img.youtube.com/vi/yXq3sCn2cjQ/0.jpg\"\u003e\u003c/img\u003e\u003c/a\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Baobab Planet\" src=\"images/Baobab_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Baobab Planet\" src=\"images/Baobab_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Baobab Planet\" src=\"images/Baobab_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eBrico Party aka Fix It (PC, Wii, Nintendo DS)\u003c/b\u003e, Freedom Factory Studios, CTO / Lead Game Programmer.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003ca href=\"https://www.youtube.com/watch?v=9j_7w6CLmjE\"\u003e\u003cimg src=\"https://img.youtube.com/vi/9j_7w6CLmjE/0.jpg\"\u003e\u003c/img\u003e\u003c/a\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Brico Party\" src=\"images/Brico_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Brico Party\" src=\"images/Brico_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Brico Party\" src=\"images/Brico_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eFritz Chess (PC, Wii, PS3)\u003c/b\u003e, Freedom Factory Studios, CTO / Lead Game Programmer.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003cimg alt=\"Fritz Chess\" src=\"images/Fritz_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Fritz Chess\" src=\"images/Fritz_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Fritz Chess\" src=\"images/Fritz_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Fritz Chess\" src=\"images/Fritz_3.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eCycling Evolution aka Radsport Evolution (PC)\u003c/b\u003e, Freedom Factory Studios, CTO / Lead Game Programmer.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003ca href=\"https://www.youtube.com/watch?v=IsHRIYzHxFo\"\u003e\u003cimg src=\"https://img.youtube.com/vi/IsHRIYzHxFo/0.jpg\"\u003e\u003c/img\u003e\u003c/a\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Cycling Evolution\" src=\"images/Cycling_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Cycling Evolution\" src=\"images/Cycling_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Cycling Evolution\" src=\"images/Cycling_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eZed City (PC, Online)\u003c/b\u003e, Play Wireless, Lead Game Programmer.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003ca href=\"https://www.youtube.com/watch?v=b7MHK6iD2_0\"\u003e\u003cimg src=\"https://img.youtube.com/vi/b7MHK6iD2_0/0.jpg\"\u003e\u003c/img\u003e\u003c/a\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Zed City\" src=\"images/ZedCity_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Zed City\" src=\"images/ZedCity_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Zed City\" src=\"images/ZedCity_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Zed City\" src=\"images/ZedCity_3.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eSummer / Winter Battle (PC, Online)\u003c/b\u003e, Bety Byte / Coca Cola, Game programmer and Tools.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003cimg alt=\"Summer / Winter Battle\" src=\"images/Battle_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Summer / Winter Battle\" src=\"images/Battle_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Summer / Winter Battle\" src=\"images/Battle_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eHurakan Condor (PC, Online)\u003c/b\u003e, Bety Byte / Port Aventura, Coca Cola, Game programmer and Tools.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003cimg alt=\"Hurakan Condor\" src=\"images/HurakanCondor_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n\u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eAcción Rescate (PC)\u003c/b\u003e, Bety Byte / Bimbo, Game programmer and Tools.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003cimg alt=\"Accion Rescate\" src=\"images/AccionRescate_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Accion Rescate\" src=\"images/AccionRescate_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Accion Rescate\" src=\"images/AccionRescate_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Accion Rescate\" src=\"images/AccionRescate_3.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Accion Rescate\" src=\"images/AccionRescate_4.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eFutbol 11 (PC, Online)\u003c/b\u003e, Bety Byte / Coca Cola, Game programmer and Tools.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003cimg alt=\"Futbol 11\" src=\"images/Futbol11_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Futbol 11\" src=\"images/Futbol11_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eUniversal Mediterránea (PC)\u003c/b\u003e, Bety Byte / Universal Warner Bros, Game programmer and Tools.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003cimg alt=\"Universal Mediterránea\" src=\"images/UniversalMediterranea_0.jpg\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eTunnel Of Love (PC, Online)\u003c/b\u003e, Bety Byte / Coca Cola, Game programmer and Tools.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003cimg alt=\"Tunnel Of Love\" src=\"images/TunnelOfLove_0.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Tunnel Of Love\" src=\"images/TunnelOfLove_1.jpg\" width=\"374\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Tunnel Of Love\" src=\"images/TunnelOfLove_2.jpg\" width=\"374\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003ePC Fútbol 2001 (PC)\u003c/b\u003e, Dinamic Multimedia, Game programmer and 3DSMax Tools.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003cimg alt=\"PC Fútbol 2001\" src=\"images/PCFutbol2001_0.jpg\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"PC Fútbol 2001\" src=\"images/PCFutbol2001_1.jpg\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"PC Fútbol 2001\" src=\"images/PCFutbol2001_2.jpg\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"PC Fútbol 2001\" src=\"images/PCFutbol2001_3.jpg\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n\u003cdetails close\u003e\n  \u003csummary\u003e\u003cb\u003eSpeed Arrow 2000 (PC)\u003c/b\u003e, Eurisko Software, 48h game jam.\u003c/summary\u003e\n  \u003ctable\u003e\n    \u003ctr\u003e\n      \u003cth\u003e\u003cimg alt=\"Speed Arrow\" src=\"images/sa_menu_1.webp\"\u003e\u003c/th\u003e\n      \u003cth\u003e\u003cimg alt=\"Speed Arrow\" src=\"images/sa_juego_2.webp\"\u003e\u003c/th\u003e\n    \u003c/tr\u003e\n  \u003c/table\u003e\n\u003c/details\u003e\n\n## Technologies And Tools\n\n\u003cp align=\"center\"\u003e\n  \u003cimg src=\"https://raw.githubusercontent.com/devicons/devicon/master/icons/csharp/csharp-original.svg\" alt=\"csharp\" width=\"40\" height=\"40\"/\u003e\n  \u003cimg src=\"https://raw.githubusercontent.com/devicons/devicon/master/icons/cplusplus/cplusplus-original.svg\" alt=\"cplusplus\" width=\"40\" height=\"40\"/\u003e\n  \u003cimg src=\"https://raw.githubusercontent.com/devicons/devicon/master/icons/python/python-original.svg\" alt=\"Python\" width=\"40\" height=\"40\"/\u003e\n  \u003cimg src=\"https://www.vectorlogo.zone/logos/unity3d/unity3d-icon.svg\" alt=\"unity\" width=\"40\" height=\"40\"/\u003e\n  \u003cimg src=\"https://www.vectorlogo.zone/logos/amazon_aws/amazon_aws-icon.svg\" alt=\"Amazon Web Services\" width=\"40\" height=\"40\"/\u003e\n  \u003cimg src=\"https://www.vectorlogo.zone/logos/microsoft_azure/microsoft_azure-icon.svg\" alt=\"azure\" width=\"40\" height=\"40\"/\u003e\n  \u003cimg src=\"https://www.vectorlogo.zone/logos/firebase/firebase-icon.svg\" alt=\"firebase\" width=\"40\" height=\"40\"/\u003e\n  \u003cimg src=\"https://www.vectorlogo.zone/logos/visualstudio_code/visualstudio_code-icon.svg\" alt=\"Visual Studio Code\" width=\"40\" height=\"40\"/\u003e\n  \u003cimg src=\"https://raw.githubusercontent.com/devicons/devicon/master/icons/linux/linux-original.svg\" alt=\"linux\" width=\"40\" height=\"40\"/\u003e\n\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\n\u003cpicture\u003e\n  \u003csource media=\"(prefers-color-scheme: dark)\" srcset=\"https://raw.githubusercontent.com/fronkongames/fronkongames/output/github-contribution-grid-snake-dark.svg\" /\u003e\n  \u003csource media=\"(prefers-color-scheme: light)\" srcset=\"https://raw.githubusercontent.com/fronkongames/fronkongames/output/github-contribution-grid-snake.svg\" /\u003e\n  \u003cimg alt=\"github-snake\" src=\"github-snake.svg\" /\u003e\n\u003c/picture\u003e\n\u003c/p\u003e\n","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffronkongames%2Ffronkongames","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffronkongames%2Ffronkongames","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffronkongames%2Ffronkongames/lists"}