{"id":22781792,"url":"https://github.com/fronkongames/gamework-core","last_synced_at":"2025-04-15T16:34:30.283Z","repository":{"id":38043138,"uuid":"490052278","full_name":"FronkonGames/GameWork-Core","owner":"FronkonGames","description":"A micro-kernel game framework with dependency injection and event-driven communication.","archived":false,"fork":false,"pushed_at":"2024-07-09T19:51:44.000Z","size":3409,"stargazers_count":14,"open_issues_count":0,"forks_count":2,"subscribers_count":1,"default_branch":"main","last_synced_at":"2025-03-28T22:22:15.045Z","etag":null,"topics":["framework","game-dev","game-development","gamedev","gamedev-framework","gamedevelopment","indiedev","mit-license","unity","unity-3d","unity3d","unity3d-framework"],"latest_commit_sha":null,"homepage":"","language":"C#","has_issues":true,"has_wiki":null,"has_pages":null,"mirror_url":null,"source_name":null,"license":"mit","status":null,"scm":"git","pull_requests_enabled":true,"icon_url":"https://github.com/FronkonGames.png","metadata":{"files":{"readme":"README.md","changelog":"CHANGELOG.md","contributing":null,"funding":null,"license":"LICENSE.md","code_of_conduct":null,"threat_model":null,"audit":null,"citation":null,"codeowners":null,"security":null,"support":null,"governance":null,"roadmap":null,"authors":null,"dei":null,"publiccode":null,"codemeta":null,"zenodo":null}},"created_at":"2022-05-08T20:51:16.000Z","updated_at":"2025-01-29T06:07:32.000Z","dependencies_parsed_at":"2024-07-10T00:10:30.882Z","dependency_job_id":"81d595ff-542e-4afe-9c0e-417a52c1286e","html_url":"https://github.com/FronkonGames/GameWork-Core","commit_stats":null,"previous_names":[],"tags_count":0,"template":false,"template_full_name":null,"repository_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FronkonGames%2FGameWork-Core","tags_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FronkonGames%2FGameWork-Core/tags","releases_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FronkonGames%2FGameWork-Core/releases","manifests_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories/FronkonGames%2FGameWork-Core/manifests","owner_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners/FronkonGames","download_url":"https://codeload.github.com/FronkonGames/GameWork-Core/tar.gz/refs/heads/main","host":{"name":"GitHub","url":"https://github.com","kind":"github","repositories_count":249108914,"owners_count":21214089,"icon_url":"https://github.com/github.png","version":null,"created_at":"2022-05-30T11:31:42.601Z","updated_at":"2022-07-04T15:15:14.044Z","host_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub","repositories_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repositories","repository_names_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/repository_names","owners_url":"https://repos.ecosyste.ms/api/v1/hosts/GitHub/owners"}},"keywords":["framework","game-dev","game-development","gamedev","gamedev-framework","gamedevelopment","indiedev","mit-license","unity","unity-3d","unity3d","unity3d-framework"],"created_at":"2024-12-11T21:08:36.290Z","updated_at":"2025-04-15T16:34:30.262Z","avatar_url":"https://github.com/FronkonGames.png","language":"C#","funding_links":[],"categories":[],"sub_categories":[],"readme":"\u003cp align=\"center\"\u003e\u003cimg src=\"Media/banner.png\"/\u003e\u003c/p\u003e\n\n\u003cp align=\"center\"\u003e\u003cb\u003eA micro-kernel framework with dependency injection and event-driven communication.\u003c/b\u003e\u003c/p\u003e\n\n\u003cbr\u003e\n\u003cp align=\"center\"\u003e\n  \u003ca style=\"text-decoration:none\"\u003e\n    \u003cimg src=\"https://img.shields.io/github/package-json/v/FronkonGames/GameWork-Core?style=flat-square\" alt=\"version\" /\u003e\n  \u003c/a\u003e  \n  \u003ca style=\"text-decoration:none\"\u003e\n    \u003cimg src=\"https://img.shields.io/github/license/FronkonGames/GameWork-Core?style=flat-square\" alt=\"license\" /\u003e\n  \u003c/a\u003e\n  \u003ca style=\"text-decoration:none\"\u003e\n    \u003cimg src=\"https://img.shields.io/github/languages/top/FronkonGames/GameWork-Core?style=flat-square\" alt=\"top language\" /\u003e\n  \u003c/a\u003e\n\u003c/p\u003e\n\u003cp align=\"center\"\u003e\u003cb\u003e⚠️Still In Early Development ⚠️\u003cb/\u003e\u003c/p\u003e\n\n## 🎇 Features\n\n- Highly configurable micro-kernel architecture.\n- Dependency management by Injection.\n- Event-driven communication.\n\n## 🔧 Requisites\n\n- Unity 2021.2 or higher.\n- [Game:Work Foundation](https://github.com/FronkonGames/GameWork-Foundation).\n- Test Framework 1.1.31 or higher.\n\n## ⚙️ Installation\n\n### Editing your 'manifest.json'\n\n- Open the manifest.json file of your Unity project.\n- In the section \"dependencies\" add:\n\n```\n{\n  ...\n  \"dependencies\":\n  {\n    ...\n    \"FronkonGames.GameWork.Foundation\": \"git+https://github.com/FronkonGames/GameWork-Foundation.git\",\n    \"FronkonGames.GameWork.Core\": \"git+https://github.com/FronkonGames/GameWork-Core.git\"\n  }\n  ...\n}\n```\n\n## 🚀 Use\n\nThe functionality is divided into folders, this is its structure:\n\n```\n|\n|\\_Runtime......................... Utilities for the game.\n|   |\\_Async....................... Custom async Awaiters.\n|   |\\_DI.......................... Dependency injection management.\n|   |\\_Events...................... Event-driven communication.\n|   |\\_Modules..................... Micro kernel architecture (aka plugin-based).\n|    \\_Test........................ Unit tests.\n|\n \\_Editor.......................... Editor utilities.\n```\n\nCheck the comments for each file for more information.\n\n## 📜 License\n\nCode released under [MIT License](https://github.com/FronkonGames/GameWork-Core/blob/main/LICENSE.md).","project_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffronkongames%2Fgamework-core","html_url":"https://awesome.ecosyste.ms/projects/github.com%2Ffronkongames%2Fgamework-core","lists_url":"https://awesome.ecosyste.ms/api/v1/projects/github.com%2Ffronkongames%2Fgamework-core/lists"}